Player Matchup

Cthulhu
Cthulhu
Cal-pol_
Cthulhu
Level 7
God Stats
12W - 14L
1,563 SR
Queue Stats
28W - 24L
1,397 Elo+
Party 1
Mercury
Mercury
Dios4920
Mercury
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 48L
1,456 Elo+
Solo
Izanami
Izanami
Sly_Shinobi87
Izanami
Level 8
God Stats
23W - 19L
1,614 SR
Queue Stats
30W - 30L
1,336 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ToripanX
Cu Chulainn
Level 7
God Stats
5W - 4L
1,473 SR
Queue Stats
13W - 18L
1,445 Elo+
Solo
Neith
Neith
sergiu_buhai
Neith
Level 16
God Stats
23W - 27L
1,366 SR
Queue Stats
81W - 115L
1,353 Elo+
Solo
Team Averages
Level 11
1,503 SR
1,397 Elo+

VS

Team Averages
Level 15
1,560 SR
1,538 Elo+
Hades
Hades
Ectypko
Hades
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
EzosaysDinos
Gilgamesh
Level 16
God Stats
4W - 2L
1,514 SR
Queue Stats
39W - 43L
1,403 Elo+
Solo
Neith
Neith
KeskinNisanci22
Neith
Level 26
God Stats
17W - 4L
1,647 SR
Queue Stats
30W - 15L
1,574 Elo+
Solo
Awilix
Awilix
freewin0
Awilix
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 50L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
o_MR1_o
Morgan Le Fay
Level 23
God Stats
4W - 1L
1,639 SR
Queue Stats
15W - 15L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cal-pol_
Cthulhu
9
1 / 6 / 0
6,168
386
2,867
10,721
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Dios4920
Mercury
13
4 / 6 / 2
8,191
512
8,644
11,981
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
9
0 / 9 / 1
6,254
391
3,288
11,430
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ToripanX
Cu Chulainn
10
3 / 4 / 3
6,961
435
4,645
8,804
4,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 8 / 0
6,233
390
2,345
10,302
4,094
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ectypko
Hades
13
1 / 4 / 10
8,590
537
6,509
11,625
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
EzosaysDinos
Gilgamesh
14
6 / 1 / 7
9,197
575
4,256
7,340
4,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 6
10,494
656
9,283
8,357
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
freewin0
Awilix
17
17 / 2 / 3
11,606
725
12,418
13,006
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
o_MR1_o
Morgan Le Fay
14
3 / 1 / 11
9,570
598
6,252
6,323
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
8
Kills
33
33
Deaths
8
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cal-pol_
Cthulhu
1
6
0
0.17
L
Mercury
Dios4920
Mercury
4
6
2
0.83
W
Hades
Ectypko
Hades
1
4
10
1.5
W
Gilgamesh
EzosaysDinos
Gilgamesh
6
1
7
9.5
W
6
0
6
9
L
Izanami
0
9
1
0.06
L
Cu Chulainn
ToripanX
Cu Chulainn
3
4
3
1.13
W
Awilix
freewin0
Awilix
17
2
3
9.25
W
Morgan Le Fay
o_MR1_o
Morgan Le Fay
3
1
11
8.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
38,718
53,238
Taken
46,651
22,762
Mitigated
21,538
5,363
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cal-pol_
Cthulhu
2,867
439
0
1,151
10,721
5,508
0
2,480
8,199
15,963
0
L
Mercury
Dios4920
Mercury
8,644
3,583
0
0
11,981
4,839
0
3,600
8,109
0
41,334
W
Hades
Ectypko
Hades
6,509
617
307
2,992
11,625
5,370
1,451
109
11,516
36,387
0
W
Gilgamesh
EzosaysDinos
Gilgamesh
4,256
1,173
0
1,958
7,340
4,493
841
1,584
5,756
0
31,202
W
9,283
4,444
0
5,052
8,357
3,619
7,855
231
8,126
0
69,506
L
Izanami
3,288
2,201
171
1,693
11,430
4,114
168
1,701
9,655
0
38,420
L
Cu Chulainn
ToripanX
Cu Chulainn
4,645
584
0
2,054
8,804
4,207
0
3,736
4,920
0
23,376
W
Awilix
freewin0
Awilix
12,418
5,587
0
4,768
13,006
5,399
1,385
1,191
11,815
0
74,336
W
Morgan Le Fay
o_MR1_o
Morgan Le Fay
6,252
993
0
2,139
6,323
2,657
2,212
117
6,206
45,715
0
L
2,345
1,464
0
294
10,302
4,094
114
708
9,594
0
24,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
49,457
258
Minions Killed
443
0
Camps Cleared
0
1,182,366
Distance Traveled
1,451,761
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,168
386
17
1
0
212,051
0
L
Mercury
8,191
512
75
5
0
287,473
0
W
Hades
8,590
537
66
4
0
283,414
4
W
Gilgamesh
9,197
575
61
4
0
289,106
0
W
Neith
10,494
656
133
8
0
250,261
3
L
Izanami
6,254
391
77
5
0
252,120
1
L
Cu Chulainn
6,961
435
38
2
0
197,478
1
W
Awilix
11,606
725
112
7
0
357,169
1
W
Morgan Le Fay
9,570
598
71
4
0
271,811
4
L
Neith
6,233
390
51
3
0
233,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role