Player Matchup

Baron Samedi
Baron Samedi
Coleykinsss
Baron Samedi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 11L
1,045 Elo+
Party 1
Hun Batz
Hun Batz
Jonnyedlin
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 138L
1,238 Elo+
Party 1
Hercules
Hercules
XI HADDOW IX
Hercules
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 224L
1,410 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,231 Elo+

VS

Team Averages
Level 7
1,584 SR
1,419 Elo+
Fenrir
Fenrir
BurnedCatto
Fenrir
Level 9
God Stats
0W - 1L
1,846 SR
Queue Stats
17W - 9L
1,500 Elo+
Solo
Olorun
Olorun
danielnicolas139
Olorun
Level 8
God Stats
1W - 2L
1,405 SR
Queue Stats
5W - 13L
1,257 Elo+
Solo
Ymir
Ymir
debuurjonge
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coleykinsss
Baron Samedi
10
1 / 2 / 6
7,048
705
1,708
4,834
1,899
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
Jonnyedlin
Hun Batz
10
4 / 3 / 7
7,919
792
3,357
6,241
2,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
XI HADDOW IX
Hercules
13
7 / 0 / 5
8,927
893
7,575
6,767
4,487
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
0 / 0 / 0
5,481
548
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 9 / 2
7,252
725
4,333
12,690
6,076
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 4 / 0
6,017
602
1,130
6,259
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
5
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
0
0
0
W
Baron Samedi
Coleykinsss
Baron Samedi
1
2
6
2
W
Hun Batz
Jonnyedlin
Hun Batz
4
3
7
2.5
W
Hercules
XI HADDOW IX
Hercules
7
0
5
9.5
L
3
9
2
0.44
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,640
Damage
5,463
17,842
Taken
18,949
8,548
Mitigated
8,606
3,993
Healing
842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Coleykinsss
Baron Samedi
1,708
474
124
675
4,834
1,899
101
1,444
3,390
7,469
0
W
Hun Batz
Jonnyedlin
Hun Batz
3,357
1,147
262
1,008
6,241
2,162
460
2,015
4,226
0
14,024
W
Hercules
XI HADDOW IX
Hercules
7,575
2,274
0
1,924
6,767
4,487
213
2,004
4,763
0
30,560
L
4,333
2,254
68
774
12,690
6,076
0
1,176
11,514
14,075
0
L
1,130
322
0
0
6,259
2,530
0
532
5,727
9,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,894
Gold Earned
18,750
86
Minions Killed
36
0
Camps Cleared
0
524,137
Distance Traveled
238,755
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,481
548
0
0
0
1,747
0
W
Baron Samedi
7,048
705
4
0
0
166,032
1
W
Hun Batz
7,919
792
20
2
0
175,488
0
W
Hercules
8,927
893
62
6
0
182,617
3
L
Olorun
7,252
725
20
2
0
142,979
0
L
Ymir
6,017
602
16
2
0
94,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role