Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Enchdrecus
Morgan Le Fay
Level 25
God Stats
18W - 11L
1,770 SR
Queue Stats
109W - 114L
1,540 Elo+
Solo
Pele
Pele
Nyskova
Pele
Level 11
God Stats
31W - 12L
1,842 SR
Queue Stats
60W - 45L
1,770 Elo+
Solo
Danzaburou
Danzaburou
Sharpshooter2112
Danzaburou
Level 14
God Stats
18W - 13L
1,674 SR
Queue Stats
308W - 247L
1,590 Elo+
Solo
Sun Wukong
Sun Wukong
TatoMister
Sun Wukong
Level 19
God Stats
11W - 5L
1,769 SR
Queue Stats
25W - 15L
1,626 Elo+
Solo
Team Averages
Level 19
1,711 SR
1,605 Elo+

VS

Team Averages
Level 36
1,544 SR
1,618 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Devabud
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,700 Elo+
Party 1
Fenrir
Fenrir
HereBcDeserter
Fenrir
Level 27
God Stats
4W - 2L
1,650 SR
Queue Stats
85W - 61L
1,690 Elo+
Solo
Tyr
Tyr
Metalls
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,548 Elo+
Solo
Janus
Janus
Verlixan
Janus
Level 108
God Stats
7W - 4L
1,572 SR
Queue Stats
112W - 87L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 0
3,416
683
1,430
1,582
507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
Enchdrecus
Morgan Le Fay
7
0 / 0 / 0
3,788
758
101
785
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Nyskova
Pele
6
0 / 0 / 1
3,795
759
255
1,894
407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Sharpshooter2112
Danzaburou
5
0 / 1 / 0
3,198
640
338
1,584
302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
TatoMister
Sun Wukong
7
2 / 0 / 0
4,298
860
843
1,286
398

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 0 / 0
2,910
582
144
1,698
536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Devabud
Izanami
5
0 / 0 / 1
3,394
679
502
1,683
328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
1 / 0 / 0
3,011
602
408
891
191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tyr
4
0 / 2 / 0
2,963
593
282
2,318
614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Verlixan
Janus
5
0 / 0 / 0
3,276
655
175
368
70
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
L
Ymir
 
Ymir
0
0
0
0
L
Izanami
Devabud
Izanami
0
0
1
0.5
W
Morgan Le Fay
Enchdrecus
Morgan Le Fay
0
0
0
0
L
1
0
0
1
L
Tyr
0
2
0
0
W
Pele
Nyskova
Pele
0
0
1
0.5
W
Danzaburou
Sharpshooter2112
Danzaburou
0
1
0
0
W
Sun Wukong
TatoMister
Sun Wukong
2
0
0
2
L
Janus
Verlixan
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,967
Damage
1,511
7,131
Taken
6,958
1,840
Mitigated
1,739
2,418
Healing
1,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,430
892
99
1,221
1,582
507
0
144
1,438
10,907
3,679
L
Ymir
 
Ymir
144
29
0
464
1,698
536
0
456
1,242
1,567
0
L
Izanami
Devabud
Izanami
502
319
0
586
1,683
328
0
512
1,171
0
13,631
W
Morgan Le Fay
Enchdrecus
Morgan Le Fay
101
0
0
288
785
226
0
175
610
13,911
0
L
408
102
0
708
891
191
0
163
728
0
3,765
L
Tyr
282
247
0
58
2,318
614
0
0
2,318
0
5,432
W
Pele
Nyskova
Pele
255
0
0
269
1,894
407
242
0
1,894
0
21,598
W
Danzaburou
Sharpshooter2112
Danzaburou
338
106
0
213
1,584
302
0
0
1,584
0
10,461
W
Sun Wukong
TatoMister
Sun Wukong
843
149
0
328
1,286
398
129
0
1,286
0
13,378
L
Janus
Verlixan
Janus
175
0
0
149
368
70
0
99
267
9,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,495
Gold Earned
15,554
188
Minions Killed
88
0
Camps Cleared
0
540,246
Distance Traveled
458,477
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,416
683
31
6
0
99,224
1
L
Ymir
2,910
582
4
1
0
129,376
3
L
Izanami
3,394
679
32
6
0
89,721
1
W
Morgan Le Fay
3,788
758
42
8
0
97,850
0
L
Fenrir
3,011
602
14
3
0
53,073
1
L
Tyr
2,963
593
17
3
0
98,190
0
W
Pele
3,795
759
54
11
0
123,565
1
W
Danzaburou
3,198
640
18
4
0
109,237
3
W
Sun Wukong
4,298
860
43
9
0
110,370
1
L
Janus
3,276
655
21
4
0
88,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role