Player Matchup

Morgan Le Fay
Morgan Le Fay
Mrs Gosig
Morgan Le Fay
Level 128
God Stats
10W - 11L
1,442 SR
Queue Stats
118W - 104L
1,422 Elo+
Solo
Heimdallr
Heimdallr
PeachyPower90
Heimdallr
Level 86
God Stats
0W - 2L
1,291 SR
Queue Stats
36W - 41L
1,429 Elo+
Solo
Cerberus
Cerberus
Rorshach316
Cerberus
Level 126
God Stats
36W - 38L
1,546 SR
Queue Stats
173W - 183L
1,500 Elo+
Party 2
Set
Set
feroz-mapache590
Set
Level 52
God Stats
0W - 2L
1,269 SR
Queue Stats
136W - 166L
1,379 Elo+
Solo
King Arthur
King Arthur
sick-head187
King Arthur
Level 157
God Stats
9W - 10L
1,547 SR
Queue Stats
105W - 110L
1,451 Elo+
Party 2
Team Averages
Level 110
1,419 SR
1,436 Elo+

VS

Team Averages
Level 88
1,527 SR
1,410 Elo+
Neith
Neith
Hukjoclow
Neith
Level 79
God Stats
39W - 27L
1,652 SR
Queue Stats
192W - 184L
1,448 Elo+
Solo
Hel
Hel
SamyZ-17
Hel
Level 92
God Stats
2W - 1L
1,673 SR
Queue Stats
275W - 270L
1,404 Elo+
Solo
Xing Tian
Xing Tian
Sekendrick
Xing Tian
Level 126
God Stats
27W - 13L
1,678 SR
Queue Stats
480W - 462L
1,462 Elo+
Party 1
Medusa
Medusa
mutomboNukembe
Medusa
Level 77
God Stats
8W - 5L
1,223 SR
Queue Stats
261W - 252L
1,398 Elo+
Party 1
Pele
Pele
sens-tatato99
Pele
Level 68
God Stats
7W - 4L
1,410 SR
Queue Stats
137W - 173L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mrs Gosig
Morgan Le Fay
16
4 / 5 / 1
9,712
511
15,521
13,823
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PeachyPower90
Heimdallr
14
0 / 6 / 2
8,558
450
8,424
12,625
5,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Rorshach316
Cerberus
13
1 / 7 / 4
8,558
450
8,751
16,647
12,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 7 / 0
7,271
383
4,210
13,346
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
sick-head187
King Arthur
12
0 / 7 / 0
7,686
405
4,424
20,778
12,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hukjoclow
Neith
20
12 / 0 / 3
12,469
656
17,408
12,430
5,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 4 / 4
9,769
514
13,504
14,132
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Sekendrick
Xing Tian
15
2 / 1 / 13
9,720
512
9,727
14,676
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 1 / 3
10,638
560
8,564
10,925
4,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 0 / 6
10,341
544
5,617
11,877
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
32
32
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Hukjoclow
Neith
12
0
3
13.5
L
Morgan Le Fay
Mrs Gosig
Morgan Le Fay
4
5
1
0.9
L
Heimdallr
PeachyPower90
Heimdallr
0
6
2
0.17
L
Cerberus
Rorshach316
Cerberus
1
7
4
0.43
W
6
4
4
2
W
Xing Tian
Sekendrick
Xing Tian
2
1
13
8.5
L
1
7
0
0.14
W
6
1
3
7.5
W
6
0
6
9
L
King Arthur
sick-head187
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,330
Damage
54,820
77,219
Taken
64,040
42,005
Mitigated
30,746
15,977
Healing
29,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Hukjoclow
Neith
17,408
8,202
570
8,112
12,430
5,961
6,587
1,475
10,897
0
89,326
L
Morgan Le Fay
Mrs Gosig
Morgan Le Fay
15,521
1,862
132
1,387
13,823
5,576
0
7,785
6,038
63,132
0
L
Heimdallr
PeachyPower90
Heimdallr
8,424
3,730
0
3,193
12,625
5,100
0
1,560
11,065
0
57,965
L
Cerberus
Rorshach316
Cerberus
8,751
377
0
3,264
16,647
12,347
0
9,115
7,532
29,963
0
W
13,504
962
2,493
6,503
14,132
4,711
664
10,563
3,099
55,473
0
W
Xing Tian
Sekendrick
Xing Tian
9,727
707
404
2,036
14,676
10,455
0
6,399
7,995
27,999
0
L
4,210
1,720
0
3,370
13,346
6,058
0
4,484
8,862
0
37,006
W
8,564
4,141
0
4,990
10,925
4,550
647
1,691
9,148
0
61,014
W
5,617
1,076
0
4,446
11,877
5,069
0
3,142
8,629
0
66,658
L
King Arthur
sick-head187
King Arthur
4,424
53
0
4,631
20,778
12,924
322
287
20,491
0
40,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
52,937
410
Minions Killed
523
0
Camps Cleared
0
1,561,523
Distance Traveled
1,843,523
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,469
656
155
8
0
327,914
0
L
Morgan Le Fay
9,712
511
98
5
0
334,598
4
L
Heimdallr
8,558
450
106
6
0
291,266
3
L
Cerberus
8,558
450
64
3
0
327,548
3
W
Hel
9,769
514
101
5
0
356,472
2
W
Xing Tian
9,720
512
29
2
0
426,316
6
L
Set
7,271
383
61
3
0
291,119
0
W
Medusa
10,638
560
120
6
0
344,078
0
W
Pele
10,341
544
118
6
0
388,743
1
L
King Arthur
7,686
405
81
4
0
316,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role