Player Matchup

Osiris
Osiris
Achoo_I1
Osiris
Level 7
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 4L
1,667 Elo+
Solo
Neith
Neith
Duuud402
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,315 Elo+
Solo
Awilix
Awilix
JustIzanami
Awilix
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,744 Elo+
Solo
Ymir
Ymir
LDS_NFL
Ymir
Level 18
God Stats
19W - 20L
1,440 SR
Queue Stats
22W - 25L
1,324 Elo+
Party 1
Hades
Hades
Prism_Tajmane
Hades
Level 16
God Stats
7W - 4L
1,446 SR
Queue Stats
14W - 21L
1,215 Elo+
Party 1
Team Averages
Level 13
1,524 SR
1,453 Elo+

VS

Team Averages
Level 14
1,514 SR
1,373 Elo+
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JMSRnathan49
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,093 Elo+
Solo
Ah Puch
Ah Puch
Lockdog6083
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,339 Elo+
Solo
Bellona
Bellona
Shadow_shanks31
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,596 Elo+
Solo
Ymir
Ymir
mayneedabreak
Ymir
Level 27
God Stats
6W - 8L
1,572 SR
Queue Stats
112W - 118L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Achoo_I1
Osiris
20
20 / 3 / 3
18,274
677
33,353
30,059
28,914
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Duuud402
Neith
20
7 / 7 / 5
14,816
549
14,575
17,550
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
20
10 / 7 / 6
14,826
549
15,340
18,722
8,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
LDS_NFL
Ymir
17
0 / 9 / 5
11,970
443
8,657
21,262
16,343
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 12 / 4
11,074
410
7,490
16,517
7,679
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 5 / 0
11,416
423
7,294
15,709
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
JMSRnathan49
Arachne
17
8 / 7 / 11
12,267
454
16,844
25,810
8,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Lockdog6083
Ah Puch
15
1 / 11 / 5
10,175
377
2,836
14,732
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 10 / 1
12,456
461
17,365
27,587
18,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 4 / 14
14,551
539
17,578
22,216
20,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
67
37
Kills
36
38
Deaths
37
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
5
0
1
W
Osiris
Achoo_I1
Osiris
20
3
3
7.17
W
Neith
Duuud402
Neith
7
7
5
1.36
L
Arachne
JMSRnathan49
Arachne
8
7
11
1.93
W
Awilix
10
7
6
1.86
W
Ymir
LDS_NFL
Ymir
0
9
5
0.28
L
Ah Puch
Lockdog6083
Ah Puch
1
11
5
0.32
W
0
12
4
0.17
L
12
10
1
1.25
L
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,415
Damage
61,917
104,110
Taken
106,054
68,357
Mitigated
58,551
16,844
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,294
1,984
0
2,431
15,709
6,161
2,003
1,429
14,280
0
61,114
W
Osiris
Achoo_I1
Osiris
33,353
15,469
0
5,453
30,059
28,914
197
3,721
26,338
0
176,986
W
Neith
Duuud402
Neith
14,575
5,750
0
4,241
17,550
7,137
8,666
3,761
13,789
0
85,447
L
Arachne
JMSRnathan49
Arachne
16,844
10,301
0
6,264
25,810
8,948
1,165
6,426
19,384
0
52,292
W
Awilix
15,340
6,501
0
2,564
18,722
8,284
566
2,525
16,197
0
75,308
W
Ymir
LDS_NFL
Ymir
8,657
1,225
567
2,472
21,262
16,343
581
5,833
15,429
68,629
0
L
Ah Puch
Lockdog6083
Ah Puch
2,836
1,411
0
1,284
14,732
4,053
404
753
13,979
29,065
0
W
7,490
1,163
284
1,263
16,517
7,679
2,119
4,574
11,943
34,958
0
L
17,365
6,128
0
4,023
27,587
18,627
0
1,812
25,775
0
57,050
L
17,578
3,542
0
4,916
22,216
20,762
149
5,727
16,489
65,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,960
Gold Earned
60,865
644
Minions Killed
399
0
Camps Cleared
0
2,221,732
Distance Traveled
1,862,985
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,416
423
99
4
0
353,168
0
W
Osiris
18,274
677
230
9
0
516,214
3
W
Neith
14,816
549
150
6
0
431,811
1
L
Arachne
12,267
454
65
2
0
419,818
0
W
Awilix
14,826
549
120
4
0
508,751
3
W
Ymir
11,970
443
89
3
0
393,930
1
L
Ah Puch
10,175
377
54
2
0
279,225
6
W
Hades
11,074
410
55
2
0
371,026
1
L
Bellona
12,456
461
96
4
0
414,457
1
L
Ymir
14,551
539
85
3
0
396,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role