Player Matchup

Raijin
Raijin
AllDucksGoMoo
Raijin
Level 44
God Stats
16W - 10L
1,545 SR
Queue Stats
45W - 30L
1,561 Elo+
Party 1
Ymir
Ymir
Rabbit88
Ymir
Level 20
God Stats
13W - 6L
1,504 SR
Queue Stats
38W - 21L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
apolctetején
Kukulkan
Level 27
God Stats
107W - 90L
1,461 SR
Queue Stats
111W - 98L
1,402 Elo+
Solo
Nemesis
Nemesis
layke6
Nemesis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 60L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
papabeefer
Ao Kuang
Level 14
God Stats
25W - 9L
1,578 SR
Queue Stats
25W - 10L
1,594 Elo+
Party 1
Team Averages
Level 27
1,518 SR
1,508 Elo+

VS

Team Averages
Level 33
1,502 SR
1,434 Elo+
Pele
Pele
ApianScissors20
Pele
Level 6
God Stats
3W - 4L
1,724 SR
Queue Stats
16W - 25L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
AtomChonChang
Jing Wei
Level 16
God Stats
1W - 2L
1,261 SR
Queue Stats
82W - 81L
1,397 Elo+
Solo
Terra
Terra
Eggbeater12
Terra
Level 29
God Stats
1W - 2L
1,464 SR
Queue Stats
160W - 140L
1,571 Elo+
Solo
Horus
Horus
The3lackSun
Horus
Level 87
God Stats
6W - 5L
1,563 SR
Queue Stats
20W - 28L
1,432 Elo+
Party 2
Raijin
Raijin
blandpuddin
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 21
11,585
1,053
23,933
11,311
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
5 / 1 / 24
11,849
1,077
15,941
14,402
16,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
apolctetején
Kukulkan
19
7 / 1 / 22
12,303
1,118
23,626
7,543
4,157
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
layke6
Nemesis
18
9 / 3 / 15
11,895
1,081
16,302
15,778
7,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
papabeefer
Ao Kuang
18
13 / 6 / 11
12,850
1,168
13,777
14,778
7,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 6
9,319
847
3,283
18,774
9,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
AtomChonChang
Jing Wei
17
2 / 15 / 8
10,656
969
10,710
23,253
8,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 9 / 13
11,881
1,080
17,570
25,951
16,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 4 / 5
11,593
1,054
7,900
18,832
12,283
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
17
7 / 6 / 4
12,498
1,136
16,235
15,977
5,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
52
41
Kills
16
16
Deaths
41
93
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
5
21
3.5
L
0
7
6
0.43
L
Jing Wei
AtomChonChang
Jing Wei
2
15
8
0.4
L
1
9
13
0.83
W
Ymir
5
1
24
17
L
6
4
5
2.13
W
Kukulkan
apolctetején
Kukulkan
7
1
22
18
L
Raijin
7
6
4
1.5
W
Nemesis
layke6
Nemesis
9
3
15
5.5
W
Ao Kuang
papabeefer
Ao Kuang
13
6
11
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,579
Damage
55,698
63,812
Taken
102,787
40,734
Mitigated
51,310
7,245
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,933
3,389
0
0
11,311
4,945
0
6,587
4,724
37,500
0
L
3,283
1,003
0
407
18,774
9,194
0
13,698
4,919
0
12,657
L
Jing Wei
AtomChonChang
Jing Wei
10,710
8,862
0
0
23,253
8,221
0
17,138
5,777
0
25,309
L
17,570
6,088
2,558
2,985
25,951
16,078
0
19,972
5,581
31,168
0
W
Ymir
15,941
2,624
0
0
14,402
16,785
0
6,887
7,515
20,979
0
L
7,900
4,411
1,151
3,263
18,832
12,283
0
14,492
4,172
0
14,511
W
Kukulkan
apolctetején
Kukulkan
23,626
1,718
1,040
521
7,543
4,157
0
4,663
2,880
60,941
0
L
Raijin
16,235
1,875
243
506
15,977
5,534
0
10,752
5,061
42,574
0
W
Nemesis
layke6
Nemesis
16,302
7,804
0
1,407
15,778
7,835
0
8,219
7,559
0
21,171
W
Ao Kuang
papabeefer
Ao Kuang
13,777
5,025
0
4,277
14,778
7,012
0
7,449
7,329
34,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,482
Gold Earned
55,947
199
Minions Killed
144
6
Camps Cleared
4
922,326
Distance Traveled
915,852
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,585
1,053
23
2
1
155,865
0
L
Pele
9,319
847
19
2
0
150,923
1
L
Jing Wei
10,656
969
32
3
0
189,914
2
L
Terra
11,881
1,080
29
3
0
194,116
1
W
Ymir
11,849
1,077
10
1
0
182,367
0
L
Horus
11,593
1,054
8
1
0
215,461
0
W
Kukulkan
12,303
1,118
94
9
1
223,228
1
L
Raijin
12,498
1,136
56
5
4
165,438
0
W
Nemesis
11,895
1,081
14
1
0
196,151
0
W
Ao Kuang
12,850
1,168
58
5
4
164,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role