Player Matchup

Fenrir
Fenrir
RackenAnStacken
Fenrir
Level 27
God Stats
5W - 4L
1,613 SR
Queue Stats
165W - 173L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WhosGotRoy
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,274 SR
Queue Stats
229W - 236L
1,422 Elo+
Party 2
Artemis
Artemis
aMediJasteriAM
Artemis
Level 28
God Stats
15W - 9L
1,604 SR
Queue Stats
270W - 281L
1,473 Elo+
Party 2
Izanami
Izanami
sleeeperCELLL
Izanami
Level 16
God Stats
13W - 10L
1,511 SR
Queue Stats
20W - 20L
1,449 Elo+
Solo
Ra
Ra
zaphikelAC
Ra
Level 28
God Stats
12W - 8L
1,525 SR
Queue Stats
135W - 140L
1,499 Elo+
Solo
Team Averages
Level 25
1,505 SR
1,464 Elo+

VS

Team Averages
Level 13
1,523 SR
1,542 Elo+
Danzaburou
Danzaburou
A1B2C3D4E56758
Danzaburou
Level 8
God Stats
2W - 0L
1,769 SR
Queue Stats
25W - 12L
1,505 Elo+
Party 1
Arachne
Arachne
DylBear_
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 81L
1,471 Elo+
Solo
Tyr
Tyr
UN_D3AD_666
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,519 Elo+
Solo
Hel
Hel
XxVenessaxX
Hel
Level 7
God Stats
15W - 22L
1,345 SR
Queue Stats
88W - 107L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xLeNettoyeur
Morgan Le Fay
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 4L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 2
8,500
386
8,367
20,848
7,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
WhosGotRoy
Morgan Le Fay
11
0 / 13 / 4
7,821
356
6,245
16,543
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 11 / 2
9,678
440
8,764
20,371
7,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
16
3 / 6 / 2
10,386
472
12,323
18,535
5,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 8 / 1
9,951
452
12,727
18,193
6,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A1B2C3D4E56758
Danzaburou
20
10 / 2 / 9
14,305
650
17,167
23,566
10,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
DylBear_
Arachne
20
8 / 1 / 6
13,622
619
8,545
14,650
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
14 / 0 / 4
14,539
661
18,254
21,053
20,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 6 / 12
10,882
495
8,574
12,142
8,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
xLeNettoyeur
Morgan Le Fay
19
14 / 4 / 4
12,918
587
25,632
15,775
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
12
Kills
49
50
Deaths
13
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A1B2C3D4E56758
Danzaburou
10
2
9
7.25
W
Arachne
DylBear_
Arachne
8
1
6
11
L
2
12
2
0.25
W
14
0
4
16
L
Morgan Le Fay
WhosGotRoy
Morgan Le Fay
0
13
4
0.15
W
3
6
12
1.5
L
1
11
2
0.18
L
Izanami
3
6
2
0.67
W
Morgan Le Fay
xLeNettoyeur
Morgan Le Fay
14
4
4
4
L
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,426
Damage
78,172
94,490
Taken
87,186
32,354
Mitigated
53,497
22,218
Healing
43,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A1B2C3D4E56758
Danzaburou
17,167
10,567
0
15,102
23,566
10,074
2,136
4,328
19,186
0
122,524
W
Arachne
DylBear_
Arachne
8,545
5,143
0
4,686
14,650
7,450
2,816
3,837
10,569
0
100,187
L
8,367
2,712
0
5,078
20,848
7,291
0
8,862
11,986
0
42,472
W
18,254
3,704
0
11,875
21,053
20,315
1,219
1,877
18,950
0
89,637
L
Morgan Le Fay
WhosGotRoy
Morgan Le Fay
6,245
804
0
234
16,543
5,175
0
4,876
11,667
26,148
0
W
8,574
1,279
3,779
3,785
12,142
8,840
1,669
4,125
7,861
44,871
0
L
8,764
5,343
0
4,559
20,371
7,654
966
4,425
15,946
0
60,523
L
Izanami
12,323
8,083
0
4,476
18,535
5,570
1,062
7,587
10,948
0
73,181
W
Morgan Le Fay
xLeNettoyeur
Morgan Le Fay
25,632
706
203
3,654
15,775
6,818
1,844
3,811
11,648
82,322
0
L
12,727
193
1,972
5,899
18,193
6,664
398
8,456
9,737
52,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
66,266
481
Minions Killed
683
0
Camps Cleared
0
1,671,818
Distance Traveled
2,112,296
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,305
650
143
7
0
373,729
4
W
Arachne
13,622
619
176
8
0
458,421
2
L
Fenrir
8,500
386
63
3
0
342,831
0
W
Tyr
14,539
661
154
7
0
490,834
3
L
Morgan Le Fay
7,821
356
41
2
0
278,492
0
W
Hel
10,882
495
80
4
0
355,173
0
L
Artemis
9,678
440
107
5
0
322,347
2
L
Izanami
10,386
472
165
8
0
323,685
1
W
Morgan Le Fay
12,918
587
130
6
0
434,139
0
L
Ra
9,951
452
105
5
0
404,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role