Player Matchup

Gilgamesh
Gilgamesh
AKI7886
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,452 Elo+
Solo
Neith
Neith
Gootzzz
Neith
Level 16
God Stats
1W - 1L
1,730 SR
Queue Stats
30W - 27L
1,500 Elo+
Solo
Izanami
Izanami
GrimWasTaken
Izanami
Level 21
God Stats
19W - 13L
1,646 SR
Queue Stats
94W - 94L
1,549 Elo+
Party 1
Ymir
Ymir
KishiiThrGreat
Ymir
Level 6
God Stats
3W - 2L
1,700 SR
Queue Stats
8W - 11L
1,772 Elo+
Party 1
Nemesis
Nemesis
KrazyKierenLUL
Nemesis
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
100W - 52L
1,691 Elo+
Solo
Team Averages
Level 15
1,615 SR
1,593 Elo+

VS

Team Averages
Level 28
1,487 SR
1,550 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Dzi4ek
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,549 Elo+
Solo
Cerberus
Cerberus
Ishtway
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 2
Baron Samedi
Baron Samedi
cheems97
Baron Samedi
Level 19
God Stats
39W - 55L
1,436 SR
Queue Stats
160W - 169L
1,494 Elo+
Solo
Terra
Terra
lorenzoylenzotao
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKI7886
Gilgamesh
11
2 / 0 / 0
6,662
606
2,017
2,614
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Gootzzz
Neith
12
6 / 3 / 2
7,158
651
6,125
7,131
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
GrimWasTaken
Izanami
9
1 / 5 / 5
5,553
505
5,330
8,430
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 6
5,565
506
1,745
9,182
4,089
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
7 / 0 / 2
8,572
779
6,699
6,913
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
8 / 3 / 2
6,699
609
10,946
8,018
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Dzi4ek
Nemesis
11
2 / 3 / 1
6,489
590
2,475
6,579
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Ishtway
Cerberus
8
1 / 4 / 4
5,558
505
2,915
8,896
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
cheems97
Baron Samedi
9
2 / 7 / 0
5,522
502
3,294
7,865
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
3,664
333
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
17
Kills
13
13
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
3
2
3
W
Gilgamesh
AKI7886
Gilgamesh
2
0
0
2
L
Nemesis
Dzi4ek
Nemesis
2
3
1
0.83
W
Neith
Gootzzz
Neith
6
3
2
2.33
W
Izanami
GrimWasTaken
Izanami
1
5
5
0.7
L
Cerberus
Ishtway
Cerberus
1
4
4
0.75
W
1
5
6
0.8
W
7
0
2
8
L
Baron Samedi
cheems97
Baron Samedi
2
7
0
0.29
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,916
Damage
19,630
34,270
Taken
31,358
11,928
Mitigated
11,199
4,999
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,946
5,867
0
2,876
8,018
2,435
362
1,010
7,008
0
39,412
W
Gilgamesh
AKI7886
Gilgamesh
2,017
363
0
378
2,614
962
1,838
54
2,560
0
28,618
L
Nemesis
Dzi4ek
Nemesis
2,475
1,221
0
267
6,579
2,178
489
122
6,457
0
36,683
W
Neith
Gootzzz
Neith
6,125
3,208
0
1,805
7,131
2,176
444
3,016
3,845
0
35,103
W
Izanami
GrimWasTaken
Izanami
5,330
3,602
0
1,285
8,430
2,085
178
1,026
7,404
0
24,293
L
Cerberus
Ishtway
Cerberus
2,915
400
0
2,903
8,896
3,978
0
613
8,283
10,112
0
W
1,745
555
280
275
9,182
4,089
634
1,361
7,821
9,262
0
W
6,699
3,330
0
976
6,913
2,616
0
460
6,431
0
62,579
L
Baron Samedi
cheems97
Baron Samedi
3,294
355
5
937
7,865
2,608
455
0
7,865
20,691
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
27,932
314
Minions Killed
204
0
Camps Cleared
0
1,042,863
Distance Traveled
786,917
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,699
609
50
5
0
179,608
0
W
Gilgamesh
6,662
606
63
6
0
218,658
0
L
Nemesis
6,489
590
81
7
0
225,078
0
W
Neith
7,158
651
70
6
0
192,337
0
W
Izanami
5,553
505
42
4
0
181,870
0
L
Cerberus
5,558
505
28
3
0
204,086
0
W
Ymir
5,565
506
19
2
0
188,207
0
W
Nemesis
8,572
779
120
11
0
261,791
2
L
Baron Samedi
5,522
502
45
4
0
176,555
5
L
Terra
3,664
333
0
0
0
1,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role