Player Matchup

Yemoja
Yemoja
Ilusionniste
Yemoja
Level 18
God Stats
1W - 2L
1,308 SR
Queue Stats
30W - 43L
1,337 Elo+
Solo
Athena
Athena
Kiko_Dimas
Athena
Level 5
God Stats
2W - 1L
1,706 SR
Queue Stats
6W - 6L
1,646 Elo+
Party 1
Heimdallr
Heimdallr
SnowWallker
Heimdallr
Level 22
God Stats
17W - 13L
1,706 SR
Queue Stats
72W - 60L
1,514 Elo+
Party 1
Loki
Loki
bay7q
Loki
Level 13
God Stats
9W - 13L
1,374 SR
Queue Stats
11W - 24L
1,268 Elo+
Solo
Awilix
Awilix
freewin0
Awilix
Level 7
God Stats
3W - 3L
1,727 SR
Queue Stats
103W - 50L
1,593 Elo+
Solo
Team Averages
Level 13
1,564 SR
1,472 Elo+

VS

Team Averages
Level 20
1,595 SR
1,435 Elo+
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
F5EB
Loki
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,355 Elo+
Solo
Neith
Neith
KeskinNisanci22
Neith
Level 26
God Stats
17W - 4L
1,674 SR
Queue Stats
30W - 15L
1,583 Elo+
Solo
Ymir
Ymir
KikaKees
Ymir
Level 18
God Stats
31W - 38L
1,490 SR
Queue Stats
143W - 146L
1,363 Elo+
Solo
Jing Wei
Jing Wei
Sephi7_
Jing Wei
Level 21
God Stats
3W - 1L
1,812 SR
Queue Stats
441W - 482L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 4 / 1
8,424
443
3,975
11,359
9,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Kiko_Dimas
Athena
10
0 / 7 / 1
7,151
376
2,861
16,708
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SnowWallker
Heimdallr
12
0 / 7 / 2
7,486
394
7,908
12,476
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
bay7q
Loki
13
1 / 3 / 5
8,399
442
1,224
11,869
4,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
freewin0
Awilix
19
13 / 5 / 0
12,022
633
16,948
18,799
8,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 3 / 0
9,864
519
6,444
8,094
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
F5EB
Loki
17
7 / 6 / 4
11,030
581
7,852
13,289
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 3 / 2
13,380
704
17,225
10,850
5,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
4 / 0 / 10
8,964
472
7,941
12,083
13,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Sephi7_
Jing Wei
15
3 / 2 / 10
9,652
508
10,720
8,574
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
14
Kills
26
26
Deaths
14
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
0
0.67
W
Loki
F5EB
Loki
7
6
4
1.5
L
Yemoja
0
4
1
0.13
W
10
3
2
3.67
W
Ymir
4
0
10
9
L
Athena
Kiko_Dimas
Athena
0
7
1
0.07
W
Jing Wei
Sephi7_
Jing Wei
3
2
10
4
L
Heimdallr
SnowWallker
Heimdallr
0
7
2
0.14
L
Loki
bay7q
Loki
1
3
5
1.17
L
Awilix
freewin0
Awilix
13
5
0
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,916
Damage
50,182
71,211
Taken
52,890
40,586
Mitigated
30,818
13,972
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,444
405
0
2,959
8,094
2,725
152
1,396
6,698
48,352
0
W
Loki
F5EB
Loki
7,852
3,378
0
4,291
13,289
5,471
0
139
13,150
0
70,927
L
Yemoja
3,975
512
409
3,017
11,359
9,672
1,296
3,701
7,396
46,792
0
W
17,225
10,528
0
2,821
10,850
5,088
7,996
2,160
8,690
0
99,102
W
Ymir
7,941
1,542
0
1,000
12,083
13,354
900
1,741
10,342
23,385
0
L
Athena
Kiko_Dimas
Athena
2,861
973
0
907
16,708
13,716
0
2,859
13,849
9,785
0
W
Jing Wei
Sephi7_
Jing Wei
10,720
9,109
0
420
8,574
4,180
2,825
1,400
7,174
0
69,210
L
Heimdallr
SnowWallker
Heimdallr
7,908
4,849
0
2,604
12,476
4,313
277
3,661
8,815
0
42,857
L
Loki
bay7q
Loki
1,224
204
0
1,952
11,869
4,386
13
2,791
8,926
0
27,048
L
Awilix
freewin0
Awilix
16,948
8,020
0
5,083
18,799
8,499
0
919
17,840
0
89,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,482
Gold Earned
52,890
347
Minions Killed
555
0
Camps Cleared
0
1,557,761
Distance Traveled
1,599,480
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,864
519
101
5
0
330,891
2
W
Loki
11,030
581
127
7
0
346,772
1
L
Yemoja
8,424
443
81
4
0
270,470
0
W
Neith
13,380
704
169
9
0
292,252
2
W
Ymir
8,964
472
32
2
0
330,741
0
L
Athena
7,151
376
13
1
0
328,892
5
W
Jing Wei
9,652
508
126
7
0
298,824
1
L
Heimdallr
7,486
394
69
4
0
281,882
0
L
Loki
8,399
442
61
3
0
319,340
1
L
Awilix
12,022
633
123
6
0
357,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role