Player Matchup

Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TheOldFortress
Sol
Level 88
God Stats
5W - 6L
1,447 SR
Queue Stats
356W - 383L
1,541 Elo+
Solo
Persephone
Persephone
djcbigp1mp1n
Persephone
Level 100
God Stats
5W - 3L
1,710 SR
Queue Stats
161W - 138L
1,637 Elo+
Solo
Sylvanus
Sylvanus
iWoestijnVis
Sylvanus
Level 115
God Stats
3W - 0L
1,572 SR
Queue Stats
42W - 40L
1,584 Elo+
Solo
Tyr
Tyr
oliwier386
Tyr
Level 82
God Stats
4W - 8L
1,612 SR
Queue Stats
201W - 193L
1,433 Elo+
Solo
Team Averages
Level 99
1,568 SR
1,539 Elo+

VS

Team Averages
Level 121
1,466 SR
1,551 Elo+
Kuzenbo
Kuzenbo
CapTommy43
Kuzenbo
Level 126
God Stats
13W - 16L
1,540 SR
Queue Stats
1,012W - 971L
1,559 Elo+
Party 2
Fenrir
Fenrir
LoreFe14
Fenrir
Level 115
God Stats
4W - 8L
1,420 SR
Queue Stats
464W - 443L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shadow_Of_Dragns
Morgan Le Fay
Level 123
God Stats
26W - 20L
1,652 SR
Queue Stats
346W - 327L
1,559 Elo+
Party 1
Neith
Neith
wilfreddblaster
Neith
Level 107
God Stats
12W - 11L
1,426 SR
Queue Stats
709W - 676L
1,571 Elo+
Party 2
King Arthur
King Arthur
wolf_of_darknes2
King Arthur
Level 135
God Stats
3W - 10L
1,289 SR
Queue Stats
426W - 391L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 2 / 3
6,492
541
3,643
8,828
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 0 / 0
8,185
682
7,205
8,309
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
djcbigp1mp1n
Persephone
11
4 / 1 / 3
6,932
578
6,167
4,820
1,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
iWoestijnVis
Sylvanus
10
3 / 2 / 5
6,872
573
6,485
10,043
4,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 1
7,364
614
6,430
8,326
4,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CapTommy43
Kuzenbo
12
0 / 1 / 2
6,277
523
3,457
8,115
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
LoreFe14
Fenrir
10
3 / 5 / 2
6,052
504
5,072
10,728
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Shadow_Of_Dragns
Morgan Le Fay
10
1 / 4 / 1
5,377
448
6,071
6,927
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 3 / 0
5,703
475
3,399
7,865
2,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
wolf_of_darknes2
King Arthur
10
2 / 4 / 3
6,195
516
5,130
9,529
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
6
6
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
2
3
1.25
L
Kuzenbo
CapTommy43
Kuzenbo
0
1
2
1
L
Fenrir
LoreFe14
Fenrir
3
5
2
0.8
L
Morgan Le Fay
Shadow_Of_Dragns
Morgan Le Fay
1
4
1
0.38
W
6
0
0
6
W
Persephone
djcbigp1mp1n
Persephone
4
1
3
5.5
W
Sylvanus
iWoestijnVis
Sylvanus
3
2
5
2.75
W
3
1
1
3.5
L
0
3
0
0
L
King Arthur
wolf_of_darknes2
King Arthur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,930
Damage
23,129
40,326
Taken
43,164
15,550
Mitigated
18,080
17,130
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,643
1,480
0
1,200
8,828
3,414
0
2,165
6,475
0
40,137
L
Kuzenbo
CapTommy43
Kuzenbo
3,457
734
0
3,244
8,115
5,322
0
0
8,115
33,581
0
L
Fenrir
LoreFe14
Fenrir
5,072
1,009
0
2,895
10,728
3,967
0
6,554
4,052
0
21,461
L
Morgan Le Fay
Shadow_Of_Dragns
Morgan Le Fay
6,071
80
0
1,658
6,927
2,286
0
4,532
2,230
27,855
0
W
7,205
1,973
0
6,432
8,309
2,252
1,400
0
8,309
53,031
0
W
Persephone
djcbigp1mp1n
Persephone
6,167
182
0
1,500
4,820
1,533
0
1,249
3,484
33,176
0
W
Sylvanus
iWoestijnVis
Sylvanus
6,485
1,529
613
3,913
10,043
4,315
0
2,378
7,477
19,592
0
W
6,430
660
0
3,472
8,326
4,036
0
2,974
5,052
0
45,413
L
3,399
1,829
0
3,153
7,865
2,282
0
5,399
2,466
0
33,836
L
King Arthur
wolf_of_darknes2
King Arthur
5,130
1,236
0
2,458
9,529
4,223
0
2,997
6,444
0
27,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
29,604
375
Minions Killed
286
0
Camps Cleared
0
1,093,748
Distance Traveled
1,086,219
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,492
541
74
6
0
246,136
2
L
Kuzenbo
6,277
523
78
7
0
206,983
2
L
Fenrir
6,052
504
37
3
0
238,489
0
L
Morgan Le Fay
5,377
448
53
4
0
214,033
1
W
Sol
8,185
682
113
9
0
188,070
1
W
Persephone
6,932
578
57
5
0
232,317
0
W
Sylvanus
6,872
573
26
2
0
207,178
5
W
Tyr
7,364
614
105
9
0
220,047
3
L
Neith
5,703
475
67
6
0
201,615
1
L
King Arthur
6,195
516
51
4
0
225,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role