Player Matchup

Morgan Le Fay
Morgan Le Fay
ArcticZero
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,698 SR
Queue Stats
122W - 98L
1,635 Elo+
Party 1
Chaac
Chaac
NPUFalcon
Chaac
Level 19
God Stats
0W - 1L
1,828 SR
Queue Stats
44W - 44L
1,533 Elo+
Party 1
Neith
Neith
TeaBag-Two
Neith
Level 26
God Stats
1W - 8L
1,121 SR
Queue Stats
115W - 99L
1,534 Elo+
Solo
Fenrir
Fenrir
albibal12
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Mulan
Mulan
elneytor
Mulan
Level 20
God Stats
16W - 7L
1,641 SR
Queue Stats
127W - 139L
1,607 Elo+
Solo
Team Averages
Level 21
1,558 SR
1,562 Elo+

VS

Team Averages
Level 18
1,606 SR
1,549 Elo+
Poseidon
Poseidon
IxGoggyxI
Poseidon
Level 25
God Stats
2W - 0L
1,748 SR
Queue Stats
50W - 23L
1,677 Elo+
Party 2
Arachne
Arachne
Mrunlucky9193
Arachne
Level 28
God Stats
4W - 0L
1,860 SR
Queue Stats
152W - 105L
1,620 Elo+
Party 2
Yemoja
Yemoja
Tartarus263
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,432 Elo+
Solo
Chronos
Chronos
iXXXt
Chronos
Level 21
God Stats
1W - 1L
1,230 SR
Queue Stats
63W - 63L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
zombsmasher
Gilgamesh
Level 15
God Stats
1W - 0L
1,693 SR
Queue Stats
74W - 60L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArcticZero
Morgan Le Fay
14
6 / 10 / 1
8,815
464
16,100
15,238
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
NPUFalcon
Chaac
12
3 / 9 / 10
8,284
436
7,652
22,331
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
17
9 / 4 / 5
10,771
567
11,965
13,032
4,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
albibal12
Fenrir
11
2 / 8 / 4
7,434
391
2,976
10,369
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
elneytor
Mulan
15
0 / 6 / 1
8,712
459
4,579
11,649
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IxGoggyxI
Poseidon
18
2 / 7 / 7
10,491
552
7,035
12,828
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
18
6 / 1 / 3
10,802
569
6,042
9,629
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
13
4 / 8 / 10
8,637
455
5,203
12,953
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
iXXXt
Chronos
16
6 / 4 / 10
9,768
514
15,283
12,677
5,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
zombsmasher
Gilgamesh
19
19 / 0 / 5
11,582
610
18,831
17,812
10,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
20
Kills
37
37
Deaths
20
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ArcticZero
Morgan Le Fay
6
10
1
0.65
W
Poseidon
IxGoggyxI
Poseidon
2
7
7
0.79
W
Arachne
6
1
3
7.5
L
Chaac
NPUFalcon
Chaac
3
9
10
0.89
W
Yemoja
4
8
10
1.13
L
Neith
9
4
5
2.88
L
Fenrir
albibal12
Fenrir
2
8
4
0.5
L
Mulan
elneytor
Mulan
0
6
1
0.08
W
Chronos
iXXXt
Chronos
6
4
10
2.75
W
Gilgamesh
zombsmasher
Gilgamesh
19
0
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,272
Damage
52,394
72,619
Taken
65,899
33,530
Mitigated
33,127
13,029
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ArcticZero
Morgan Le Fay
16,100
1,461
0
2,179
15,238
6,154
1,721
7,094
8,144
61,034
0
W
Poseidon
IxGoggyxI
Poseidon
7,035
1,296
0
3,733
12,828
4,823
2,201
0
12,708
76,425
3,995
W
Arachne
6,042
4,905
0
2,372
9,629
4,849
0
704
8,865
0
65,567
L
Chaac
NPUFalcon
Chaac
7,652
2,158
270
5,421
22,331
11,175
726
10,552
11,779
0
25,150
W
Yemoja
5,203
1,518
1,044
2,404
12,953
7,485
240
4,398
8,195
19,184
0
L
Neith
11,965
3,021
0
2,204
13,032
4,928
1,328
4,838
8,194
0
73,872
L
Fenrir
albibal12
Fenrir
2,976
1,098
0
611
10,369
4,243
11
4,235
6,134
0
13,516
L
Mulan
elneytor
Mulan
4,579
907
0
2,344
11,649
7,030
199
1,860
9,789
0
54,301
W
Chronos
iXXXt
Chronos
15,283
6,501
0
644
12,677
5,010
1,224
5,804
6,723
63,049
0
W
Gilgamesh
zombsmasher
Gilgamesh
18,831
5,784
0
9,093
17,812
10,960
958
5,194
12,528
3,977
70,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
51,280
433
Minions Killed
503
0
Camps Cleared
0
1,402,392
Distance Traveled
1,686,639
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,815
464
100
5
0
287,746
1
W
Poseidon
10,491
552
142
7
0
324,821
3
W
Arachne
10,802
569
108
6
0
395,691
0
L
Chaac
8,284
436
31
2
0
286,162
2
W
Yemoja
8,637
455
20
1
0
282,597
2
L
Neith
10,771
567
154
8
0
266,614
0
L
Fenrir
7,434
391
26
1
0
254,896
2
L
Mulan
8,712
459
122
6
0
306,974
8
W
Chronos
9,768
514
118
6
0
329,525
0
W
Gilgamesh
11,582
610
115
6
0
354,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role