Player Matchup

Nemesis
Nemesis
TWITCmarcolaatv
Nemesis
Level 17
God Stats
2W - 0L
1,614 SR
Queue Stats
5W - 5L
1,370 Elo+
Solo
Neith
Neith
TheShy97
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
WhiteVipor
Izanami
Level 27
God Stats
70W - 45L
1,567 SR
Queue Stats
130W - 119L
1,493 Elo+
Solo
Olorun
Olorun
kfjkjgjskljkjs
Olorun
Level 4
God Stats
1W - 1L
1,235 SR
Queue Stats
6W - 5L
1,558 Elo+
Solo
Bellona
Bellona
rockinlazyTbar
Bellona
Level 29
God Stats
8W - 12L
1,427 SR
Queue Stats
80W - 98L
1,321 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,448 Elo+

VS

Team Averages
Level 15
1,443 SR
1,290 Elo+
Yemoja
Yemoja
OnmymommaBo
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 358L
1,394 Elo+
Solo
Thor
Thor
VisitasDLG
Thor
Level 13
God Stats
2W - 3L
1,406 SR
Queue Stats
109W - 102L
1,488 Elo+
Solo
Olorun
Olorun
catless
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,219 Elo+
Party 1
Skadi
Skadi
lemonstr522
Skadi
Level 14
God Stats
1W - 1L
1,307 SR
Queue Stats
11W - 14L
1,174 Elo+
Party 1
King Arthur
King Arthur
墨媣青衣颜
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
7,122
594
4,404
7,418
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
TheShy97
Neith
11
1 / 5 / 1
6,062
505
4,170
6,489
1,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
WhiteVipor
Izanami
12
2 / 1 / 0
6,877
573
7,949
7,474
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 4
6,227
519
4,219
6,763
2,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 2
5,441
453
1,921
3,191
1,491
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 3 / 2
5,047
421
379
4,172
1,524
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 0 / 2
6,424
535
2,614
8,108
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
catless
Olorun
10
2 / 4 / 0
6,180
515
3,914
6,231
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
7 / 1 / 0
7,200
600
6,579
5,782
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
墨媣青衣颜
King Arthur
9
1 / 2 / 0
5,431
453
3,392
10,957
4,646
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
11
11
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
2
0.33
W
5
0
1
5.5
W
Neith
TheShy97
Neith
1
5
1
0.3
L
1
0
2
2
W
Izanami
WhiteVipor
Izanami
2
1
0
2
L
Olorun
catless
Olorun
2
4
0
0.5
W
1
4
4
0.75
L
7
1
0
7
W
1
1
2
2
L
King Arthur
墨媣青衣颜
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
16,878
31,335
Taken
35,250
10,185
Mitigated
12,422
7,453
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
379
139
219
224
4,172
1,524
0
719
3,453
7,159
0
W
4,404
2,128
0
1,357
7,418
2,328
808
1,216
6,078
0
32,900
W
Neith
TheShy97
Neith
4,170
2,314
0
525
6,489
1,867
660
240
6,249
0
26,437
L
2,614
504
0
4,690
8,108
2,342
170
0
8,108
0
33,885
W
Izanami
WhiteVipor
Izanami
7,949
5,862
0
2,322
7,474
2,287
2,297
0
7,474
0
58,849
L
Olorun
catless
Olorun
3,914
1,454
46
1,567
6,231
2,212
926
3,173
3,058
22,842
0
W
4,219
1,314
130
2,505
6,763
2,212
468
2,391
4,076
27,370
0
L
6,579
3,413
0
2,092
5,782
1,698
554
123
5,659
0
26,001
W
1,921
656
99
515
3,191
1,491
517
26
3,165
0
11,730
L
King Arthur
墨媣青衣颜
King Arthur
3,392
873
0
495
10,957
4,646
0
180
10,753
0
15,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
30,282
285
Minions Killed
225
0
Camps Cleared
0
1,038,501
Distance Traveled
945,783
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,047
421
15
1
0
130,392
0
W
Nemesis
7,122
594
61
5
0
246,987
0
W
Neith
6,062
505
40
3
0
204,893
4
L
Thor
6,424
535
86
7
0
202,559
2
W
Izanami
6,877
573
113
9
0
193,522
4
L
Olorun
6,180
515
52
4
0
193,703
1
W
Olorun
6,227
519
45
4
0
189,632
1
L
Skadi
7,200
600
49
4
0
197,772
0
W
Bellona
5,441
453
26
2
0
203,467
2
L
King Arthur
5,431
453
23
2
0
221,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role