Player Matchup

Fenrir
Fenrir
AnKraXx007
Fenrir
Level 16
God Stats
4W - 4L
1,625 SR
Queue Stats
12W - 12L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Artemik165
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Freddynicetomeet
Artemis
Level 9
God Stats
7W - 4L
1,493 SR
Queue Stats
44W - 51L
1,275 Elo+
Party 1
Ares
Ares
eladme
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,255 Elo+
Party 1
Cthulhu
Cthulhu
sasa59114
Cthulhu
Level 8
God Stats
11W - 8L
1,796 SR
Queue Stats
25W - 35L
1,232 Elo+
Solo
Team Averages
Level 10
1,583 SR
1,328 Elo+

VS

Team Averages
Level 20
1,343 SR
1,258 Elo+
Pele
Pele
FenrirsWolf05
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,183 Elo+
Solo
King Arthur
King Arthur
GrAndViPeRzZII
King Arthur
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 14L
1,464 Elo+
Solo
Artemis
Artemis
amgroot21
Artemis
Level 6
God Stats
2W - 3L
1,193 SR
Queue Stats
35W - 38L
1,127 Elo+
Party 2
Persephone
Persephone
capicua309
Persephone
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 64L
1,317 Elo+
Solo
Cerberus
Cerberus
sherif_tarek96
Cerberus
Level 18
God Stats
6W - 13L
1,019 SR
Queue Stats
108W - 159L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnKraXx007
Fenrir
5
0 / 4 / 0
4,387
399
1,895
6,579
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Artemik165
Kukulkan
7
0 / 3 / 0
4,736
431
1,438
3,313
868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
5,049
459
2,868
4,850
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
eladme
Ares
8
1 / 4 / 0
5,456
496
2,935
7,613
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
sasa59114
Cthulhu
5
0 / 0 / 0
4,333
394
640
4,661
1,945
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,227
657
5,261
7,609
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
GrAndViPeRzZII
King Arthur
11
1 / 0 / 1
6,046
550
1,934
3,943
2,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
amgroot21
Artemis
9
1 / 0 / 1
5,385
490
3,180
3,560
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
capicua309
Persephone
10
2 / 1 / 2
6,319
574
3,777
5,042
1,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
10
2 / 0 / 1
5,893
536
1,895
5,744
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
13
13
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnKraXx007
Fenrir
0
4
0
0
L
Kukulkan
Artemik165
Kukulkan
0
3
0
0
W
7
0
0
7
L
0
2
0
0
W
King Arthur
GrAndViPeRzZII
King Arthur
1
0
1
1.5
W
Artemis
amgroot21
Artemis
1
0
1
1.5
W
Persephone
capicua309
Persephone
2
1
2
3
L
Ares
eladme
Ares
1
4
0
0.25
L
Cthulhu
sasa59114
Cthulhu
0
0
0
0
W
Cerberus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,776
Damage
16,047
27,016
Taken
25,898
9,886
Mitigated
8,954
3,689
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnKraXx007
Fenrir
1,895
468
0
1,112
6,579
1,792
507
1,680
4,899
0
13,890
L
Kukulkan
Artemik165
Kukulkan
1,438
777
0
0
3,313
868
204
0
3,313
10,912
0
W
5,261
2,169
0
1,408
7,609
2,301
0
1,006
6,603
0
46,705
L
2,868
1,227
0
1,740
4,850
1,216
0
914
3,936
0
20,238
W
King Arthur
GrAndViPeRzZII
King Arthur
1,934
111
0
1,250
3,943
2,056
404
1,175
2,768
0
23,917
W
Artemis
amgroot21
Artemis
3,180
1,630
0
1,500
3,560
973
556
1,036
2,524
0
18,446
W
Persephone
capicua309
Persephone
3,777
627
0
1,190
5,042
1,315
1,375
1,151
3,890
25,412
0
L
Ares
eladme
Ares
2,935
380
0
549
7,613
4,065
431
1,941
5,672
17,320
0
L
Cthulhu
sasa59114
Cthulhu
640
68
0
288
4,661
1,945
0
1,137
3,524
9,695
0
W
Cerberus
1,895
52
0
1,704
5,744
2,309
220
644
5,100
15,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
30,870
146
Minions Killed
247
0
Camps Cleared
0
937,280
Distance Traveled
1,020,129
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,387
399
30
3
0
202,762
0
L
Kukulkan
4,736
431
26
2
0
122,423
2
W
Pele
7,227
657
87
8
0
199,992
1
L
Artemis
5,049
459
42
4
0
209,717
1
W
King Arthur
6,046
550
51
5
0
189,955
0
W
Artemis
5,385
490
32
3
0
194,800
2
W
Persephone
6,319
574
50
5
0
203,110
2
L
Ares
5,456
496
30
3
0
198,173
0
L
Cthulhu
4,333
394
18
2
0
204,205
0
W
Cerberus
5,893
536
27
2
0
232,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role