Player Matchup

Morgan Le Fay
Morgan Le Fay
DownFried
Morgan Le Fay
Level 28
God Stats
4W - 4L
1,851 SR
Queue Stats
80W - 75L
1,405 Elo+
Solo
Geb
Geb
Naotakkuny
Geb
Level 14
God Stats
0W - 2L
1,684 SR
Queue Stats
44W - 50L
1,419 Elo+
Solo
Heimdallr
Heimdallr
fringed_shaper9
Heimdallr
Level 29
God Stats
24W - 29L
1,410 SR
Queue Stats
80W - 103L
1,260 Elo+
Solo
Sun Wukong
Sun Wukong
intact_epicure4
Sun Wukong
Level 8
God Stats
1W - 3L
1,275 SR
Queue Stats
1W - 3L
1,283 Elo+
Solo
Nemesis
Nemesis
sleeepy77
Nemesis
Level 16
God Stats
21W - 23L
1,402 SR
Queue Stats
100W - 137L
1,128 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,299 Elo+

VS

Team Averages
Level 15
1,446 SR
1,265 Elo+
Loki
Loki
Expresso3042
Loki
Level 19
God Stats
17W - 11L
1,495 SR
Queue Stats
26W - 29L
1,420 Elo+
Solo
Arachne
Arachne
Junichikaizer
Arachne
Level 29
God Stats
4W - 7L
1,235 SR
Queue Stats
74W - 102L
1,253 Elo+
Solo
Ah Puch
Ah Puch
Se7enb
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,342 Elo+
Solo
Artemis
Artemis
blokpeis
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,317 Elo+
Solo
Thanatos
Thanatos
wasanki
Thanatos
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 44L
993 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DownFried
Morgan Le Fay
16
9 / 3 / 3
10,678
485
15,455
14,286
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 5
8,710
396
7,148
13,858
15,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
fringed_shaper9
Heimdallr
12
1 / 10 / 3
8,326
378
5,847
14,032
7,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
intact_epicure4
Sun Wukong
12
2 / 5 / 1
8,342
379
4,072
11,444
5,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
sleeepy77
Nemesis
14
1 / 6 / 3
9,159
416
3,289
12,424
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
11,066
503
7,934
14,217
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
19
9 / 2 / 5
12,080
549
11,986
13,163
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Se7enb
Ah Puch
18
5 / 4 / 5
11,542
525
15,479
16,630
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
blokpeis
Artemis
14
1 / 5 / 3
9,432
429
5,212
9,660
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
wasanki
Thanatos
14
1 / 6 / 1
9,318
424
3,513
13,939
9,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
17
Kills
23
25
Deaths
19
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DownFried
Morgan Le Fay
9
3
3
3.5
W
7
2
2
4
W
Arachne
9
2
5
5.75
L
4
1
5
6.5
W
Ah Puch
Se7enb
Ah Puch
5
4
5
1.88
W
Artemis
blokpeis
Artemis
1
5
3
0.5
L
Heimdallr
fringed_shaper9
Heimdallr
1
10
3
0.25
L
Sun Wukong
intact_epicure4
Sun Wukong
2
5
1
0.5
L
Nemesis
sleeepy77
Nemesis
1
6
3
0.42
W
Thanatos
wasanki
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
44,124
66,044
Taken
67,609
39,276
Mitigated
28,905
3,134
Healing
25,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DownFried
Morgan Le Fay
15,455
1,616
0
2,307
14,286
6,054
265
6,527
7,759
56,132
0
W
7,934
1,565
0
5,350
14,217
4,588
1,220
3,535
10,505
0
66,071
W
Arachne
11,986
8,815
0
4,381
13,163
6,378
537
3,087
9,962
0
76,608
L
7,148
1,427
0
500
13,858
15,504
165
2,396
11,462
23,637
0
W
Ah Puch
Se7enb
Ah Puch
15,479
1,491
124
7,256
16,630
5,367
1,162
8,901
7,234
80,427
0
W
Artemis
blokpeis
Artemis
5,212
2,327
0
752
9,660
3,332
3,362
3,214
6,384
0
34,366
L
Heimdallr
fringed_shaper9
Heimdallr
5,847
2,296
0
250
14,032
7,648
299
2,323
11,709
0
48,591
L
Sun Wukong
intact_epicure4
Sun Wukong
4,072
1,563
0
77
11,444
5,364
96
3,210
8,234
0
28,821
L
Nemesis
sleeepy77
Nemesis
3,289
1,409
0
0
12,424
4,706
46
1,023
11,401
0
46,819
W
Thanatos
wasanki
Thanatos
3,513
1,280
0
7,283
13,939
9,240
657
2,952
10,921
0
52,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
53,438
358
Minions Killed
508
0
Camps Cleared
0
1,764,949
Distance Traveled
2,108,573
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,678
485
116
5
0
391,007
1
W
Loki
11,066
503
98
4
0
530,844
0
W
Arachne
12,080
549
123
6
0
499,896
1
L
Geb
8,710
396
35
2
0
402,404
3
W
Ah Puch
11,542
525
142
6
0
375,575
3
W
Artemis
9,432
429
71
3
0
333,771
4
L
Heimdallr
8,326
378
69
3
0
328,475
0
L
Sun Wukong
8,342
379
48
2
0
261,820
0
L
Nemesis
9,159
416
90
4
0
381,243
0
W
Thanatos
9,318
424
74
3
0
368,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role