Player Matchup

Neith
Neith
BySeNpAi03
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,274 Elo+
Party 2
Sobek
Sobek
Muchachoman90
Sobek
Level 16
God Stats
3W - 3L
1,618 SR
Queue Stats
83W - 80L
1,458 Elo+
Solo
Nu Wa
Nu Wa
RaguDellaMorte
Nu Wa
Level 7
God Stats
4W - 2L
1,543 SR
Queue Stats
14W - 7L
1,586 Elo+
Party 2
Fenrir
Fenrir
bedom
Fenrir
Level 18
God Stats
3W - 1L
1,668 SR
Queue Stats
67W - 68L
1,425 Elo+
Solo
Bellona
Bellona
xita_Sniper_ita
Bellona
Level 19
God Stats
4W - 3L
1,382 SR
Queue Stats
29W - 19L
1,513 Elo+
Party 2
Team Averages
Level 14
1,542 SR
1,451 Elo+

VS

Team Averages
Level 23
1,523 SR
1,467 Elo+
Janus
Janus
DRCbalu
Janus
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 40L
1,427 Elo+
Party 1
Yemoja
Yemoja
Rubig
Yemoja
Level 27
God Stats
17W - 18L
1,536 SR
Queue Stats
36W - 40L
1,437 Elo+
Party 1
Neith
Neith
SonSMT
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
UlpiusTraian
Tsukuyomi
Level 17
God Stats
1W - 2L
1,475 SR
Queue Stats
3W - 5L
1,508 Elo+
Party 1
Artemis
Artemis
rayunfluense
Artemis
Level 26
God Stats
3W - 2L
1,606 SR
Queue Stats
3W - 3L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 6 / 10
8,511
473
7,096
14,154
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 8 / 8
7,860
437
4,098
18,796
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 1 / 9
9,556
531
6,737
6,773
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
bedom
Fenrir
14
4 / 5 / 11
9,095
505
7,436
11,750
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
17 / 0 / 4
11,792
655
17,295
19,153
16,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DRCbalu
Janus
14
2 / 5 / 4
8,293
461
4,947
8,452
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Rubig
Yemoja
12
0 / 4 / 14
8,387
466
7,535
9,203
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
SonSMT
Neith
14
15 / 5 / 3
9,773
543
17,999
13,490
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
UlpiusTraian
Tsukuyomi
13
3 / 8 / 3
8,101
450
8,830
14,150
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
rayunfluense
Artemis
11
0 / 9 / 4
6,808
378
7,196
11,811
3,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
31
Kills
20
20
Deaths
31
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
4
6
10
1.5
L
Janus
DRCbalu
Janus
2
5
4
0.8
W
2
8
8
0.75
W
4
1
9
8.5
L
Yemoja
Rubig
Yemoja
0
4
14
1.75
L
Neith
SonSMT
Neith
15
5
3
3.3
L
Tsukuyomi
UlpiusTraian
Tsukuyomi
3
8
3
0.56
W
Fenrir
bedom
Fenrir
4
5
11
1.9
L
Artemis
rayunfluense
Artemis
0
9
4
0.22
W
17
0
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,662
Damage
46,507
70,626
Taken
57,106
47,268
Mitigated
24,534
18,173
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,096
3,832
0
3,513
14,154
4,791
785
3,940
10,078
0
21,995
L
Janus
DRCbalu
Janus
4,947
419
0
711
8,452
2,697
114
1,617
6,675
40,560
0
W
4,098
216
0
3,454
18,796
17,731
0
3,578
15,192
26,636
0
W
6,737
1,364
0
941
6,773
2,417
952
1,655
4,974
47,715
0
L
Yemoja
Rubig
Yemoja
7,535
1,874
1,869
1,826
9,203
7,904
0
3,059
6,004
23,073
0
L
Neith
SonSMT
Neith
17,999
6,518
0
2,804
13,490
4,828
404
2,246
11,168
0
64,034
L
Tsukuyomi
UlpiusTraian
Tsukuyomi
8,830
2,141
0
2,323
14,150
5,423
0
2,254
11,780
0
44,062
W
Fenrir
bedom
Fenrir
7,436
1,063
0
3,085
11,750
5,734
333
1,762
9,936
0
41,667
L
Artemis
rayunfluense
Artemis
7,196
3,590
0
1,253
11,811
3,682
758
1,162
10,545
0
23,772
W
17,295
6,540
0
7,180
19,153
16,595
2,002
1,029
17,964
123
89,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
41,362
378
Minions Killed
350
0
Camps Cleared
0
1,606,123
Distance Traveled
1,549,843
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,511
473
37
2
0
278,716
0
L
Janus
8,293
461
97
5
0
320,772
2
W
Sobek
7,860
437
31
2
0
286,696
8
W
Nu Wa
9,556
531
90
5
0
340,511
3
L
Yemoja
8,387
466
27
2
0
329,844
4
L
Neith
9,773
543
95
5
0
300,211
7
L
Tsukuyomi
8,101
450
89
5
0
306,756
0
W
Fenrir
9,095
505
68
4
0
335,464
0
L
Artemis
6,808
378
42
2
0
292,260
0
W
Bellona
11,792
655
152
8
0
364,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role