Player Matchup

Anhur
Anhur
ASHKANDOR
Anhur
Level 149
God Stats
335W - 377L
1,514 SR
Queue Stats
1,481W - 1,452L
1,448 Elo+
Solo
Sobek
Sobek
DemianDarko
Sobek
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 108L
1,389 Elo+
Solo
Thor
Thor
Menathil
Thor
Level 73
God Stats
2W - 2L
1,648 SR
Queue Stats
410W - 368L
1,544 Elo+
Party 1
King Arthur
King Arthur
gifud
King Arthur
Level 84
God Stats
3W - 3L
1,550 SR
Queue Stats
140W - 152L
1,497 Elo+
Solo
Anubis
Anubis
jojoklo
Anubis
Level 82
God Stats
3W - 3L
1,585 SR
Queue Stats
55W - 45L
1,462 Elo+
Party 1
Team Averages
Level 109
1,559 SR
1,468 Elo+

VS

Team Averages
Level 79
1,557 SR
1,530 Elo+
Zhong Kui
Zhong Kui
BreadKJB
Zhong Kui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,484 Elo+
Solo
Ymir
Ymir
Bulletz4Deleid
Ymir
Level 61
God Stats
29W - 24L
1,571 SR
Queue Stats
211W - 183L
1,493 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vervix
Tsukuyomi
Level 123
God Stats
22W - 19L
1,561 SR
Queue Stats
130W - 128L
1,515 Elo+
Solo
Chang'e
Chang'e
Xiphea
Chang'e
Level 46
God Stats
2W - 1L
1,694 SR
Queue Stats
14W - 10L
1,696 Elo+
Solo
Hachiman
Hachiman
baer089
Hachiman
Level 104
God Stats
19W - 20L
1,461 SR
Queue Stats
498W - 494L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ASHKANDOR
Anhur
10
3 / 4 / 2
6,015
547
5,117
7,402
1,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 2
6,236
567
5,109
8,633
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
10
2 / 3 / 3
5,883
535
3,631
7,455
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
gifud
King Arthur
6
0 / 2 / 0
4,371
397
1,207
3,507
1,304
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
jojoklo
Anubis
9
1 / 4 / 2
5,787
526
7,694
7,949
3,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BreadKJB
Zhong Kui
10
2 / 3 / 3
6,154
559
5,419
8,102
4,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 4
6,475
589
3,331
9,300
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Vervix
Tsukuyomi
11
4 / 2 / 3
6,456
587
5,450
7,320
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Xiphea
Chang'e
13
3 / 0 / 2
7,168
652
3,952
4,452
1,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
baer089
Hachiman
10
1 / 3 / 7
5,746
522
6,101
8,036
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
14
14
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
ASHKANDOR
Anhur
3
4
2
1
W
Zhong Kui
BreadKJB
Zhong Kui
2
3
3
1.17
W
4
1
4
6
L
3
1
2
4
L
Thor
2
3
3
1.17
W
Tsukuyomi
Vervix
Tsukuyomi
4
2
3
2.75
W
Chang'e
Xiphea
Chang'e
3
0
2
4
W
Hachiman
baer089
Hachiman
1
3
7
1.5
L
King Arthur
gifud
King Arthur
0
2
0
0
L
Anubis
jojoklo
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,758
Damage
24,253
34,946
Taken
37,210
15,423
Mitigated
14,359
12,445
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ASHKANDOR
Anhur
5,117
2,969
0
2,700
7,402
1,597
0
1,158
6,244
0
27,849
W
Zhong Kui
BreadKJB
Zhong Kui
5,419
812
0
2,824
8,102
4,821
580
4,576
3,526
28,516
0
W
3,331
1,142
472
3,578
9,300
3,816
0
3,783
5,517
19,942
0
L
5,109
584
0
4,358
8,633
6,353
105
2,759
5,874
12,909
0
L
Thor
3,631
1,725
0
1,833
7,455
2,232
0
1,876
5,579
0
26,236
W
Tsukuyomi
Vervix
Tsukuyomi
5,450
1,968
0
2,828
7,320
2,087
0
1,351
5,969
0
33,948
W
Chang'e
Xiphea
Chang'e
3,952
318
140
2,969
4,452
1,852
1,110
719
3,733
42,122
0
W
Hachiman
baer089
Hachiman
6,101
3,538
0
2,197
8,036
1,783
458
2,374
5,662
0
25,434
L
King Arthur
gifud
King Arthur
1,207
121
0
870
3,507
1,304
0
2,205
1,302
0
12,774
L
Anubis
jojoklo
Anubis
7,694
941
0
2,684
7,949
3,937
360
4,704
3,245
30,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
31,999
219
Minions Killed
280
0
Camps Cleared
0
919,700
Distance Traveled
1,062,667
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,015
547
58
5
0
188,878
1
W
Zhong Kui
6,154
559
59
5
0
191,300
0
W
Ymir
6,475
589
29
3
0
228,137
3
L
Sobek
6,236
567
14
1
0
236,489
4
L
Thor
5,883
535
52
5
0
225,436
5
W
Tsukuyomi
6,456
587
59
5
0
223,820
0
W
Chang'e
7,168
652
94
9
0
208,143
4
W
Hachiman
5,746
522
39
4
0
211,267
1
L
King Arthur
4,371
397
28
3
0
109,955
1
L
Anubis
5,787
526
67
6
0
158,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role