Player Matchup

Anubis
Anubis
CANDYBEAST48
Anubis
Level 26
God Stats
13W - 12L
1,493 SR
Queue Stats
22W - 15L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nekomi Sama
Morgan Le Fay
Level 17
God Stats
3W - 3L
1,433 SR
Queue Stats
54W - 34L
1,677 Elo+
Solo
Gilgamesh
Gilgamesh
Panhol
Gilgamesh
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 117L
1,379 Elo+
Solo
Artemis
Artemis
Skeevedaddie
Artemis
Level 29
God Stats
26W - 24L
1,540 SR
Queue Stats
54W - 62L
1,435 Elo+
Solo
Thor
Thor
沐雨橙风i
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,392 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,470 Elo+

VS

Team Averages
Level 18
1,579 SR
1,389 Elo+
Mercury
Mercury
 
Mercury
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
GonzalOff23
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,321 Elo+
Party 2
Yemoja
Yemoja
Lukitaaabb
Yemoja
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
80W - 81L
1,221 Elo+
Party 2
Artemis
Artemis
jasondavenport93
Artemis
Level 21
God Stats
10W - 9L
1,685 SR
Queue Stats
118W - 106L
1,481 Elo+
Solo
Bellona
Bellona
pingerger
Bellona
Level 18
God Stats
3W - 1L
1,925 SR
Queue Stats
17W - 20L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 0 / 0
5,151
286
0
0
0
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Nekomi Sama
Morgan Le Fay
17
10 / 2 / 2
10,635
591
15,164
9,971
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Panhol
Gilgamesh
16
1 / 2 / 1
10,803
600
2,427
10,789
5,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Skeevedaddie
Artemis
18
12 / 3 / 0
11,561
642
18,044
14,338
6,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 3
7,695
428
1,045
12,906
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 7 / 3
8,533
474
5,182
13,641
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
GonzalOff23
Ah Puch
15
1 / 2 / 2
9,085
505
5,758
7,377
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Lukitaaabb
Yemoja
14
1 / 4 / 1
8,349
464
2,375
9,579
8,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 8 / 1
9,043
502
4,416
13,326
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
pingerger
Bellona
14
3 / 3 / 3
9,111
506
6,288
10,925
9,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
23
Kills
9
10
Deaths
24
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
7
3
0.5
W
Anubis
0
0
0
0
L
Ah Puch
GonzalOff23
Ah Puch
1
2
2
1
L
Yemoja
Lukitaaabb
Yemoja
1
4
1
0.38
W
Morgan Le Fay
Nekomi Sama
Morgan Le Fay
10
2
2
5.5
W
Gilgamesh
Panhol
Gilgamesh
1
2
1
0.75
W
Artemis
Skeevedaddie
Artemis
12
3
0
4
L
2
8
1
0.31
L
Bellona
pingerger
Bellona
3
3
3
1.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,680
Damage
24,019
48,004
Taken
54,848
22,682
Mitigated
28,372
16,495
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,182
2,464
0
2,513
13,641
4,300
118
938
12,703
0
40,166
W
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
GonzalOff23
Ah Puch
5,758
360
0
2,926
7,377
2,491
200
4,695
2,682
46,810
0
L
Yemoja
Lukitaaabb
Yemoja
2,375
281
183
552
9,579
8,006
578
328
9,251
34,730
0
W
Morgan Le Fay
Nekomi Sama
Morgan Le Fay
15,164
849
0
2,414
9,971
4,566
0
3,791
6,180
71,701
0
W
Gilgamesh
Panhol
Gilgamesh
2,427
265
0
3,531
10,789
5,902
870
0
10,789
0
61,005
W
Artemis
Skeevedaddie
Artemis
18,044
13,884
0
6,818
14,338
6,385
2,135
3,946
10,392
0
86,323
L
4,416
2,885
0
2,384
13,326
4,524
1,074
8,339
4,987
0
34,738
L
Bellona
pingerger
Bellona
6,288
1,755
378
1,651
10,925
9,051
0
864
10,061
0
34,235
W
1,045
272
0
3,732
12,906
5,829
1,227
396
12,510
0
39,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
44,121
489
Minions Killed
372
0
Camps Cleared
0
1,178,938
Distance Traveled
1,499,740
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,533
474
80
4
0
332,604
0
W
Anubis
5,151
286
0
0
0
8,756
0
L
Ah Puch
9,085
505
113
6
0
284,116
0
L
Yemoja
8,349
464
55
3
0
257,554
0
W
Morgan Le Fay
10,635
591
133
7
0
320,795
2
W
Gilgamesh
10,803
600
133
7
0
283,557
0
W
Artemis
11,561
642
142
8
0
263,882
4
L
Artemis
9,043
502
61
3
0
292,381
1
L
Bellona
9,111
506
63
4
0
333,085
0
W
Thor
7,695
428
81
5
0
301,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role