Player Matchup

Thanatos
Thanatos
Magalakay
Thanatos
Level 29
God Stats
2W - 4L
1,418 SR
Queue Stats
100W - 108L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skarvel_Vern
Morgan Le Fay
Level 29
God Stats
21W - 28L
1,453 SR
Queue Stats
181W - 165L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
n00bpwnr12369
Jing Wei
Level 16
God Stats
16W - 14L
1,466 SR
Queue Stats
22W - 23L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
paolo9203
Ao Kuang
Level 8
God Stats
0W - 1L
1,592 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Tyr
Tyr
smileykiller_gt
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,421 Elo+
Party 1
Team Averages
Level 18
1,486 SR
1,449 Elo+

VS

Team Averages
Level 18
1,466 SR
1,396 Elo+
Ares
Ares
HUGO TRESCATES
Ares
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 142L
1,156 Elo+
Solo
Izanami
Izanami
LOJICS
Izanami
Level 26
God Stats
96W - 69L
1,605 SR
Queue Stats
196W - 185L
1,419 Elo+
Solo
Scylla
Scylla
POG Alpha
Scylla
Level 14
God Stats
5W - 4L
1,296 SR
Queue Stats
16W - 16L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Rip_SlimeSeito
Gilgamesh
Level 28
God Stats
8W - 5L
1,433 SR
Queue Stats
65W - 39L
1,500 Elo+
Solo
Cerberus
Cerberus
UN_D3AD_666
Cerberus
Level 18
God Stats
6W - 6L
1,495 SR
Queue Stats
17W - 12L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Magalakay
Thanatos
16
4 / 9 / 3
10,976
422
6,280
17,369
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Skarvel_Vern
Morgan Le Fay
20
10 / 9 / 4
13,760
529
28,726
26,930
8,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
n00bpwnr12369
Jing Wei
14
2 / 12 / 2
9,638
371
6,521
22,968
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
paolo9203
Ao Kuang
16
3 / 15 / 4
12,191
469
10,557
31,860
13,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 8 / 1
10,761
414
5,931
19,139
12,252
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 6
10,215
393
3,977
13,740
10,115
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
LOJICS
Izanami
20
12 / 5 / 5
16,246
625
19,550
23,214
8,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
POG Alpha
Scylla
16
2 / 6 / 13
11,922
459
13,230
15,095
4,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Rip_SlimeSeito
Gilgamesh
20
12 / 2 / 8
16,348
629
17,683
21,612
13,501
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
UN_D3AD_666
Cerberus
20
25 / 0 / 5
16,083
619
33,525
21,239
23,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
19
Kills
52
53
Deaths
21
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
8
6
0.5
W
Izanami
LOJICS
Izanami
12
5
5
2.9
L
Thanatos
Magalakay
Thanatos
4
9
3
0.61
W
Scylla
POG Alpha
Scylla
2
6
13
1.42
W
Gilgamesh
Rip_SlimeSeito
Gilgamesh
12
2
8
8
L
Morgan Le Fay
Skarvel_Vern
Morgan Le Fay
10
9
4
1.33
W
Cerberus
UN_D3AD_666
Cerberus
25
0
5
27.5
L
Jing Wei
n00bpwnr12369
Jing Wei
2
12
2
0.25
L
Ao Kuang
paolo9203
Ao Kuang
3
15
4
0.33
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,015
Damage
87,965
118,266
Taken
94,900
44,456
Mitigated
60,825
21,443
Healing
31,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,977
352
0
4
13,740
10,115
468
8,663
5,077
11,719
0
W
Izanami
LOJICS
Izanami
19,550
15,521
0
11,584
23,214
8,453
10,095
10,090
13,124
0
139,828
L
Thanatos
Magalakay
Thanatos
6,280
2,309
0
8,698
17,369
4,499
0
8,480
8,889
0
42,265
W
Scylla
POG Alpha
Scylla
13,230
2,231
0
716
15,095
4,900
1,502
7,597
7,498
53,289
0
W
Gilgamesh
Rip_SlimeSeito
Gilgamesh
17,683
9,510
0
5,880
21,612
13,501
2,292
5,736
15,876
0
144,977
L
Morgan Le Fay
Skarvel_Vern
Morgan Le Fay
28,726
790
123
3,016
26,930
8,652
99
11,979
14,951
84,835
0
W
Cerberus
UN_D3AD_666
Cerberus
33,525
2,890
0
13,021
21,239
23,856
0
7,632
13,607
103,835
0
L
Jing Wei
n00bpwnr12369
Jing Wei
6,521
4,663
0
3,497
22,968
5,569
189
5,881
17,087
0
35,804
L
Ao Kuang
paolo9203
Ao Kuang
10,557
1,847
0
5,308
31,860
13,484
45
16,301
15,559
41,731
0
L
5,931
2,359
156
645
19,139
12,252
393
8,091
11,048
485
54,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,326
Gold Earned
70,814
379
Minions Killed
713
0
Camps Cleared
0
1,915,943
Distance Traveled
2,200,527
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,215
393
28
1
0
299,581
1
W
Izanami
16,246
625
226
9
0
429,002
5
L
Thanatos
10,976
422
59
2
0
266,799
0
W
Scylla
11,922
459
91
4
0
425,780
1
W
Gilgamesh
16,348
629
181
7
0
500,278
0
L
Morgan Le Fay
13,760
529
107
4
0
398,915
1
W
Cerberus
16,083
619
187
7
0
545,886
1
L
Jing Wei
9,638
371
56
2
0
431,050
1
L
Ao Kuang
12,191
469
60
2
0
408,284
1
L
Tyr
10,761
414
97
4
0
410,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role