Player Matchup

Ares
Ares
ElPapasFritas68
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Bellona
Bellona
J05H1E
Bellona
Level 7
God Stats
2W - 1L
1,697 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Ymir
Ymir
TrulyLex
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Ullr
Ullr
pepu_tomas
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,479 Elo+
Solo
Merlin
Merlin
wilboi
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Team Averages
Level 10
1,539 SR
1,478 Elo+

VS

Team Averages
Level 21
1,492 SR
1,379 Elo+
Ymir
Ymir
Gmangi
Ymir
Level 16
God Stats
1W - 1L
1,443 SR
Queue Stats
9W - 6L
1,298 Elo+
Solo
Tiamat
Tiamat
Sinuosity_
Tiamat
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Solo
Artemis
Artemis
Skeevedaddie
Artemis
Level 29
God Stats
26W - 24L
1,516 SR
Queue Stats
54W - 62L
1,406 Elo+
Solo
Neith
Neith
TheRealGizmo420
Neith
Level 10
God Stats
12W - 17L
1,356 SR
Queue Stats
33W - 34L
1,251 Elo+
Solo
Ravana
Ravana
YinXEdbertUwU
Ravana
Level 29
God Stats
4W - 1L
1,647 SR
Queue Stats
96W - 83L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 7
6,930
462
3,710
10,230
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
J05H1E
Bellona
14
10 / 4 / 1
9,228
615
9,916
12,127
8,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
2 / 5 / 2
6,092
406
5,061
11,707
8,065
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 5
7,695
513
5,506
12,810
4,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
wilboi
Merlin
9
0 / 7 / 2
6,143
410
2,765
7,146
2,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gmangi
Ymir
13
7 / 3 / 2
8,206
547
8,165
11,392
4,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Sinuosity_
Tiamat
15
6 / 2 / 9
9,562
637
11,987
10,313
6,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Skeevedaddie
Artemis
14
2 / 3 / 6
8,472
565
5,638
9,163
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 4
6,939
463
5,778
7,823
2,214
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 1 / 3
8,971
598
5,678
5,796
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
15
Kills
25
26
Deaths
15
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Ymir
Gmangi
Ymir
7
3
2
2.67
L
Bellona
J05H1E
Bellona
10
4
1
2.63
W
Tiamat
Sinuosity_
Tiamat
6
2
9
5.25
W
Artemis
Skeevedaddie
Artemis
2
3
6
1.67
W
1
6
4
0.5
L
Ymir
2
5
2
0.6
W
9
1
3
10.5
L
3
5
5
1.1
L
Merlin
wilboi
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,958
Damage
37,246
54,020
Taken
44,487
28,705
Mitigated
18,090
9,716
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,710
590
0
2,301
10,230
6,100
144
3,939
6,140
12,068
0
W
Ymir
Gmangi
Ymir
8,165
2,074
687
3,346
11,392
4,240
227
3,615
7,777
34,875
0
L
Bellona
J05H1E
Bellona
9,916
2,975
0
2,620
12,127
8,075
1,283
4,689
7,214
95
42,162
W
Tiamat
Sinuosity_
Tiamat
11,987
587
0
3,918
10,313
6,908
0
3,288
7,025
58,267
0
W
Artemis
Skeevedaddie
Artemis
5,638
3,881
0
3,263
9,163
2,941
2,094
1,550
7,613
0
50,416
W
5,778
3,458
0
549
7,823
2,214
280
1,145
6,678
0
26,947
L
Ymir
5,061
1,906
426
556
11,707
8,065
102
5,324
6,191
13,745
0
W
5,678
1,032
0
2,550
5,796
1,787
0
2,033
3,763
0
50,327
L
5,506
2,944
561
2,960
12,810
4,320
0
1,873
10,891
0
49,686
L
Merlin
wilboi
Merlin
2,765
438
0
292
7,146
2,145
663
3,454
3,432
24,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,088
Gold Earned
42,150
257
Minions Killed
380
0
Camps Cleared
0
1,324,652
Distance Traveled
1,324,116
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,930
462
16
1
0
295,060
0
W
Ymir
8,206
547
46
3
0
258,374
1
L
Bellona
9,228
615
80
5
0
290,308
1
W
Tiamat
9,562
637
90
6
0
289,211
1
W
Artemis
8,472
565
92
6
0
244,010
3
W
Neith
6,939
463
64
4
0
204,522
0
L
Ymir
6,092
406
16
1
0
239,155
0
W
Ravana
8,971
598
88
6
0
327,999
2
L
Ullr
7,695
513
97
6
0
246,359
5
L
Merlin
6,143
410
48
3
0
253,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role