Player Matchup

Janus
Janus
FIERAesp
Janus
Level 36
God Stats
3W - 4L
1,615 SR
Queue Stats
74W - 79L
1,473 Elo+
Party 3
Medusa
Medusa
RoKaPa2
Medusa
Level 10
God Stats
3W - 5L
1,349 SR
Queue Stats
16W - 28L
1,363 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XxBinnixX_
Tsukuyomi
Level 108
God Stats
5W - 4L
1,743 SR
Queue Stats
130W - 130L
1,503 Elo+
Party 3
Gilgamesh
Gilgamesh
juannn02jan
Gilgamesh
Level 69
God Stats
18W - 12L
1,541 SR
Queue Stats
127W - 165L
1,408 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
scorpioncraft17
Morgan Le Fay
Level 48
God Stats
8W - 7L
1,465 SR
Queue Stats
122W - 161L
1,384 Elo+
Party 3
Team Averages
Level 54
1,542 SR
1,426 Elo+

VS

Team Averages
Level 51
1,581 SR
1,459 Elo+
Vamana
Vamana
Alexgp10
Vamana
Level 115
God Stats
3W - 2L
1,855 SR
Queue Stats
142W - 146L
1,535 Elo+
Party 2
Ares
Ares
IaNu06820
Ares
Level 16
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 5L
1,311 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Natsu_dragnir_2a
Morgan Le Fay
Level 57
God Stats
7W - 9L
1,646 SR
Queue Stats
151W - 137L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
SmoKerSz97na
Danzaburou
Level 39
God Stats
149W - 111L
1,521 SR
Queue Stats
370W - 318L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
bonbondu2a
Tsukuyomi
Level 27
God Stats
25W - 18L
1,620 SR
Queue Stats
58W - 61L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FIERAesp
Janus
20
13 / 11 / 21
23,651
503
48,082
39,439
18,719
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
RoKaPa2
Medusa
20
1 / 15 / 7
19,395
413
18,611
38,051
17,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
XxBinnixX_
Tsukuyomi
20
20 / 11 / 15
24,079
512
45,580
48,199
38,736
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
juannn02jan
Gilgamesh
20
13 / 4 / 25
23,792
506
31,976
54,648
69,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
scorpioncraft17
Morgan Le Fay
20
15 / 9 / 15
25,028
533
55,849
45,182
25,194
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alexgp10
Vamana
20
7 / 12 / 10
23,801
506
40,663
62,501
88,225
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
17
0 / 6 / 8
18,696
398
2,828
19,800
17,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
Natsu_dragnir_2a
Morgan Le Fay
20
11 / 17 / 8
23,496
500
49,520
56,027
27,382
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SmoKerSz97na
Danzaburou
20
22 / 14 / 8
27,249
580
53,906
65,104
31,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
bonbondu2a
Tsukuyomi
20
9 / 13 / 14
22,087
470
28,066
41,987
26,598
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
97
62
Kills
49
50
Deaths
62
83
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Vamana
Alexgp10
Vamana
7
12
10
1
W
Janus
FIERAesp
Janus
13
11
21
2.14
L
Ares
0
6
8
0.67
L
Morgan Le Fay
Natsu_dragnir_2a
Morgan Le Fay
11
17
8
0.88
W
Medusa
RoKaPa2
Medusa
1
15
7
0.3
L
Danzaburou
SmoKerSz97na
Danzaburou
22
14
8
1.86
W
Tsukuyomi
XxBinnixX_
Tsukuyomi
20
11
15
2.5
L
Tsukuyomi
bonbondu2a
Tsukuyomi
9
13
14
1.23
W
Gilgamesh
juannn02jan
Gilgamesh
13
4
25
6.38
W
Morgan Le Fay
scorpioncraft17
Morgan Le Fay
15
9
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,098
Damage
174,983
225,519
Taken
245,419
169,465
Mitigated
191,563
46,440
Healing
72,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Alexgp10
Vamana
40,663
17,417
0
16,836
62,501
88,225
2,061
32,190
29,230
2,899
177,728
W
Janus
FIERAesp
Janus
48,082
1,910
1,579
9,967
39,439
18,719
1,490
11,366
27,605
198,529
0
L
Ares
2,828
485
0
771
19,800
17,497
77
6,229
13,265
9,902
0
L
Morgan Le Fay
Natsu_dragnir_2a
Morgan Le Fay
49,520
2,222
159
13,032
56,027
27,382
387
26,342
28,811
170,366
0
W
Medusa
RoKaPa2
Medusa
18,611
9,263
0
2,867
38,051
17,055
5,649
10,163
27,629
0
132,787
L
Danzaburou
SmoKerSz97na
Danzaburou
53,906
42,316
948
31,251
65,104
31,861
5,993
20,044
44,143
0
287,558
W
Tsukuyomi
XxBinnixX_
Tsukuyomi
45,580
14,621
0
10,754
48,199
38,736
169
11,003
36,862
0
150,541
L
Tsukuyomi
bonbondu2a
Tsukuyomi
28,066
4,272
0
9,450
41,987
26,598
697
21,327
19,979
0
124,812
W
Gilgamesh
juannn02jan
Gilgamesh
31,976
7,208
0
7,428
54,648
69,761
1,925
11,808
41,024
0
124,071
W
Morgan Le Fay
scorpioncraft17
Morgan Le Fay
55,849
6,355
674
13,171
45,182
25,194
2,122
13,695
31,161
174,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,945
Gold Earned
115,329
920
Minions Killed
902
0
Camps Cleared
0
3,839,789
Distance Traveled
3,346,267
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
23,801
506
267
6
0
784,954
7
W
Janus
23,651
503
220
5
0
770,323
6
L
Ares
18,696
398
18
0
0
303,083
1
L
Morgan Le Fay
23,496
500
189
4
0
729,369
1
W
Medusa
19,395
413
187
4
0
627,863
0
L
Danzaburou
27,249
580
301
6
0
661,503
0
W
Tsukuyomi
24,079
512
162
3
0
874,958
10
L
Tsukuyomi
22,087
470
127
3
0
867,358
3
W
Gilgamesh
23,792
506
136
3
0
893,762
1
W
Morgan Le Fay
25,028
533
215
5
0
672,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role