Player Matchup

Cernunnos
Cernunnos
DeChooSenOne
Cernunnos
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
260W - 224L
1,498 Elo+
Solo
Scylla
Scylla
Loksflip
Scylla
Level 3
God Stats
1W - 1L
1,269 SR
Queue Stats
1W - 1L
1,262 Elo+
Party 2
Hel
Hel
Und3r74k3r
Hel
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Party 2
Tyr
Tyr
lygalegenda
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,448 Elo+
Solo
Vulcan
Vulcan
mugdad1
Vulcan
Level 22
God Stats
24W - 17L
1,602 SR
Queue Stats
155W - 147L
1,478 Elo+
Solo
Team Averages
Level 41
1,474 SR
1,390 Elo+

VS

Team Averages
Level 19
1,558 SR
1,475 Elo+
Cernunnos
Cernunnos
Dzi4ek
Cernunnos
Level 17
God Stats
3W - 2L
1,518 SR
Queue Stats
27W - 22L
1,524 Elo+
Party 1
Cerberus
Cerberus
Husarz2000
Cerberus
Level 40
God Stats
19W - 17L
1,540 SR
Queue Stats
30W - 32L
1,530 Elo+
Party 1
Nox
Nox
Vivimortes
Nox
Level 29
God Stats
57W - 38L
1,640 SR
Queue Stats
168W - 146L
1,522 Elo+
Solo
Fenrir
Fenrir
YTsavge
Fenrir
Level 4
God Stats
2W - 5L
1,380 SR
Queue Stats
5W - 9L
1,476 Elo+
Solo
Neith
Neith
aliceswonder
Neith
Level 5
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 7L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeChooSenOne
Cernunnos
20
17 / 6 / 13
15,617
1,116
46,281
22,844
7,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Loksflip
Scylla
20
3 / 6 / 25
13,498
964
24,514
12,901
4,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 7 / 20
15,685
1,120
28,782
23,061
8,891
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 2 / 26
12,808
915
7,642
22,960
18,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
mugdad1
Vulcan
20
4 / 2 / 26
13,924
995
33,043
8,244
3,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dzi4ek
Cernunnos
20
2 / 9 / 16
13,271
948
26,717
31,852
11,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Husarz2000
Cerberus
20
4 / 5 / 17
15,337
1,096
18,278
50,167
63,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
13 / 4 / 8
16,356
1,168
24,869
20,162
7,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
YTsavge
Fenrir
19
2 / 16 / 13
12,415
887
6,438
26,869
10,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 9 / 7
12,274
877
4,622
18,451
6,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
84
43
Kills
23
23
Deaths
43
110
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DeChooSenOne
Cernunnos
17
6
13
3.92
L
Cernunnos
Dzi4ek
Cernunnos
2
9
16
1.11
L
Cerberus
Husarz2000
Cerberus
4
5
17
2.5
W
Scylla
Loksflip
Scylla
3
6
25
2.58
W
17
7
20
3.86
L
13
4
8
4.25
L
Fenrir
YTsavge
Fenrir
2
16
13
0.53
L
2
9
7
0.61
W
2
2
26
7.5
W
Vulcan
mugdad1
Vulcan
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,262
Damage
80,924
90,010
Taken
147,501
43,068
Mitigated
99,746
29,904
Healing
21,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DeChooSenOne
Cernunnos
46,281
28,706
0
6,326
22,844
7,663
0
10,066
12,778
0
69,555
L
Cernunnos
Dzi4ek
Cernunnos
26,717
15,615
0
6,522
31,852
11,962
0
21,083
10,571
0
57,736
L
Cerberus
Husarz2000
Cerberus
18,278
949
1,371
12,376
50,167
63,029
0
22,062
27,741
43,605
0
W
Scylla
Loksflip
Scylla
24,514
3,782
0
0
12,901
4,386
0
7,347
5,554
41,814
0
W
28,782
1,506
11,076
11,346
23,061
8,891
0
10,791
12,270
36,518
0
L
24,869
1,369
0
0
20,162
7,604
0
14,331
5,653
69,272
0
L
Fenrir
YTsavge
Fenrir
6,438
1,320
0
266
26,869
10,210
0
15,124
11,519
0
10,480
L
4,622
2,103
0
1,321
18,451
6,941
0
12,611
5,678
0
24,343
W
7,642
2,333
0
1,156
22,960
18,960
0
11,016
11,944
0
18,996
W
Vulcan
mugdad1
Vulcan
33,043
7,626
0
0
8,244
3,168
0
3,927
4,317
73,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,532
Gold Earned
69,653
226
Minions Killed
278
12
Camps Cleared
4
1,323,326
Distance Traveled
1,086,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,617
1,116
39
3
7
212,631
0
L
Cernunnos
13,271
948
67
5
2
220,143
0
L
Cerberus
15,337
1,096
75
5
0
267,617
0
W
Scylla
13,498
964
54
4
0
238,931
0
W
Hel
15,685
1,120
21
2
1
256,907
0
L
Nox
16,356
1,168
90
6
0
267,009
0
L
Fenrir
12,415
887
6
0
1
175,568
0
L
Neith
12,274
877
40
3
1
156,003
0
W
Tyr
12,808
915
18
1
2
305,390
0
W
Vulcan
13,924
995
94
7
2
309,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role