Player Matchup

Gilgamesh
Gilgamesh
Bleckers281
Gilgamesh
Level 19
God Stats
6W - 6L
1,523 SR
Queue Stats
36W - 33L
1,432 Elo+
Solo
Olorun
Olorun
Fr4nk_BeaDi745
Olorun
Level 28
God Stats
7W - 10L
1,528 SR
Queue Stats
488W - 556L
1,427 Elo+
Solo
Yemoja
Yemoja
Krazy_SalihG
Yemoja
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 46L
1,155 Elo+
Party 1
Izanami
Izanami
Luzik33n
Izanami
Level 8
God Stats
4W - 2L
1,830 SR
Queue Stats
10W - 12L
1,360 Elo+
Party 1
Vamana
Vamana
MaquinaMBS
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 210L
1,407 Elo+
Solo
Team Averages
Level 29
1,576 SR
1,356 Elo+

VS

Team Averages
Level 13
1,438 SR
1,311 Elo+
Ah Puch
Ah Puch
Mortalwombat15
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,265 Elo+
Party 2
Jing Wei
Jing Wei
Ophilesdea
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,292 Elo+
Party 2
Merlin
Merlin
P232
Merlin
Level 16
God Stats
7W - 15L
1,315 SR
Queue Stats
7W - 15L
1,264 Elo+
Party 2
Bellona
Bellona
TokioJones
Bellona
Level 13
God Stats
5W - 10L
1,374 SR
Queue Stats
38W - 48L
1,239 Elo+
Solo
Susano
Susano
aonaiwohe
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bleckers281
Gilgamesh
18
9 / 0 / 3
11,671
648
10,581
10,321
7,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 3 / 3
10,902
606
11,080
14,030
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
0 / 3 / 9
9,546
530
3,186
10,953
7,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Luzik33n
Izanami
14
5 / 4 / 3
9,122
507
5,852
9,120
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
MaquinaMBS
Vamana
17
9 / 1 / 1
11,158
620
10,098
13,971
6,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 7
7,885
438
7,665
13,274
4,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Ophilesdea
Jing Wei
15
5 / 4 / 4
9,802
545
10,544
10,058
3,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
P232
Merlin
13
0 / 7 / 6
7,884
438
10,561
9,805
3,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
TokioJones
Bellona
8
0 / 6 / 0
5,863
326
2,455
10,273
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
aonaiwohe
Susano
12
4 / 6 / 1
7,659
426
4,714
14,365
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
30
Kills
11
11
Deaths
30
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bleckers281
Gilgamesh
9
0
3
10.5
W
7
3
3
2.83
W
Yemoja
0
3
9
1.5
W
Izanami
Luzik33n
Izanami
5
4
3
1.63
W
Vamana
MaquinaMBS
Vamana
9
1
1
9.5
L
2
7
7
0.79
L
Jing Wei
Ophilesdea
Jing Wei
5
4
4
1.75
L
Merlin
P232
Merlin
0
7
6
0.43
L
Bellona
TokioJones
Bellona
0
6
0
0
L
Susano
aonaiwohe
Susano
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,797
Damage
35,939
58,395
Taken
57,775
31,371
Mitigated
21,535
19,464
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bleckers281
Gilgamesh
10,581
3,196
0
1,763
10,321
7,844
145
923
9,398
0
91,021
W
11,080
5,361
468
7,667
14,030
5,552
1,362
5,969
8,061
67,345
0
W
Yemoja
3,186
646
1,298
1,453
10,953
7,744
1,416
4,366
6,587
24,461
0
W
Izanami
Luzik33n
Izanami
5,852
3,993
771
2,457
9,120
3,471
3,430
3,625
5,495
0
48,890
W
Vamana
MaquinaMBS
Vamana
10,098
4,761
0
3,587
13,971
6,760
2,790
3,343
10,628
0
60,461
L
7,665
1,222
0
2,795
13,274
4,350
562
4,614
8,660
29,550
0
L
Jing Wei
Ophilesdea
Jing Wei
10,544
8,575
0
1,939
10,058
3,517
637
3,669
6,389
0
39,620
L
Merlin
P232
Merlin
10,561
1,259
0
1,455
9,805
3,719
0
3,581
6,224
43,771
0
L
Bellona
TokioJones
Bellona
2,455
1,106
0
3,096
10,273
5,105
0
264
10,009
0
13,774
L
Susano
aonaiwohe
Susano
4,714
868
0
2,104
14,365
4,844
0
2,138
12,227
0
30,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,399
Gold Earned
39,093
503
Minions Killed
277
0
Camps Cleared
0
1,540,340
Distance Traveled
1,348,451
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,671
648
150
8
0
376,839
1
W
Olorun
10,902
606
117
7
0
308,241
1
W
Yemoja
9,546
530
43
2
0
258,786
4
W
Izanami
9,122
507
87
5
0
261,118
3
W
Vamana
11,158
620
106
6
0
335,356
0
L
Ah Puch
7,885
438
43
2
0
253,576
1
L
Jing Wei
9,802
545
69
4
0
317,423
0
L
Merlin
7,884
438
73
4
0
289,670
0
L
Bellona
5,863
326
28
2
0
182,159
1
L
Susano
7,659
426
64
4
0
305,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role