Player Matchup

Cupid
Cupid
Bjornocolie
Cupid
Level 7
God Stats
3W - 2L
1,154 SR
Queue Stats
12W - 12L
1,242 Elo+
Party 1
Fafnir
Fafnir
Flamingο
Fafnir
Level 16
God Stats
2W - 1L
1,505 SR
Queue Stats
26W - 18L
1,401 Elo+
Party 1
Merlin
Merlin
SammyBoyNL
Merlin
Level 8
God Stats
4W - 4L
1,139 SR
Queue Stats
13W - 13L
1,304 Elo+
Party 1
King Arthur
King Arthur
deusgarcia
King Arthur
Level 24
God Stats
11W - 9L
1,475 SR
Queue Stats
52W - 45L
1,403 Elo+
Solo
Thanatos
Thanatos
reemster1
Thanatos
Level 7
God Stats
4W - 5L
1,339 SR
Queue Stats
7W - 7L
1,321 Elo+
Party 1
Team Averages
Level 12
1,322 SR
1,334 Elo+

VS

Team Averages
Level 23
1,458 SR
1,426 Elo+
Da Ji
Da Ji
HawxHeadHunter
Da Ji
Level 28
God Stats
1W - 2L
1,397 SR
Queue Stats
55W - 50L
1,417 Elo+
Solo
Cupid
Cupid
Jobiii
Cupid
Level 17
God Stats
8W - 6L
1,677 SR
Queue Stats
217W - 206L
1,437 Elo+
Solo
Scylla
Scylla
KRN-_Xatar
Scylla
Level 29
God Stats
36W - 41L
1,410 SR
Queue Stats
92W - 114L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Skerei
Sylvanus
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
225W - 220L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
Weprox
Sun Wukong
Level 15
God Stats
7W - 9L
1,307 SR
Queue Stats
31W - 36L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 10
8,437
496
8,718
6,702
2,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Flamingο
Fafnir
12
2 / 3 / 12
9,255
544
7,178
14,579
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
SammyBoyNL
Merlin
14
5 / 2 / 7
9,029
531
10,597
8,176
3,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
deusgarcia
King Arthur
15
3 / 3 / 4
9,489
558
7,576
15,796
9,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
reemster1
Thanatos
14
13 / 1 / 5
9,860
580
11,637
10,834
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 1
6,944
408
5,283
15,842
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Jobiii
Cupid
14
4 / 5 / 3
9,047
532
10,807
16,719
5,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
KRN-_Xatar
Scylla
7
0 / 4 / 2
5,952
350
2,072
7,638
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Skerei
Sylvanus
11
2 / 4 / 2
7,321
431
3,605
11,681
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Weprox
Sun Wukong
12
1 / 4 / 1
7,580
446
4,599
9,923
5,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
27
Kills
9
12
Deaths
28
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
Fafnir
Flamingο
Fafnir
2
3
12
2.67
L
2
11
1
0.23
L
Cupid
Jobiii
Cupid
4
5
3
1.1
L
Scylla
KRN-_Xatar
Scylla
0
4
2
0.25
W
Merlin
SammyBoyNL
Merlin
5
2
7
4.25
L
Sylvanus
Skerei
Sylvanus
2
4
2
0.75
L
Sun Wukong
Weprox
Sun Wukong
1
4
1
0.38
W
King Arthur
deusgarcia
King Arthur
3
3
4
1.67
W
Thanatos
reemster1
Thanatos
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,706
Damage
26,366
56,087
Taken
61,803
35,729
Mitigated
23,955
25,938
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,718
4,634
734
678
6,702
2,148
2,141
1,368
5,334
0
30,539
W
Fafnir
Flamingο
Fafnir
7,178
2,040
0
5,172
14,579
15,951
995
1,995
12,584
20,037
0
L
5,283
1,613
0
2,576
15,842
5,035
0
5,472
10,140
0
28,971
L
Cupid
Jobiii
Cupid
10,807
5,773
345
5,875
16,719
5,581
1,206
4,900
11,649
0
44,585
L
Scylla
KRN-_Xatar
Scylla
2,072
74
0
1,074
7,638
1,831
0
3,357
3,859
12,929
0
W
Merlin
SammyBoyNL
Merlin
10,597
877
0
2,434
8,176
3,401
2,078
1,391
6,641
40,428
0
L
Sylvanus
Skerei
Sylvanus
3,605
1,513
164
3,791
11,681
6,493
162
2,341
9,326
27,875
0
L
Sun Wukong
Weprox
Sun Wukong
4,599
443
0
617
9,923
5,015
151
861
9,054
0
30,944
W
King Arthur
deusgarcia
King Arthur
7,576
963
0
5,958
15,796
9,343
138
115
15,681
0
54,015
W
Thanatos
reemster1
Thanatos
11,637
4,306
0
10,962
10,834
4,886
324
644
10,170
0
46,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,070
Gold Earned
36,844
362
Minions Killed
256
0
Camps Cleared
0
1,622,877
Distance Traveled
1,117,565
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,437
496
60
4
0
332,882
2
W
Fafnir
9,255
544
33
2
0
331,855
1
L
Da Ji
6,944
408
49
3
0
239,935
1
L
Cupid
9,047
532
84
5
0
251,540
4
L
Scylla
5,952
350
26
2
0
168,802
1
W
Merlin
9,029
531
74
4
0
293,244
3
L
Sylvanus
7,321
431
45
3
0
219,367
0
L
Sun Wukong
7,580
446
52
3
0
237,921
0
W
King Arthur
9,489
558
114
7
0
303,768
1
W
Thanatos
9,860
580
81
5
0
361,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role