Player Matchup

Serqet
Serqet
ItzSkywalker971
Serqet
Level 41
God Stats
0W - 1L
1,723 SR
Queue Stats
64W - 67L
1,527 Elo+
Solo
Anubis
Anubis
PapaWinnie90
Anubis
Level 30
God Stats
8W - 6L
1,887 SR
Queue Stats
90W - 100L
1,550 Elo+
Party 2
Izanami
Izanami
SCRIN321
Izanami
Level 125
God Stats
6W - 12L
1,610 SR
Queue Stats
318W - 295L
1,551 Elo+
Party 3
Sol
Sol
SavageEvolved
Sol
Level 141
God Stats
13W - 13L
1,538 SR
Queue Stats
700W - 652L
1,576 Elo+
Party 2
Ymir
Ymir
VOID VAP3R
Ymir
Level 43
God Stats
3W - 5L
1,145 SR
Queue Stats
99W - 99L
1,556 Elo+
Party 3
Team Averages
Level 76
1,580 SR
1,552 Elo+

VS

Team Averages
Level 92
1,560 SR
1,656 Elo+
Cthulhu
Cthulhu
Bluntasuauras
Cthulhu
Level 65
God Stats
3W - 0L
1,649 SR
Queue Stats
4W - 0L
1,785 Elo+
Party 1
Thanatos
Thanatos
ShadowWolves94
Thanatos
Level 123
God Stats
3W - 3L
1,505 SR
Queue Stats
33W - 14L
1,585 Elo+
Party 1
Ratatoskr
Ratatoskr
VskiNnyvBigSv
Ratatoskr
Level 127
God Stats
1W - 0L
1,328 SR
Queue Stats
86W - 74L
1,534 Elo+
Party 1
Hachiman
Hachiman
fancyfawn12
Hachiman
Level 118
God Stats
2W - 0L
1,807 SR
Queue Stats
46W - 9L
1,845 Elo+
Party 1
Anubis
Anubis
iAut0
Anubis
Level 29
God Stats
53W - 29L
1,510 SR
Queue Stats
199W - 171L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,645
509
4,197
12,757
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
12
0 / 7 / 0
7,323
431
7,258
12,877
5,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SCRIN321
Izanami
13
1 / 3 / 1
7,391
435
4,770
7,756
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 2
9,688
570
8,959
10,257
2,727
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 2
6,788
399
2,535
10,926
8,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 2 / 7
7,670
451
4,935
10,024
5,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
16
4 / 1 / 5
9,890
582
6,164
9,009
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
VskiNnyvBigSv
Ratatoskr
16
6 / 2 / 2
9,635
567
8,827
17,159
7,165
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
fancyfawn12
Hachiman
15
5 / 0 / 2
9,332
549
9,058
9,268
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
iAut0
Anubis
17
5 / 4 / 3
10,110
595
9,853
10,138
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
22
22
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
2
7
2.75
L
4
4
1
1.13
L
Anubis
0
7
0
0
L
Izanami
SCRIN321
Izanami
1
3
1
0.5
L
3
3
2
1.33
W
Thanatos
4
1
5
6.5
L
1
5
2
0.4
W
Ratatoskr
VskiNnyvBigSv
Ratatoskr
6
2
2
3.5
W
Hachiman
fancyfawn12
Hachiman
5
0
2
6
W
Anubis
iAut0
Anubis
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,719
Damage
38,837
54,573
Taken
55,598
23,180
Mitigated
24,108
13,432
Healing
28,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,935
0
1,092
966
10,024
5,921
111
1,585
8,329
27,171
0
L
4,197
1,157
0
4,418
12,757
3,698
0
4,936
7,731
0
44,202
L
Anubis
7,258
399
0
4,616
12,877
5,411
0
1,552
10,665
41,600
0
L
Izanami
SCRIN321
Izanami
4,770
2,617
0
720
7,756
3,100
1,150
1,690
6,066
0
50,991
L
8,959
2,808
0
3,678
10,257
2,727
584
3,818
6,409
72,502
0
W
Thanatos
6,164
1,489
0
9,776
9,009
3,477
398
2,596
6,311
0
57,189
L
2,535
259
0
0
10,926
8,244
0
2,792
8,134
18,129
0
W
Ratatoskr
VskiNnyvBigSv
Ratatoskr
8,827
2,877
0
8,323
17,159
7,165
90
8,579
8,493
0
52,365
W
Hachiman
fancyfawn12
Hachiman
9,058
4,983
0
4,070
9,268
3,041
2,520
1,101
8,019
0
66,151
W
Anubis
iAut0
Anubis
9,853
0
0
4,431
10,138
4,504
801
4,627
4,804
72,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
46,637
461
Minions Killed
516
0
Camps Cleared
0
1,373,703
Distance Traveled
1,602,056
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,670
451
37
2
0
349,288
2
L
Serqet
8,645
509
93
5
0
316,715
3
L
Anubis
7,323
431
83
5
0
213,664
0
L
Izanami
7,391
435
99
6
0
303,126
11
L
Sol
9,688
570
139
8
0
298,106
4
W
Thanatos
9,890
582
119
7
0
375,274
0
L
Ymir
6,788
399
47
3
0
242,092
3
W
Ratatoskr
9,635
567
108
6
0
316,862
4
W
Hachiman
9,332
549
126
7
0
277,158
4
W
Anubis
10,110
595
126
7
0
283,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role