Player Matchup

Nemesis
Nemesis
AquaDiscotekaa
Nemesis
Level 7
God Stats
19W - 16L
1,641 SR
Queue Stats
269W - 290L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Myth-Orpheus
Morgan Le Fay
Level 24
God Stats
4W - 4L
1,392 SR
Queue Stats
167W - 190L
1,431 Elo+
Solo
Heimdallr
Heimdallr
TTCDraco
Heimdallr
Level 35
God Stats
8W - 7L
1,544 SR
Queue Stats
287W - 241L
1,502 Elo+
Party 2
Terra
Terra
TheSmati
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
Wendy1634
Nu Wa
Level 67
God Stats
7W - 5L
1,500 SR
Queue Stats
272W - 256L
1,475 Elo+
Party 2
Team Averages
Level 28
1,515 SR
1,479 Elo+

VS

Team Averages
Level 19
1,526 SR
1,411 Elo+
Thoth
Thoth
Destroyer_LP
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 158L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Lauribert
Danzaburou
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 17L
1,347 Elo+
Solo
Merlin
Merlin
firas_mazek
Merlin
Level 7
God Stats
0W - 2L
1,333 SR
Queue Stats
8W - 16L
1,355 Elo+
Solo
Ymir
Ymir
juninho53
Ymir
Level 24
God Stats
15W - 14L
1,620 SR
Queue Stats
168W - 201L
1,372 Elo+
Solo
Heimdallr
Heimdallr
mdk_1710
Heimdallr
Level 26
God Stats
33W - 20L
1,679 SR
Queue Stats
156W - 130L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
7,874
656
6,779
5,861
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Myth-Orpheus
Morgan Le Fay
12
0 / 2 / 1
6,628
552
1,502
6,825
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
TTCDraco
Heimdallr
12
2 / 0 / 5
7,067
589
3,224
6,731
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
TheSmati
Terra
12
4 / 0 / 8
7,495
625
5,197
8,426
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
Wendy1634
Nu Wa
12
4 / 1 / 4
7,203
600
3,882
5,041
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,859
488
3,887
7,672
2,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Lauribert
Danzaburou
9
0 / 4 / 0
5,262
439
1,345
4,259
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
3
0 / 5 / 0
4,119
343
390
4,179
733
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 3 / 0
6,071
506
2,679
7,820
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
mdk_1710
Heimdallr
12
3 / 3 / 0
7,297
608
7,301
8,763
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
4
4
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
0
4
1
0.13
L
Danzaburou
Lauribert
Danzaburou
0
4
0
0
W
Morgan Le Fay
Myth-Orpheus
Morgan Le Fay
0
2
1
0.25
W
Heimdallr
TTCDraco
Heimdallr
2
0
5
4.5
W
Terra
TheSmati
Terra
4
0
8
8
W
Nu Wa
Wendy1634
Nu Wa
4
1
4
6
L
Merlin
0
5
0
0
L
Ymir
1
3
0
0.33
L
Heimdallr
mdk_1710
Heimdallr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
15,602
32,884
Taken
32,693
15,480
Mitigated
10,948
11,101
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,779
3,608
0
553
5,861
2,211
328
615
5,194
0
44,735
L
3,887
231
0
1,785
7,672
2,188
296
3,292
4,140
29,788
0
L
Danzaburou
Lauribert
Danzaburou
1,345
612
0
74
4,259
1,284
0
1,369
2,860
0
21,853
W
Morgan Le Fay
Myth-Orpheus
Morgan Le Fay
1,502
195
0
2,838
6,825
2,602
508
0
6,822
34,119
0
W
Heimdallr
TTCDraco
Heimdallr
3,224
998
0
3,649
6,731
2,421
231
1,563
5,130
0
41,882
W
Terra
TheSmati
Terra
5,197
893
332
2,322
8,426
6,488
389
2,305
5,965
19,081
0
W
Nu Wa
Wendy1634
Nu Wa
3,882
1,112
0
1,407
5,041
1,758
1,372
2,117
2,814
43,266
0
L
Merlin
390
41
0
0
4,179
733
0
683
3,434
9,975
0
L
Ymir
2,679
604
0
1,290
7,820
3,614
0
2,509
5,269
14,801
0
L
Heimdallr
mdk_1710
Heimdallr
7,301
3,653
0
2,227
8,763
3,129
0
2,327
6,408
0
38,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
28,608
362
Minions Killed
225
0
Camps Cleared
0
1,197,576
Distance Traveled
1,028,739
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,874
656
77
6
0
270,988
1
L
Thoth
5,859
488
67
6
0
216,068
0
L
Danzaburou
5,262
439
46
4
0
233,637
0
W
Morgan Le Fay
6,628
552
77
6
0
256,986
1
W
Heimdallr
7,067
589
80
7
0
216,165
0
W
Terra
7,495
625
25
2
0
248,124
3
W
Nu Wa
7,203
600
103
9
0
205,313
4
L
Merlin
4,119
343
12
1
0
117,520
0
L
Ymir
6,071
506
13
1
0
250,282
4
L
Heimdallr
7,297
608
87
7
0
211,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role