Player Matchup

Nike
Nike
 
Nike
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chandelinus
Tsukuyomi
Level 40
God Stats
10W - 3L
1,656 SR
Queue Stats
95W - 98L
1,537 Elo+
Party 2
Sol
Sol
Fantoa
Sol
Level 69
God Stats
10W - 2L
1,624 SR
Queue Stats
219W - 228L
1,558 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Xargeros
Morgan Le Fay
Level 101
God Stats
3W - 4L
1,579 SR
Queue Stats
95W - 86L
1,542 Elo+
Party 2
Scylla
Scylla
talk17
Scylla
Level 28
God Stats
10W - 9L
1,582 SR
Queue Stats
75W - 77L
1,523 Elo+
Party 3
Team Averages
Level 57
1,588 SR
1,532 Elo+

VS

Team Averages
Level 45
1,542 SR
1,483 Elo+
Cerberus
Cerberus
CeBonVieuxSmati
Cerberus
Level 64
God Stats
10W - 7L
1,678 SR
Queue Stats
472W - 374L
1,546 Elo+
Party 1
Anhur
Anhur
Mesqui05
Anhur
Level 18
God Stats
2W - 4L
1,529 SR
Queue Stats
78W - 91L
1,491 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TTCDraco
Morgan Le Fay
Level 35
God Stats
0W - 3L
1,497 SR
Queue Stats
287W - 241L
1,511 Elo+
Party 1
Set
Set
brais2003
Set
Level 66
God Stats
17W - 32L
1,474 SR
Queue Stats
330W - 378L
1,409 Elo+
Party 4
Tyr
Tyr
丶TuTou
Tyr
Level 41
God Stats
3W - 3L
1,533 SR
Queue Stats
160W - 137L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
2 / 0 / 5
4,859
694
2,746
3,248
1,025
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Chandelinus
Tsukuyomi
8
2 / 1 / 2
4,802
686
2,215
4,748
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
Fantoa
Sol
8
3 / 0 / 2
5,026
718
3,671
3,887
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
Xargeros
Morgan Le Fay
9
2 / 1 / 0
4,992
713
3,978
3,016
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
talk17
Scylla
9
2 / 0 / 4
4,961
709
1,952
1,743
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 2 / 0
3,678
525
313
2,910
860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Mesqui05
Anhur
6
0 / 3 / 0
3,819
546
496
3,904
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
TTCDraco
Morgan Le Fay
7
0 / 3 / 0
4,270
610
1,896
4,165
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
4,491
642
1,824
5,032
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 1
5,204
743
2,217
6,169
2,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
5
4.5
L
Cerberus
0
2
0
0
W
Tsukuyomi
Chandelinus
Tsukuyomi
2
1
2
3
W
Sol
Fantoa
Sol
3
0
2
4
L
Anhur
Mesqui05
Anhur
0
3
0
0
L
Morgan Le Fay
TTCDraco
Morgan Le Fay
0
3
0
0
W
Morgan Le Fay
Xargeros
Morgan Le Fay
2
1
0
2
L
1
2
1
0.75
W
Scylla
talk17
Scylla
2
0
4
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,562
Damage
6,746
16,642
Taken
22,180
4,652
Mitigated
7,048
4,991
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,746
256
0
244
3,248
1,025
424
892
2,356
0
15,040
L
Cerberus
313
0
0
71
2,910
860
0
1,430
1,440
2,820
0
W
Tsukuyomi
Chandelinus
Tsukuyomi
2,215
595
0
2,066
4,748
1,549
0
770
3,978
0
19,331
W
Sol
Fantoa
Sol
3,671
1,144
0
1,589
3,887
753
904
249
3,574
23,240
0
L
Anhur
Mesqui05
Anhur
496
288
0
332
3,904
990
0
2,638
1,266
0
12,125
L
Morgan Le Fay
TTCDraco
Morgan Le Fay
1,896
352
0
920
4,165
1,247
0
1,023
3,008
21,135
0
W
Morgan Le Fay
Xargeros
Morgan Le Fay
3,978
484
0
592
3,016
920
0
0
3,016
24,997
0
L
1,824
542
0
728
5,032
1,663
0
1,218
3,814
0
19,898
W
Scylla
talk17
Scylla
1,952
212
0
500
1,743
405
506
234
1,509
17,501
0
L
2,217
47
0
3,405
6,169
2,288
0
3,118
3,051
0
29,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
21,462
224
Minions Killed
217
0
Camps Cleared
0
745,024
Distance Traveled
632,534
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,859
694
23
3
0
146,804
3
L
Cerberus
3,678
525
6
1
0
84,145
1
W
Tsukuyomi
4,802
686
44
6
0
171,233
1
W
Sol
5,026
718
50
7
0
141,102
2
L
Anhur
3,819
546
30
4
0
123,268
1
L
Morgan Le Fay
4,270
610
51
7
0
137,228
2
W
Morgan Le Fay
4,992
713
64
9
0
138,403
1
L
Set
4,491
642
51
7
0
137,616
1
W
Scylla
4,961
709
43
6
0
147,482
3
L
Tyr
5,204
743
79
11
0
150,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role