Player Matchup

Khepri
Khepri
Alepeno
Khepri
Level 143
God Stats
70W - 53L
1,538 SR
Queue Stats
689W - 653L
1,504 Elo+
Solo
Nemesis
Nemesis
Farning
Nemesis
Level 22
God Stats
4W - 8L
1,377 SR
Queue Stats
105W - 98L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
OrionlsTheKing
Nu Wa
Level 123
God Stats
3W - 1L
1,901 SR
Queue Stats
468W - 437L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
atrasp
Cernunnos
Level 40
God Stats
19W - 20L
1,516 SR
Queue Stats
164W - 180L
1,499 Elo+
Party 2
Mulan
Mulan
willdye
Mulan
Level 50
God Stats
9W - 8L
1,859 SR
Queue Stats
87W - 92L
1,503 Elo+
Party 1
Team Averages
Level 76
1,638 SR
1,509 Elo+

VS

Team Averages
Level 71
1,504 SR
1,437 Elo+
Nemesis
Nemesis
MidwayWharf2051
Nemesis
Level 88
God Stats
13W - 14L
1,396 SR
Queue Stats
316W - 419L
1,442 Elo+
Party 3
Cernunnos
Cernunnos
Miismuchaaa
Cernunnos
Level 25
God Stats
18W - 26L
1,414 SR
Queue Stats
75W - 115L
1,311 Elo+
Party 3
Cthulhu
Cthulhu
Pea1p
Cthulhu
Level 45
God Stats
46W - 36L
1,499 SR
Queue Stats
318W - 299L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Tilted Easily
Sun Wukong
Level 127
God Stats
94W - 85L
1,595 SR
Queue Stats
293W - 289L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sebastiago12314
Morgan Le Fay
Level 69
God Stats
8W - 11L
1,618 SR
Queue Stats
496W - 644L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alepeno
Khepri
18
1 / 4 / 15
13,670
456
9,817
24,944
23,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Farning
Nemesis
20
9 / 2 / 11
15,550
518
18,378
26,479
15,156
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 7 / 9
14,672
489
29,250
19,066
6,987
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
atrasp
Cernunnos
20
4 / 9 / 12
14,639
488
24,026
31,576
13,859
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
willdye
Mulan
20
5 / 8 / 7
14,350
478
24,331
34,961
32,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 12
15,863
529
19,984
27,276
15,344
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Miismuchaaa
Cernunnos
20
4 / 5 / 6
13,731
458
19,204
27,846
10,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Pea1p
Cthulhu
19
3 / 5 / 14
12,440
415
18,288
26,464
24,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Tilted Easily
Sun Wukong
20
10 / 2 / 9
16,538
551
28,228
34,107
33,631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
sebastiago12314
Morgan Le Fay
20
5 / 7 / 8
13,995
467
24,848
24,632
10,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
79
25
Kills
30
30
Deaths
25
54
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alepeno
Khepri
1
4
15
2.13
L
Nemesis
Farning
Nemesis
9
2
11
7.25
W
8
6
12
2.33
W
Cernunnos
Miismuchaaa
Cernunnos
4
5
6
1.4
L
6
7
9
1.5
W
Cthulhu
Pea1p
Cthulhu
3
5
14
2
W
Sun Wukong
Tilted Easily
Sun Wukong
10
2
9
7.25
L
Cernunnos
atrasp
Cernunnos
4
9
12
1.11
W
Morgan Le Fay
sebastiago12314
Morgan Le Fay
5
7
8
1.29
L
Mulan
willdye
Mulan
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,802
Damage
110,552
137,026
Taken
140,325
92,755
Mitigated
94,463
31,737
Healing
43,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alepeno
Khepri
9,817
166
0
2,300
24,944
23,811
0
8,315
16,629
30,464
0
L
Nemesis
Farning
Nemesis
18,378
8,112
0
4,950
26,479
15,156
803
9,537
16,942
0
129,472
W
19,984
9,615
0
3,646
27,276
15,344
161
5,121
21,885
0
129,282
W
Cernunnos
Miismuchaaa
Cernunnos
19,204
9,430
0
11,255
27,846
10,194
290
8,809
18,659
0
113,801
L
29,250
3,382
0
5,660
19,066
6,987
320
9,646
9,420
98,518
0
W
Cthulhu
Pea1p
Cthulhu
18,288
433
3,739
6,556
26,464
24,963
492
8,805
17,166
44,520
0
W
Sun Wukong
Tilted Easily
Sun Wukong
28,228
2,827
0
13,966
34,107
33,631
1,129
7,581
26,108
0
114,434
L
Cernunnos
atrasp
Cernunnos
24,026
11,324
0
9,873
31,576
13,859
644
9,433
22,143
0
103,591
W
Morgan Le Fay
sebastiago12314
Morgan Le Fay
24,848
544
0
3,920
24,632
10,331
950
9,177
14,999
110,135
0
L
Mulan
willdye
Mulan
24,331
4,710
0
8,954
34,961
32,942
312
6,637
28,324
0
113,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,881
Gold Earned
72,567
691
Minions Killed
687
0
Camps Cleared
0
2,632,708
Distance Traveled
2,721,210
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,670
456
28
1
0
552,400
7
L
Nemesis
15,550
518
163
5
0
637,026
0
W
Nemesis
15,863
529
171
6
0
591,711
1
W
Cernunnos
13,731
458
130
4
0
468,725
0
L
Nu Wa
14,672
489
150
5
0
508,013
1
W
Cthulhu
12,440
415
67
2
0
582,940
2
W
Sun Wukong
16,538
551
177
6
0
564,524
6
L
Cernunnos
14,639
488
150
5
0
439,282
1
W
Morgan Le Fay
13,995
467
142
5
0
513,310
0
L
Mulan
14,350
478
200
7
0
495,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role