Player Matchup

Ares
Ares
BigB1226
Ares
Level 28
God Stats
12W - 8L
1,558 SR
Queue Stats
87W - 102L
1,461 Elo+
Solo
Thanatos
Thanatos
ThaddeusJaguar
Thanatos
Level 13
God Stats
3W - 0L
1,793 SR
Queue Stats
6W - 3L
1,577 Elo+
Solo
Chaac
Chaac
UWillCry5416
Chaac
Level 13
God Stats
27W - 24L
1,857 SR
Queue Stats
174W - 183L
1,527 Elo+
Solo
Anhur
Anhur
buttsauced
Anhur
Level 7
God Stats
5W - 3L
1,509 SR
Queue Stats
22W - 23L
1,632 Elo+
Solo
Olorun
Olorun
cjmasc999
Olorun
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 25L
1,610 Elo+
Solo
Team Averages
Level 15
1,643 SR
1,562 Elo+

VS

Team Averages
Level 16
1,494 SR
1,474 Elo+
Jing Wei
Jing Wei
DonFrom63rd
Jing Wei
Level 27
God Stats
4W - 4L
1,521 SR
Queue Stats
51W - 58L
1,565 Elo+
Solo
Da Ji
Da Ji
Joyboy143
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,645 Elo+
Solo
Amaterasu
Amaterasu
ShinobiHendrixx
Amaterasu
Level 17
God Stats
2W - 4L
1,667 SR
Queue Stats
13W - 24L
1,543 Elo+
Solo
Sylvanus
Sylvanus
Twonimus88
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,491 Elo+
Solo
Ra
Ra
buggaaa
Ra
Level 3
God Stats
0W - 2L
1,283 SR
Queue Stats
6W - 9L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 1 / 8
5,510
551
2,026
4,799
1,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
13 / 0 / 4
7,028
703
9,727
6,838
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 3
6,543
654
3,590
4,625
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
10
7 / 1 / 2
6,257
626
8,061
7,448
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
cjmasc999
Olorun
12
2 / 0 / 6
7,060
706
3,501
5,171
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DonFrom63rd
Jing Wei
7
1 / 4 / 0
4,571
457
2,480
8,545
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Da Ji
Joyboy143
Da Ji
6
0 / 5 / 0
4,332
433
2,783
6,906
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
ShinobiHendrixx
Amaterasu
7
0 / 6 / 0
4,268
427
1,758
8,042
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Twonimus88
Sylvanus
5
1 / 5 / 1
4,214
421
2,813
7,066
2,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 0
4,537
454
2,284
5,462
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
26
Kills
2
2
Deaths
26
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
0
1
8
4
L
Jing Wei
DonFrom63rd
Jing Wei
1
4
0
0.25
L
Da Ji
Joyboy143
Da Ji
0
5
0
0
L
Amaterasu
ShinobiHendrixx
Amaterasu
0
6
0
0
W
Thanatos
13
0
4
15
L
Sylvanus
Twonimus88
Sylvanus
1
5
1
0.3
W
4
0
3
5.5
L
0
6
0
0
W
Anhur
7
1
2
8
W
Olorun
cjmasc999
Olorun
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,905
Damage
12,118
28,881
Taken
36,021
11,431
Mitigated
9,755
13,021
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,026
0
0
0
4,799
1,669
124
895
3,904
9,435
0
L
Jing Wei
DonFrom63rd
Jing Wei
2,480
1,970
222
3,453
8,545
1,391
0
954
7,561
0
15,782
L
Da Ji
Joyboy143
Da Ji
2,783
972
0
200
6,906
2,007
0
1,510
5,396
0
18,181
L
Amaterasu
ShinobiHendrixx
Amaterasu
1,758
755
0
1,465
8,042
2,464
772
0
7,715
0
12,513
W
Thanatos
9,727
4,616
0
5,981
6,838
2,243
0
1,388
5,450
0
28,756
L
Sylvanus
Twonimus88
Sylvanus
2,813
664
502
1,541
7,066
2,163
0
1,764
5,272
7,068
0
W
3,590
728
0
1,920
4,625
3,306
0
252
4,373
0
31,403
L
2,284
563
0
554
5,462
1,730
0
1,299
4,163
21,911
0
W
Anhur
8,061
4,750
0
3,085
7,448
2,410
611
1,165
6,283
0
28,038
W
Olorun
cjmasc999
Olorun
3,501
2,237
0
2,035
5,171
1,803
452
1,397
3,774
45,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
21,922
286
Minions Killed
143
0
Camps Cleared
0
970,064
Distance Traveled
870,400
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,510
551
11
1
0
220,692
0
L
Jing Wei
4,571
457
22
2
0
178,640
0
L
Da Ji
4,332
433
46
5
0
173,270
1
L
Amaterasu
4,268
427
20
2
0
169,480
1
W
Thanatos
7,028
703
56
6
0
208,502
2
L
Sylvanus
4,214
421
15
2
0
173,705
0
W
Chaac
6,543
654
61
6
0
181,433
2
L
Ra
4,537
454
40
4
0
175,305
2
W
Anhur
6,257
626
55
6
0
178,146
0
W
Olorun
7,060
706
103
10
0
181,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role