Player Matchup

Ymir
Ymir
G-O-A-T47
Ymir
Level 17
God Stats
11W - 13L
1,452 SR
Queue Stats
29W - 34L
1,332 Elo+
Party 2
Hel
Hel
KillerscreamYTb
Hel
Level 11
God Stats
0W - 3L
1,122 SR
Queue Stats
39W - 60L
1,422 Elo+
Solo
Bellona
Bellona
MurderOne1313
Bellona
Level 29
God Stats
2W - 3L
1,469 SR
Queue Stats
144W - 164L
1,492 Elo+
Solo
Sol
Sol
SAT602
Sol
Level 18
God Stats
2W - 4L
1,602 SR
Queue Stats
55W - 48L
1,531 Elo+
Solo
Loki
Loki
umorismo_lento
Loki
Level 24
God Stats
2W - 9L
1,224 SR
Queue Stats
55W - 72L
1,375 Elo+
Party 2
Team Averages
Level 20
1,374 SR
1,430 Elo+

VS

Team Averages
Level 28
1,586 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
Koide9doc7268
Morgan Le Fay
Level 24
God Stats
2W - 4L
1,413 SR
Queue Stats
44W - 45L
1,492 Elo+
Solo
Athena
Athena
Kripey
Athena
Level 28
God Stats
12W - 3L
1,751 SR
Queue Stats
50W - 49L
1,519 Elo+
Solo
Amaterasu
Amaterasu
VeryPro18
Amaterasu
Level 34
God Stats
6W - 3L
1,671 SR
Queue Stats
255W - 259L
1,455 Elo+
Party 1
Cerberus
Cerberus
Zak_323
Cerberus
Level 29
God Stats
6W - 3L
1,627 SR
Queue Stats
103W - 137L
1,418 Elo+
Solo
Arachne
Arachne
jim28120912
Arachne
Level 27
God Stats
2W - 1L
1,469 SR
Queue Stats
49W - 53L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 7 / 6
8,192
431
7,100
17,157
6,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 9 / 2
8,083
425
8,415
14,336
4,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
12
2 / 9 / 1
7,369
388
6,707
17,616
6,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
SAT602
Sol
11
3 / 7 / 1
7,500
395
14,843
13,293
3,727
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 8 / 3
7,865
414
7,672
16,064
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Koide9doc7268
Morgan Le Fay
19
13 / 1 / 10
11,863
624
20,831
10,573
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Kripey
Athena
14
4 / 4 / 14
9,936
523
9,203
18,718
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
VeryPro18
Amaterasu
19
13 / 0 / 10
11,827
622
11,355
14,309
13,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Zak_323
Cerberus
15
3 / 1 / 14
10,578
557
12,450
14,150
12,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
jim28120912
Arachne
15
6 / 5 / 4
9,921
522
7,179
13,030
5,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
11
Kills
39
40
Deaths
11
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
6
0.57
L
2
9
2
0.33
W
Morgan Le Fay
Koide9doc7268
Morgan Le Fay
13
1
10
18
W
Athena
Kripey
Athena
4
4
14
2.75
L
Bellona
2
9
1
0.28
L
Sol
SAT602
Sol
3
7
1
0.5
W
Amaterasu
VeryPro18
Amaterasu
13
0
10
18
W
Cerberus
Zak_323
Cerberus
3
1
14
10
W
Arachne
jim28120912
Arachne
6
5
4
1.6
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,737
Damage
61,018
78,466
Taken
70,780
26,794
Mitigated
50,755
15,243
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,100
326
1,005
2,408
17,157
6,560
0
12,688
4,469
30,201
0
L
8,415
1,230
1,137
4,075
14,336
4,878
71
7,156
7,180
41,176
0
W
Morgan Le Fay
Koide9doc7268
Morgan Le Fay
20,831
2,062
0
2,525
10,573
4,643
2,587
3,190
7,371
89,331
0
W
Athena
Kripey
Athena
9,203
2,458
292
1,800
18,718
14,988
1,271
11,552
6,532
32,767
0
L
Bellona
6,707
2,029
0
396
17,616
6,938
56
8,538
9,078
0
33,457
L
Sol
SAT602
Sol
14,843
4,339
0
3,034
13,293
3,727
758
7,896
5,397
50,475
0
W
Amaterasu
VeryPro18
Amaterasu
11,355
5,656
0
7,107
14,309
13,674
2,453
4,648
9,600
0
63,168
W
Cerberus
Zak_323
Cerberus
12,450
491
0
1,520
14,150
12,254
1,830
6,764
7,144
44,714
0
W
Arachne
jim28120912
Arachne
7,179
5,263
0
3,827
13,030
5,196
1,635
3,199
9,775
0
42,076
L
7,672
2,799
0
3,188
16,064
4,691
0
6,206
9,858
0
34,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
54,125
345
Minions Killed
448
0
Camps Cleared
0
1,610,688
Distance Traveled
1,871,203
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,192
431
61
3
0
309,205
0
L
Hel
8,083
425
88
5
0
295,972
1
W
Morgan Le Fay
11,863
624
122
6
0
360,560
3
W
Athena
9,936
523
48
3
0
367,487
4
L
Bellona
7,369
388
62
3
0
365,168
0
L
Sol
7,500
395
76
4
0
295,141
1
W
Amaterasu
11,827
622
108
6
0
397,103
2
W
Cerberus
10,578
557
96
5
0
362,691
6
W
Arachne
9,921
522
74
4
0
383,362
0
L
Loki
7,865
414
58
3
0
345,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role