Player Matchup

Olorun
Olorun
InTheDark333
Olorun
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 6L
1,326 Elo+
Solo
Danzaburou
Danzaburou
KingVitisEmpire
Danzaburou
Level 17
God Stats
6W - 13L
1,386 SR
Queue Stats
14W - 24L
1,416 Elo+
Solo
Neith
Neith
Princelee
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,349 Elo+
Solo
Thor
Thor
TortoiseBand
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,381 Elo+
Party 2
Artemis
Artemis
solagift
Artemis
Level 5
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 5L
1,381 Elo+
Party 2
Team Averages
Level 8
1,397 SR
1,370 Elo+

VS

Team Averages
Level 25
1,642 SR
1,438 Elo+
Sun Wukong
Sun Wukong
AtlasBorkk
Sun Wukong
Level 29
God Stats
2W - 1L
1,702 SR
Queue Stats
306W - 379L
1,367 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PrismaticLight
Ah Muzen Cab
Level 29
God Stats
6W - 2L
1,717 SR
Queue Stats
66W - 31L
1,601 Elo+
Party 3
Khepri
Khepri
TaylerWard
Khepri
Level 28
God Stats
6W - 3L
1,550 SR
Queue Stats
135W - 168L
1,401 Elo+
Party 1
Sol
Sol
smitemath
Sol
Level 17
God Stats
3W - 2L
1,741 SR
Queue Stats
30W - 30L
1,459 Elo+
Party 3
Arachne
Arachne
vsky3
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 12 / 3
6,108
359
2,995
12,834
3,902
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KingVitisEmpire
Danzaburou
13
2 / 8 / 1
8,133
478
8,468
14,488
5,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Princelee
Neith
13
0 / 9 / 0
7,558
445
4,704
13,058
4,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 7 / 1
8,177
481
6,841
12,627
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
solagift
Artemis
11
2 / 8 / 2
7,533
443
5,046
10,631
3,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AtlasBorkk
Sun Wukong
16
7 / 1 / 7
10,661
627
10,390
13,005
10,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
PrismaticLight
Ah Muzen Cab
18
11 / 0 / 5
11,797
694
12,343
10,168
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
TaylerWard
Khepri
13
4 / 2 / 18
10,653
627
5,929
10,208
8,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
17 / 1 / 5
12,829
755
12,572
11,996
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
vsky3
Arachne
13
5 / 4 / 8
9,787
576
5,500
9,563
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
8
Kills
44
44
Deaths
8
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AtlasBorkk
Sun Wukong
7
1
7
10.5
L
Olorun
0
12
3
0.13
L
Danzaburou
KingVitisEmpire
Danzaburou
2
8
1
0.31
L
Neith
Princelee
Neith
0
9
0
0
W
Ah Muzen Cab
PrismaticLight
Ah Muzen Cab
11
0
5
13.5
W
Khepri
TaylerWard
Khepri
4
2
18
6.5
L
4
7
1
0.64
W
17
1
5
19.5
L
Artemis
solagift
Artemis
2
8
2
0.38
W
Arachne
vsky3
Arachne
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
46,734
63,638
Taken
54,940
24,200
Mitigated
33,339
11,057
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AtlasBorkk
Sun Wukong
10,390
1,551
414
4,262
13,005
10,289
1,194
335
12,056
0
49,425
L
Olorun
2,995
1,898
89
1,358
12,834
3,902
37
6,298
6,530
18,748
0
L
Danzaburou
KingVitisEmpire
Danzaburou
8,468
2,824
0
3,500
14,488
5,993
520
3,136
11,352
0
39,093
L
Neith
Princelee
Neith
4,704
2,733
0
2,714
13,058
4,407
0
2,538
10,520
0
48,560
W
Ah Muzen Cab
PrismaticLight
Ah Muzen Cab
12,343
5,801
0
6,736
10,168
4,555
9,990
0
10,168
0
82,003
W
Khepri
TaylerWard
Khepri
5,929
1,754
0
290
10,208
8,513
284
1,706
8,502
19,608
0
L
6,841
2,465
0
2,169
12,627
6,110
0
2,200
10,427
0
41,763
W
12,572
3,998
0
8,222
11,996
4,923
4,040
687
11,309
95,254
0
L
Artemis
solagift
Artemis
5,046
2,225
0
1,227
10,631
3,788
0
4,323
6,308
0
36,826
W
Arachne
vsky3
Arachne
5,500
3,513
0
1,319
9,563
5,059
1,742
267
9,296
0
33,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
55,727
363
Minions Killed
495
0
Camps Cleared
0
1,352,025
Distance Traveled
1,682,315
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,661
627
90
5
0
350,099
1
L
Olorun
6,108
359
30
2
0
233,172
0
L
Danzaburou
8,133
478
78
5
0
244,296
2
L
Neith
7,558
445
104
6
0
259,937
2
W
Ah Muzen Cab
11,797
694
128
8
0
318,603
1
W
Khepri
10,653
627
24
1
0
321,945
3
L
Thor
8,177
481
74
4
0
335,637
1
W
Sol
12,829
755
175
10
0
343,482
4
L
Artemis
7,533
443
77
5
0
278,983
0
W
Arachne
9,787
576
78
5
0
348,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role