Player Matchup

Neith
Neith
CZ1FFRA
Neith
Level 29
God Stats
7W - 10L
1,410 SR
Queue Stats
129W - 137L
1,345 Elo+
Solo
Arachne
Arachne
CloudWoIfe
Arachne
Level 24
God Stats
14W - 23L
1,390 SR
Queue Stats
79W - 99L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
Kronvy
Gilgamesh
Level 4
God Stats
2W - 3L
1,705 SR
Queue Stats
25W - 22L
1,648 Elo+
Solo
Ah Puch
Ah Puch
andko1234
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
debuurjonge
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,501 SR
1,491 Elo+

VS

Team Averages
Level 21
1,617 SR
1,379 Elo+
Fenrir
Fenrir
BurnedCatto
Fenrir
Level 9
God Stats
11W - 5L
1,814 SR
Queue Stats
364W - 196L
1,629 Elo+
Solo
Heimdallr
Heimdallr
Hulkorion
Heimdallr
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,233 Elo+
Solo
Kukulkan
Kukulkan
Kakarotto442
Kukulkan
Level 66
God Stats
6W - 6L
1,506 SR
Queue Stats
7W - 7L
1,446 Elo+
Party 1
Ra
Ra
MrPink799072
Ra
Level 6
God Stats
2W - 0L
1,764 SR
Queue Stats
8W - 7L
1,497 Elo+
Party 1
Hera
Hera
Zuccma
Hera
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CZ1FFRA
Neith
19
3 / 6 / 12
12,972
998
9,291
15,652
8,742
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
CloudWoIfe
Arachne
19
5 / 14 / 12
13,053
1,004
19,761
35,481
14,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Kronvy
Gilgamesh
20
14 / 7 / 6
15,670
1,205
23,453
27,758
15,052
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
andko1234
Ah Puch
19
1 / 7 / 8
11,730
902
11,040
14,140
5,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
debuurjonge
Guan Yu
19
1 / 14 / 11
11,956
920
2,304
25,464
21,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
34 / 1 / 10
19,229
1,479
47,062
20,067
25,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Hulkorion
Heimdallr
20
3 / 5 / 28
13,399
1,031
13,985
11,780
6,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Kakarotto442
Kukulkan
20
5 / 5 / 20
13,189
1,015
21,754
12,588
5,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 7 / 22
11,996
923
7,394
14,857
6,792
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
Zuccma
Hera
20
5 / 6 / 22
12,819
986
16,916
11,931
5,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
150
24
Kills
48
48
Deaths
24
49
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Fenrir
34
1
10
39
L
Neith
CZ1FFRA
Neith
3
6
12
1.5
L
Arachne
CloudWoIfe
Arachne
5
14
12
0.79
W
Heimdallr
Hulkorion
Heimdallr
3
5
28
3.4
W
Kukulkan
Kakarotto442
Kukulkan
5
5
20
3
L
Gilgamesh
Kronvy
Gilgamesh
14
7
6
2.43
W
1
7
22
1.71
W
Hera
Zuccma
Hera
5
6
22
2.67
L
Ah Puch
andko1234
Ah Puch
1
7
8
0.71
L
Guan Yu
debuurjonge
Guan Yu
1
14
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,849
Damage
107,111
118,495
Taken
71,223
65,531
Mitigated
49,508
9,453
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
47,062
12,947
0
2,123
20,067
25,280
0
4,063
16,004
0
70,601
L
Neith
CZ1FFRA
Neith
9,291
3,190
0
576
15,652
8,742
0
6,989
8,663
0
35,034
L
Arachne
CloudWoIfe
Arachne
19,761
14,757
0
5,544
35,481
14,925
0
9,890
25,591
0
38,876
W
Heimdallr
Hulkorion
Heimdallr
13,985
8,586
0
1,305
11,780
6,093
0
1,711
10,069
0
40,453
W
Kukulkan
Kakarotto442
Kukulkan
21,754
1,591
464
610
12,588
5,904
0
1,160
11,428
49,409
0
L
Gilgamesh
Kronvy
Gilgamesh
23,453
7,678
0
951
27,758
15,052
0
11,579
16,179
0
51,634
W
7,394
107
836
1,522
14,857
6,792
0
3,225
11,632
24,799
0
W
Hera
Zuccma
Hera
16,916
4,430
183
1,415
11,931
5,439
0
881
11,050
26,688
0
L
Ah Puch
andko1234
Ah Puch
11,040
613
0
394
14,140
5,065
0
5,088
9,052
45,669
0
L
Guan Yu
debuurjonge
Guan Yu
2,304
1,072
732
1,256
25,464
21,747
0
12,518
12,946
0
14,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,381
Gold Earned
70,632
221
Minions Killed
259
11
Camps Cleared
2
1,125,518
Distance Traveled
1,053,962
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
19,229
1,479
66
5
1
281,475
0
L
Neith
12,972
998
30
2
2
204,289
1
L
Arachne
13,053
1,004
39
3
3
263,202
1
W
Heimdallr
13,399
1,031
72
6
0
177,436
0
W
Kukulkan
13,189
1,015
56
4
0
242,845
1
L
Gilgamesh
15,670
1,205
60
5
2
270,227
0
W
Ra
11,996
923
44
3
1
167,924
0
W
Hera
12,819
986
21
2
0
184,282
1
L
Ah Puch
11,730
902
74
6
0
197,439
1
L
Guan Yu
11,956
920
18
1
4
190,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role