Player Matchup

Chaac
Chaac
Aktarus07
Chaac
Level 28
God Stats
4W - 3L
1,468 SR
Queue Stats
47W - 71L
1,314 Elo+
Solo
Mulan
Mulan
FieldTapestry79
Mulan
Level 16
God Stats
26W - 23L
1,439 SR
Queue Stats
109W - 146L
1,218 Elo+
Solo
Ra
Ra
MONSTERadiel
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Olorun
Olorun
djdhwjhnshajuss
Olorun
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,263 Elo+
Solo
Fenrir
Fenrir
ethanf27500
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,138 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,287 Elo+

VS

Team Averages
Level 30
1,526 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
GDP-Butcher-DK
Morgan Le Fay
Level 39
God Stats
10W - 6L
1,442 SR
Queue Stats
189W - 199L
1,508 Elo+
Party 1
Ullr
Ullr
LarsBolander
Ullr
Level 23
God Stats
8W - 12L
1,671 SR
Queue Stats
64W - 67L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Magalakay
Tsukuyomi
Level 29
God Stats
18W - 13L
1,395 SR
Queue Stats
100W - 108L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
MariusHelbo
Cu Chulainn
Level 29
God Stats
3W - 2L
1,376 SR
Queue Stats
141W - 149L
1,520 Elo+
Party 1
Chang'e
Chang'e
Skinny icy90
Chang'e
Level 29
God Stats
1W - 0L
1,747 SR
Queue Stats
10W - 13L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aktarus07
Chaac
10
0 / 7 / 1
6,443
339
7,997
17,725
13,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 14 / 1
7,664
403
10,874
17,129
14,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 10 / 1
6,852
361
4,217
11,778
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 4 / 1
7,102
374
1,394
11,677
3,425
Fenrir
3
0 / 2 / 2
5,436
286
0
1,606
395

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GDP-Butcher-DK
Morgan Le Fay
17
14 / 0 / 7
11,615
611
17,343
11,047
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 7
9,129
480
9,000
9,743
3,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Magalakay
Tsukuyomi
16
3 / 0 / 6
10,357
545
5,006
9,203
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
MariusHelbo
Cu Chulainn
17
7 / 2 / 6
11,131
586
9,957
19,601
11,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Skinny icy90
Chang'e
14
7 / 2 / 10
10,252
540
9,227
10,784
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
4
Kills
36
37
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aktarus07
Chaac
0
7
1
0.07
L
2
14
1
0.18
W
Morgan Le Fay
GDP-Butcher-DK
Morgan Le Fay
14
0
7
17.5
W
5
2
7
4.25
L
1
10
1
0.15
W
Tsukuyomi
Magalakay
Tsukuyomi
3
0
6
6
W
Cu Chulainn
MariusHelbo
Cu Chulainn
7
2
6
5
W
Chang'e
Skinny icy90
Chang'e
7
2
10
6
L
1
4
1
0.38
L
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
50,533
59,915
Taken
60,378
35,506
Mitigated
29,102
5,715
Healing
19,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aktarus07
Chaac
7,997
1,262
0
3,180
17,725
13,399
0
6,648
10,985
3,916
21,111
L
10,874
4,404
0
719
17,129
14,984
0
5,429
11,544
0
33,145
W
Morgan Le Fay
GDP-Butcher-DK
Morgan Le Fay
17,343
1,818
94
1,386
11,047
4,807
4,185
1,461
9,466
68,337
0
W
9,000
3,783
0
0
9,743
3,446
3,341
1,659
7,067
0
34,551
L
4,217
1,066
18
754
11,778
3,303
0
5,860
5,654
27,527
0
W
Tsukuyomi
Magalakay
Tsukuyomi
5,006
1,688
0
3,912
9,203
3,931
766
696
8,447
0
64,183
W
Cu Chulainn
MariusHelbo
Cu Chulainn
9,957
2,785
0
6,327
19,601
11,870
2,411
1,449
17,852
551
70,750
W
Chang'e
Skinny icy90
Chang'e
9,227
2,004
2,635
5,525
10,784
5,048
1,317
1,455
7,439
40,401
0
L
1,394
110
628
416
11,677
3,425
0
6,865
4,452
14,612
0
L
Fenrir
0
0
0
0
1,606
395
0
1,059
543
0
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
52,484
156
Minions Killed
502
0
Camps Cleared
0
1,209,315
Distance Traveled
1,772,435
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,443
339
33
2
0
353,858
0
L
Mulan
7,664
403
51
3
0
272,921
0
W
Morgan Le Fay
11,615
611
125
7
0
349,734
3
W
Ullr
9,129
480
51
3
0
324,424
0
L
Ra
6,852
361
49
3
0
274,420
3
W
Tsukuyomi
10,357
545
130
7
0
410,907
2
W
Cu Chulainn
11,131
586
136
7
0
360,556
0
W
Chang'e
10,252
540
60
3
0
326,814
0
L
Olorun
7,102
374
23
1
0
289,743
0
L
Fenrir
5,436
286
0
0
0
18,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role