Player Matchup

Scylla
Scylla
DevilDrag00n
Scylla
Level 21
God Stats
0W - 3L
1,280 SR
Queue Stats
13W - 27L
1,378 Elo+
Solo
Heimdallr
Heimdallr
Devilonevil
Heimdallr
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 47L
1,377 Elo+
Party 3
Serqet
Serqet
Erikiukas
Serqet
Level 27
God Stats
2W - 1L
1,340 SR
Queue Stats
6W - 5L
1,522 Elo+
Solo
Achilles
Achilles
Thepesagamer
Achilles
Level 16
God Stats
3W - 4L
1,369 SR
Queue Stats
48W - 56L
1,387 Elo+
Party 3
Yemoja
Yemoja
nikolasitoo
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 3
Team Averages
Level 19
1,398 SR
1,433 Elo+

VS

Team Averages
Level 17
1,433 SR
1,314 Elo+
Cerberus
Cerberus
DeagleHH
Cerberus
Level 14
God Stats
21W - 10L
1,461 SR
Queue Stats
68W - 50L
1,355 Elo+
Party 1
Arachne
Arachne
Geqpo
Arachne
Level 8
God Stats
9W - 3L
1,704 SR
Queue Stats
57W - 44L
1,396 Elo+
Party 1
The Morrigan
The Morrigan
Jarethra
The Morrigan
Level 26
God Stats
9W - 8L
1,383 SR
Queue Stats
81W - 103L
1,306 Elo+
Party 2
Artemis
Artemis
Minimart39
Artemis
Level 24
God Stats
19W - 24L
1,248 SR
Queue Stats
39W - 55L
1,173 Elo+
Party 2
Ymir
Ymir
TotemBrevna
Ymir
Level 15
God Stats
11W - 8L
1,372 SR
Queue Stats
88W - 58L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 3 / 4
8,587
505
7,205
10,419
3,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Devilonevil
Heimdallr
11
0 / 6 / 5
6,556
386
5,450
9,844
3,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Erikiukas
Serqet
13
4 / 5 / 2
8,386
493
6,564
10,114
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
Thepesagamer
Achilles
12
4 / 9 / 2
8,014
471
8,119
16,807
13,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
10
1 / 8 / 3
6,861
404
4,463
10,250
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeagleHH
Cerberus
15
6 / 3 / 7
9,980
587
7,951
12,452
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Geqpo
Arachne
16
7 / 1 / 4
9,906
583
6,775
9,084
3,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Jarethra
The Morrigan
14
3 / 2 / 4
8,904
524
4,720
6,069
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Minimart39
Artemis
15
10 / 2 / 8
9,817
577
17,371
9,909
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 12
8,629
508
7,232
13,206
11,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
12
Kills
31
31
Deaths
12
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DeagleHH
Cerberus
6
3
7
3.17
L
Scylla
3
3
4
1.67
L
Heimdallr
Devilonevil
Heimdallr
0
6
5
0.42
L
Serqet
Erikiukas
Serqet
4
5
2
1
W
Arachne
Geqpo
Arachne
7
1
4
9
W
The Morrigan
Jarethra
The Morrigan
3
2
4
2.5
W
Artemis
Minimart39
Artemis
10
2
8
7
L
Achilles
Thepesagamer
Achilles
4
9
2
0.56
W
5
4
12
2.75
L
Yemoja
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,801
Damage
44,049
57,434
Taken
50,720
27,627
Mitigated
27,628
7,069
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DeagleHH
Cerberus
7,951
1,063
0
3,218
12,452
7,640
946
576
11,292
49,834
0
L
Scylla
7,205
903
0
2,332
10,419
3,190
547
4,809
5,610
36,007
0
L
Heimdallr
Devilonevil
Heimdallr
5,450
1,530
0
0
9,844
3,116
178
3,050
6,794
0
27,422
L
Serqet
Erikiukas
Serqet
6,564
427
0
1,134
10,114
3,710
331
2,891
7,223
0
41,729
W
Arachne
Geqpo
Arachne
6,775
4,268
255
3,267
9,084
3,353
2,438
232
8,792
0
58,613
W
The Morrigan
Jarethra
The Morrigan
4,720
623
0
1,050
6,069
1,968
540
3,713
1,870
44,868
1,669
W
Artemis
Minimart39
Artemis
17,371
7,394
0
1,750
9,909
3,379
1,400
3,327
6,270
0
53,708
L
Achilles
Thepesagamer
Achilles
8,119
2,287
181
2,378
16,807
13,950
729
5,247
11,560
0
33,101
W
7,232
2,252
1,175
2,511
13,206
11,288
362
3,346
9,513
18,601
0
L
Yemoja
4,463
1,602
714
330
10,250
3,661
43
3,556
6,694
15,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,404
Gold Earned
47,236
273
Minions Killed
404
0
Camps Cleared
0
1,538,898
Distance Traveled
1,651,587
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,980
587
106
6
0
330,228
6
L
Scylla
8,587
505
81
5
0
304,642
7
L
Heimdallr
6,556
386
51
3
0
289,728
0
L
Serqet
8,386
493
71
4
0
364,464
0
W
Arachne
9,906
583
114
7
0
330,929
1
W
The Morrigan
8,904
524
81
5
0
349,723
2
W
Artemis
9,817
577
80
5
0
362,246
0
L
Achilles
8,014
471
55
3
0
292,944
5
W
Ymir
8,629
508
23
1
0
278,461
6
L
Yemoja
6,861
404
15
1
0
287,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role