Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,403 SR
1,280 MMR
Arachne
Arachne
Bronze III
Wesskoo
Arachne
Bronze III
Level 101
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 4L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 0
6,590
1,098
3,068
3,635
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
ChronosHelBakasuraSkadiAh Muzen Cab

VS

Bans
GilgameshIzanamiLokiBellonaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Wesskoo
Arachne
8
0 / 3 / 0
4,653
776
1,732
5,408
1,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
L
Arachne
Wesskoo
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,068
Damage
1,732
3,635
Taken
5,408
1,564
Mitigated
1,861
2,280
Healing
788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,068
1,497
0
2,280
3,635
1,564
1,430
0
3,635
25,809
2,001
L
Arachne
Wesskoo
Arachne
1,732
1,085
0
788
5,408
1,861
0
2,868
2,540
0
13,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,590
Gold Earned
4,653
74
Minions Killed
18
0
Camps Cleared
0
113,197
Distance Traveled
109,978
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,590
1,098
74
12
0
113,197
1
L
Arachne
4,653
776
18
3
0
109,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role