Player Matchup

Raijin
Raijin
Kloppmaniac
Raijin
Level 39
God Stats
18W - 18L
1,504 SR
Queue Stats
302W - 309L
1,439 Elo+
Solo
Loki
Loki
R9_Remz
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Severius11201
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,625 Elo+
Solo
Guan Yu
Guan Yu
lNV94l
Guan Yu
Level 27
God Stats
3W - 3L
1,606 SR
Queue Stats
90W - 83L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
zeus_tt1017
Heimdallr
Level 43
God Stats
7W - 10L
1,455 SR
Queue Stats
158W - 161L
1,423 Elo+
Party 2
Team Averages
Level 39
1,513 SR
1,465 Elo+

VS

Team Averages
Level 39
1,521 SR
1,382 Elo+
Izanami
Izanami
DiggsyKills007
Izanami
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 14L
1,335 Elo+
Party 1
Arachne
Arachne
Freeshy-6
Arachne
Level 41
God Stats
36W - 25L
1,624 SR
Queue Stats
188W - 177L
1,514 Elo+
Solo
Zeus
Zeus
TheDarkGhost_25
Zeus
Level 40
God Stats
22W - 12L
1,709 SR
Queue Stats
119W - 129L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
im_adnan_kas_07
Gilgamesh
Level 38
God Stats
22W - 30L
1,319 SR
Queue Stats
302W - 365L
1,419 Elo+
Solo
Cthulhu
Cthulhu
piggy_goes_oink
Cthulhu
Level 28
God Stats
3W - 2L
1,456 SR
Queue Stats
6W - 14L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 5 / 3
8,734
514
3,779
10,154
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
R9_Remz
Loki
13
3 / 4 / 3
8,183
481
4,300
12,520
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Jormungandr
Severius11201
Jormungandr
10
0 / 7 / 3
6,474
381
3,998
13,105
6,819
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
lNV94l
Guan Yu
13
7 / 2 / 2
9,074
534
8,386
10,157
7,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
zeus_tt1017
Heimdallr
12
0 / 2 / 1
7,254
427
2,065
6,554
2,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,659
509
7,977
7,432
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Freeshy-6
Arachne
17
9 / 3 / 3
9,939
585
15,122
13,858
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 3
8,243
485
3,500
7,206
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
im_adnan_kas_07
Gilgamesh
15
4 / 4 / 1
8,846
520
5,104
9,080
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 6
8,205
483
5,333
7,338
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
12
Kills
20
20
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Arachne
Freeshy-6
Arachne
9
3
3
3.5
L
Raijin
2
5
3
0.7
L
Loki
R9_Remz
Loki
3
4
3
1.13
L
Jormungandr
Severius11201
Jormungandr
0
7
3
0.21
W
0
4
3
0.38
W
Gilgamesh
im_adnan_kas_07
Gilgamesh
4
4
1
1.13
L
Guan Yu
lNV94l
Guan Yu
7
2
2
4
W
1
0
6
4
L
Heimdallr
zeus_tt1017
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
37,036
52,490
Taken
44,914
24,688
Mitigated
19,404
7,836
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,977
6,137
0
4,202
7,432
2,482
1,257
2,535
4,815
0
66,494
W
Arachne
Freeshy-6
Arachne
15,122
10,863
0
8,489
13,858
4,840
283
2,124
11,556
0
60,585
L
Raijin
3,779
272
0
1,204
10,154
3,695
0
1,922
8,026
47,245
0
L
Loki
R9_Remz
Loki
4,300
2,077
0
2,499
12,520
4,397
486
513
11,806
0
40,228
L
Jormungandr
Severius11201
Jormungandr
3,998
705
0
0
13,105
6,819
0
3,536
9,509
21,113
0
W
3,500
289
0
1,212
7,206
2,040
0
779
6,239
53,539
0
W
Gilgamesh
im_adnan_kas_07
Gilgamesh
5,104
1,031
0
1,284
9,080
4,878
968
232
8,838
0
43,224
L
Guan Yu
lNV94l
Guan Yu
8,386
1,060
205
3,178
10,157
7,631
138
1,115
8,632
0
31,999
W
5,333
394
60
1,436
7,338
5,164
32
1,649
5,689
29,527
0
L
Heimdallr
zeus_tt1017
Heimdallr
2,065
773
0
750
6,554
2,146
0
1,407
5,147
0
40,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,719
Gold Earned
43,892
397
Minions Killed
468
0
Camps Cleared
0
1,579,669
Distance Traveled
1,672,428
33
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,659
509
137
8
0
288,732
3
W
Arachne
9,939
585
98
6
0
370,711
2
L
Raijin
8,734
514
124
7
0
292,356
10
L
Loki
8,183
481
80
5
0
298,005
1
L
Jormungandr
6,474
381
46
3
0
332,418
2
W
Zeus
8,243
485
111
7
0
308,457
2
W
Gilgamesh
8,846
520
90
5
0
331,690
1
L
Guan Yu
9,074
534
65
4
0
364,320
11
W
Cthulhu
8,205
483
32
2
0
372,838
3
L
Heimdallr
7,254
427
82
5
0
292,570
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role