Player Matchup

Arachne
Arachne
BenGodly
Arachne
Level 12
God Stats
4W - 0L
1,947 SR
Queue Stats
9W - 4L
1,592 Elo+
Party 1
Ymir
Ymir
ConDawg1995
Ymir
Level 48
God Stats
1W - 0L
1,707 SR
Queue Stats
6W - 4L
1,513 Elo+
Party 1
Nemesis
Nemesis
HarlequinOfDoom
Nemesis
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 104L
1,407 Elo+
Party 3
Merlin
Merlin
HillManXX
Merlin
Level 37
God Stats
7W - 0L
1,730 SR
Queue Stats
45W - 72L
1,622 Elo+
Party 3
Jing Wei
Jing Wei
PsychoPandaDani
Jing Wei
Level 14
God Stats
40W - 33L
1,619 SR
Queue Stats
210W - 269L
1,476 Elo+
Party 3
Team Averages
Level 26
1,701 SR
1,522 Elo+

VS

Team Averages
Level 19
1,496 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
Jeanmisstou
Tsukuyomi
Level 29
God Stats
7W - 6L
1,572 SR
Queue Stats
232W - 156L
1,542 Elo+
Solo
Izanami
Izanami
Kronvy
Izanami
Level 5
God Stats
4W - 2L
1,818 SR
Queue Stats
25W - 22L
1,473 Elo+
Solo
Bacchus
Bacchus
XrAy_SLAY_1337
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,663 Elo+
Solo
Fafnir
Fafnir
fxenosT_SLVB
Fafnir
Level 9
God Stats
2W - 3L
1,243 SR
Queue Stats
50W - 65L
1,372 Elo+
Party 2
Tiamat
Tiamat
silvercharque
Tiamat
Level 24
God Stats
3W - 5L
1,345 SR
Queue Stats
43W - 59L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BenGodly
Arachne
20
20 / 3 / 14
17,241
1,232
40,074
20,752
9,141
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 5 / 20
15,387
1,099
21,237
24,373
16,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
1 / 5 / 16
12,449
889
5,368
14,482
5,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
HillManXX
Merlin
20
4 / 1 / 22
14,326
1,023
26,624
7,832
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
20
1 / 2 / 24
13,453
961
11,022
8,050
2,877
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jeanmisstou
Tsukuyomi
20
7 / 6 / 7
15,173
1,084
24,134
24,019
13,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Kronvy
Izanami
14
0 / 0 / 0
8,800
629
0
0
0
20
2 / 7 / 12
13,379
956
16,269
25,733
41,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
20
1 / 13 / 12
13,168
941
10,130
36,949
44,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
6 / 10 / 4
13,460
961
16,693
24,096
11,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
51
36
Kills
16
16
Deaths
36
96
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
BenGodly
Arachne
20
3
14
9
W
10
5
20
4
W
1
5
16
1.8
W
Merlin
HillManXX
Merlin
4
1
22
15
L
Tsukuyomi
Jeanmisstou
Tsukuyomi
7
6
7
1.75
L
Izanami
Kronvy
Izanami
0
0
0
0
W
Jing Wei
1
2
24
6.5
L
2
7
12
1.14
L
Fafnir
1
13
12
0.54
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,325
Damage
67,226
75,489
Taken
110,797
37,167
Mitigated
111,055
14,430
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BenGodly
Arachne
40,074
32,447
0
9,215
20,752
9,141
0
9,851
10,901
0
58,209
W
21,237
2,933
825
1,923
24,373
16,303
0
14,339
10,034
35,350
0
W
5,368
1,025
0
789
14,482
5,732
0
8,402
6,080
0
15,365
W
Merlin
HillManXX
Merlin
26,624
1,854
0
1,038
7,832
3,114
0
4,844
2,988
60,952
0
L
Tsukuyomi
Jeanmisstou
Tsukuyomi
24,134
6,464
0
232
24,019
13,770
0
12,945
10,988
0
62,848
L
Izanami
Kronvy
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
11,022
7,907
0
640
8,050
2,877
0
5,656
2,394
94
41,844
L
16,269
1,877
914
1,644
25,733
41,316
0
10,260
15,473
34,513
0
L
Fafnir
10,130
3,284
329
3,245
36,949
44,145
0
13,949
23,000
18,004
0
L
16,693
1,474
358
3,490
24,096
11,824
0
10,801
13,295
45,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,856
Gold Earned
63,980
250
Minions Killed
246
12
Camps Cleared
7
1,275,880
Distance Traveled
985,912
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,241
1,232
32
2
7
302,158
0
W
Ymir
15,387
1,099
32
2
1
238,358
0
W
Nemesis
12,449
889
29
2
0
229,763
0
W
Merlin
14,326
1,023
86
6
3
268,141
0
L
Tsukuyomi
15,173
1,084
105
8
4
277,614
0
L
Izanami
8,800
629
0
0
0
0
0
W
Jing Wei
13,453
961
71
5
1
237,460
2
L
Bacchus
13,379
956
49
4
0
288,626
0
L
Fafnir
13,168
941
19
1
2
204,482
0
L
Tiamat
13,460
961
73
5
1
215,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role