Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DeiviDFantassy
Jing Wei
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 38L
1,520 Elo+
Party 3
Vulcan
Vulcan
Dmo_hz
Vulcan
Level 47
God Stats
23W - 17L
1,382 SR
Queue Stats
143W - 141L
1,311 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zeldris_hz
Cu Chulainn
Level 54
God Stats
4W - 1L
1,710 SR
Queue Stats
60W - 64L
1,297 Elo+
Party 1
Ares
Ares
raquelonsia
Ares
Level 145
God Stats
3W - 2L
1,433 SR
Queue Stats
928W - 803L
1,506 Elo+
Party 3
Team Averages
Level 61
1,505 SR
1,427 Elo+

VS

Team Averages
Level 63
1,507 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
Big Yoshi68
Morgan Le Fay
Level 123
God Stats
22W - 18L
1,555 SR
Queue Stats
219W - 286L
1,355 Elo+
Party 2
Zeus
Zeus
KingGodzilla954
Zeus
Level 29
God Stats
0W - 3L
1,297 SR
Queue Stats
145W - 228L
1,354 Elo+
Party 2
Medusa
Medusa
RonaldRaygun708
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 139L
1,321 Elo+
Party 2
Amaterasu
Amaterasu
SmoKerSz97na
Amaterasu
Level 38
God Stats
3W - 6L
1,447 SR
Queue Stats
370W - 318L
1,486 Elo+
Solo
Ymir
Ymir
SonicSaiyan4080
Ymir
Level 79
God Stats
1W - 1L
1,734 SR
Queue Stats
55W - 81L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 3 / 2
8,006
616
7,631
12,188
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
14
1 / 2 / 1
7,631
587
5,224
6,963
2,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Dmo_hz
Vulcan
12
1 / 2 / 4
7,105
547
5,408
6,993
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Zeldris_hz
Cu Chulainn
13
5 / 3 / 2
8,125
625
8,599
8,450
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 3 / 6
7,104
546
3,589
10,841
4,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Big Yoshi68
Morgan Le Fay
11
5 / 2 / 2
7,001
539
8,860
9,586
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 4
6,529
502
6,964
9,045
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 3 / 2
6,241
480
5,087
7,964
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SmoKerSz97na
Amaterasu
13
3 / 4 / 0
7,458
574
4,823
12,964
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 0 / 2
5,946
457
2,783
5,931
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
14
Kills
13
13
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
2
2
L
Morgan Le Fay
Big Yoshi68
Morgan Le Fay
5
2
2
3
W
Jing Wei
1
2
1
0.75
W
Vulcan
Dmo_hz
Vulcan
1
2
4
1.5
L
1
5
4
0.6
L
2
3
2
1
L
Amaterasu
SmoKerSz97na
Amaterasu
3
4
0
0.75
L
2
0
2
3
W
Cu Chulainn
Zeldris_hz
Cu Chulainn
5
3
2
2
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,451
Damage
28,517
45,435
Taken
45,490
17,692
Mitigated
17,656
12,985
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,631
1,941
0
6,217
12,188
4,109
0
5,067
6,981
0
45,118
L
Morgan Le Fay
Big Yoshi68
Morgan Le Fay
8,860
730
0
3,119
9,586
3,283
44
2,070
7,326
39,130
0
W
Jing Wei
5,224
3,359
0
2,743
6,963
2,343
698
1,921
5,014
0
57,789
W
Vulcan
Dmo_hz
Vulcan
5,408
962
0
1,821
6,993
2,364
370
4,954
1,745
41,384
0
L
6,964
954
0
1,760
9,045
2,531
107
3,205
5,488
35,692
0
L
5,087
2,626
0
1,687
7,964
2,341
0
1,680
6,284
0
33,587
L
Amaterasu
SmoKerSz97na
Amaterasu
4,823
2,394
0
6,482
12,964
6,835
57
0
12,415
0
43,406
L
2,783
400
0
950
5,931
2,666
0
1,614
4,281
14,553
0
W
Cu Chulainn
Zeldris_hz
Cu Chulainn
8,599
2,573
0
1,234
8,450
4,326
721
943
7,491
0
38,199
W
3,589
272
0
970
10,841
4,550
0
5,182
5,597
11,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,971
Gold Earned
33,175
391
Minions Killed
310
0
Camps Cleared
0
1,311,139
Distance Traveled
1,256,055
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,006
616
88
7
0
297,027
0
L
Morgan Le Fay
7,001
539
61
5
0
274,006
0
W
Jing Wei
7,631
587
116
9
0
255,191
5
W
Vulcan
7,105
547
93
7
0
269,457
2
L
Zeus
6,529
502
79
6
0
207,013
1
L
Medusa
6,241
480
55
4
0
247,206
0
L
Amaterasu
7,458
574
88
7
0
245,081
2
L
Ymir
5,946
457
27
2
0
282,749
0
W
Cu Chulainn
8,125
625
81
6
0
247,536
0
W
Ares
7,104
546
13
1
0
241,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role