Player Matchup

Heimdallr
Heimdallr
MethodJoan_
Heimdallr
Level 108
God Stats
11W - 32L
1,500 SR
Queue Stats
343W - 521L
1,388 Elo+
Party 1
Sol
Sol
SouIrgc
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,518 Elo+
Party 1
Chang'e
Chang'e
chus-93
Chang'e
Level 120
God Stats
17W - 18L
1,540 SR
Queue Stats
630W - 825L
1,386 Elo+
Party 1
Team Averages
Level 78
1,513 SR
1,431 Elo+

VS

Team Averages
Level 29
1,629 SR
1,506 Elo+
Guan Yu
Guan Yu
I D R X T I
Guan Yu
Level 13
God Stats
3W - 1L
1,825 SR
Queue Stats
49W - 41L
1,552 Elo+
Party 2
Hades
Hades
TomNexus412
Hades
Level 69
God Stats
11W - 10L
1,573 SR
Queue Stats
325W - 293L
1,516 Elo+
Party 2
Neith
Neith
ZapZarab
Neith
Level 5
God Stats
3W - 9L
1,487 SR
Queue Stats
3W - 10L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MethodJoan_
Heimdallr
17
7 / 10 / 7
14,272
649
13,003
22,231
6,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
19
5 / 7 / 10
14,031
638
17,146
17,954
4,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
chus-93
Chang'e
19
7 / 4 / 10
14,668
667
25,317
31,947
8,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I D R X T I
Guan Yu
19
3 / 5 / 11
14,323
651
7,959
22,764
23,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
14 / 4 / 7
17,105
778
38,254
25,350
18,658
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ZapZarab
Neith
17
4 / 10 / 10
14,330
651
13,317
20,311
8,086
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
19
Kills
21
21
Deaths
19
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
I D R X T I
Guan Yu
3
5
11
1.7
L
Heimdallr
MethodJoan_
Heimdallr
7
10
7
1.05
L
Sol
5
7
10
1.43
W
14
4
7
4.38
W
Neith
ZapZarab
Neith
4
10
10
0.9
L
Chang'e
chus-93
Chang'e
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,466
Damage
59,530
72,132
Taken
68,425
18,797
Mitigated
49,956
27,937
Healing
26,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
I D R X T I
Guan Yu
7,959
827
3,709
6,863
22,764
23,212
206
14,259
8,505
0
34,027
L
Heimdallr
MethodJoan_
Heimdallr
13,003
6,300
0
2,087
22,231
6,023
13
12,847
9,110
0
36,535
L
Sol
17,146
5,175
0
2,789
17,954
4,250
2,075
10,871
6,961
56,060
0
W
38,254
2,526
1,872
13,894
25,350
18,658
1,697
14,988
10,362
108,109
0
W
Neith
ZapZarab
Neith
13,317
8,778
0
461
20,311
8,086
752
13,216
7,095
0
46,011
L
Chang'e
chus-93
Chang'e
25,317
2,292
4,551
18,510
31,947
8,524
845
14,536
16,964
76,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,971
Gold Earned
45,758
207
Minions Killed
225
0
Camps Cleared
0
986,167
Distance Traveled
1,061,519
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,323
651
35
2
0
367,601
2
L
Heimdallr
14,272
649
33
2
0
340,523
0
L
Sol
14,031
638
97
4
0
296,235
0
W
Hades
17,105
778
130
6
0
403,368
0
W
Neith
14,330
651
60
3
0
290,550
0
L
Chang'e
14,668
667
77
4
0
349,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role