Player Matchup

Nike
Nike
 
Nike
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Drip5aloof
Thor
Level 6
God Stats
3W - 5L
1,334 SR
Queue Stats
3W - 6L
1,212 Elo+
Party 1
Cthulhu
Cthulhu
ShlolQ8y
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,285 Elo+
Party 1
Odin
Odin
namapoau
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,189 Elo+
Solo
Nemesis
Nemesis
va3namoose
Nemesis
Level 2
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Team Averages
Level 12
1,516 SR
1,371 Elo+

VS

Team Averages
Level 36
1,598 SR
1,547 Elo+
Fenrir
Fenrir
DZGaming4219
Fenrir
Level 3
God Stats
2W - 7L
1,500 SR
Queue Stats
27W - 58L
1,500 Elo+
Party 3
Sol
Sol
MrSnipy2552
Sol
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,678 Elo+
Party 3
Yemoja
Yemoja
jessicamua
Yemoja
Level 7
God Stats
7W - 5L
1,573 SR
Queue Stats
12W - 12L
1,418 Elo+
Party 2
Thor
Thor
kittisak26
Thor
Level 17
God Stats
3W - 2L
1,700 SR
Queue Stats
12W - 12L
1,418 Elo+
Party 2
Neith
Neith
zerizawa
Neith
Level 11
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 0L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
0 / 7 / 5
10,855
835
6,222
15,773
13,196
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 10 / 6
12,834
987
13,840
21,942
9,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ShlolQ8y
Cthulhu
19
2 / 5 / 10
12,721
979
22,592
30,857
33,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
17
1 / 10 / 7
11,111
855
3,757
25,847
26,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
va3namoose
Nemesis
19
6 / 10 / 9
13,463
1,036
17,256
26,465
11,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 3 / 13
11,475
883
4,552
9,105
5,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
26 / 2 / 10
17,232
1,326
56,550
24,328
8,783
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
jessicamua
Yemoja
20
3 / 2 / 20
14,192
1,092
11,718
12,115
13,963
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 6 / 14
12,466
959
7,903
12,892
5,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
zerizawa
Neith
20
6 / 3 / 21
13,740
1,057
24,243
10,534
4,280
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
120
16
Kills
42
42
Deaths
16
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
7
5
0.36
W
Fenrir
3
3
13
3.17
L
7
10
6
1
W
26
2
10
15.5
L
Cthulhu
ShlolQ8y
Cthulhu
2
5
10
1.4
W
Yemoja
jessicamua
Yemoja
3
2
20
6.5
W
4
6
14
1.83
L
Odin
1
10
7
0.45
L
Nemesis
va3namoose
Nemesis
6
10
9
1.05
W
Neith
zerizawa
Neith
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,667
Damage
104,966
120,884
Taken
68,974
93,808
Mitigated
37,811
6,212
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,222
1,315
0
0
15,773
13,196
0
7,042
8,731
434
27,417
W
Fenrir
4,552
3,266
0
0
9,105
5,343
0
1,764
7,341
0
7,430
L
13,840
4,359
0
0
21,942
9,848
0
10,683
11,259
0
29,436
W
56,550
11,665
0
14,330
24,328
8,783
0
10,038
14,290
75,642
0
L
Cthulhu
ShlolQ8y
Cthulhu
22,592
1,759
190
4,499
30,857
33,083
0
18,357
12,500
47,306
0
W
Yemoja
jessicamua
Yemoja
11,718
722
577
1,097
12,115
13,963
0
3,276
8,839
42,564
0
W
7,903
2,479
0
0
12,892
5,442
0
3,318
9,574
0
18,063
L
Odin
3,757
1,939
0
0
25,847
26,162
0
13,474
12,373
0
12,654
L
Nemesis
va3namoose
Nemesis
17,256
9,013
0
1,523
26,465
11,519
0
18,712
7,753
0
25,776
W
Neith
zerizawa
Neith
24,243
17,147
816
3,468
10,534
4,280
0
4,407
6,127
0
48,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,984
Gold Earned
69,105
182
Minions Killed
188
4
Camps Cleared
8
1,123,931
Distance Traveled
1,050,799
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,855
835
46
4
0
149,971
0
W
Fenrir
11,475
883
2
0
2
202,554
1
L
Thor
12,834
987
42
3
1
227,015
1
W
Sol
17,232
1,326
44
3
3
225,305
0
L
Cthulhu
12,721
979
63
5
2
279,313
0
W
Yemoja
14,192
1,092
61
5
1
243,539
2
W
Thor
12,466
959
26
2
1
186,419
1
L
Odin
11,111
855
13
1
0
202,743
0
L
Nemesis
13,463
1,036
18
1
1
264,889
1
W
Neith
13,740
1,057
55
4
1
192,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role