Player Matchup

Jing Wei
Jing Wei
AryanGod2
Jing Wei
Level 29
God Stats
0W - 1L
1,764 SR
Queue Stats
4W - 1L
1,776 Elo+
Party 1
Tiamat
Tiamat
Mon11ecompte
Tiamat
Level 28
God Stats
1W - 1L
1,849 SR
Queue Stats
5W - 1L
1,794 Elo+
Party 1
Athena
Athena
Mraclh
Athena
Level 126
God Stats
5W - 6L
1,559 SR
Queue Stats
12W - 14L
1,424 Elo+
Solo
King Arthur
King Arthur
haivan24
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
russoXD545
Morgan Le Fay
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 87L
1,498 Elo+
Solo
Team Averages
Level 75
1,634 SR
1,599 Elo+

VS

Team Averages
Level 135
1,541 SR
1,509 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lemarustyle
Anubis
Level 148
God Stats
4W - 0L
1,909 SR
Queue Stats
86W - 78L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MiauUuUuU
Morgan Le Fay
Level 77
God Stats
12W - 10L
1,350 SR
Queue Stats
176W - 172L
1,523 Elo+
Solo
Chiron
Chiron
Neferupita
Chiron
Level 140
God Stats
1W - 0L
1,471 SR
Queue Stats
119W - 124L
1,529 Elo+
Solo
Loki
Loki
SwissMechanics
Loki
Level 148
God Stats
4W - 6L
1,476 SR
Queue Stats
214W - 189L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AryanGod2
Jing Wei
16
2 / 3 / 1
8,551
777
6,392
10,736
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
13
2 / 4 / 2
7,907
719
6,462
8,138
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Mraclh
Athena
13
0 / 3 / 4
7,016
638
3,401
15,592
7,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
haivan24
King Arthur
13
0 / 7 / 2
6,640
604
5,153
11,466
5,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
russoXD545
Morgan Le Fay
13
2 / 8 / 1
7,752
705
7,269
10,635
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 2 / 11
8,748
795
6,926
13,708
12,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
15
2 / 1 / 9
8,701
791
8,656
7,106
3,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
MiauUuUuU
Morgan Le Fay
16
6 / 1 / 13
10,101
918
14,059
4,990
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Neferupita
Chiron
16
9 / 0 / 5
10,130
921
10,709
8,685
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 2 / 5
9,708
883
8,602
8,017
3,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
6
Kills
25
25
Deaths
6
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
11
3.75
L
Jing Wei
AryanGod2
Jing Wei
2
3
1
0.83
W
Anubis
2
1
9
6.5
W
Morgan Le Fay
MiauUuUuU
Morgan Le Fay
6
1
13
12.5
L
Tiamat
2
4
2
0.75
L
Athena
Mraclh
Athena
0
3
4
0.67
W
Chiron
Neferupita
Chiron
9
0
5
11.5
W
6
2
5
4.25
L
King Arthur
haivan24
King Arthur
0
7
2
0.14
L
Morgan Le Fay
russoXD545
Morgan Le Fay
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,677
Damage
48,952
56,567
Taken
42,506
23,421
Mitigated
24,843
4,510
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,926
566
0
5,358
13,708
12,551
0
4,694
8,611
16,424
0
L
Jing Wei
AryanGod2
Jing Wei
6,392
4,584
0
2,141
10,736
3,233
0
4,883
5,761
0
36,854
W
Anubis
8,656
708
0
3,773
7,106
3,470
219
2,738
4,098
35,360
0
W
Morgan Le Fay
MiauUuUuU
Morgan Le Fay
14,059
603
0
1,087
4,990
2,031
548
2,502
2,306
29,708
0
L
Tiamat
6,462
507
0
1,278
8,138
3,610
0
4,422
3,508
19,635
0
L
Athena
Mraclh
Athena
3,401
780
0
0
15,592
7,480
0
10,024
5,254
12,513
0
W
Chiron
Neferupita
Chiron
10,709
2,960
721
2,513
8,685
3,377
2,100
4,638
3,695
0
37,173
W
8,602
1,497
0
433
8,017
3,414
195
1,679
6,251
0
34,189
L
King Arthur
haivan24
King Arthur
5,153
393
0
0
11,466
5,339
0
6,707
4,538
0
17,574
L
Morgan Le Fay
russoXD545
Morgan Le Fay
7,269
104
57
1,034
10,635
3,759
0
2,568
7,865
20,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
47,388
225
Minions Killed
289
5
Camps Cleared
12
998,235
Distance Traveled
1,086,237
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,748
795
26
2
0
233,325
3
L
Jing Wei
8,551
777
85
8
1
204,443
0
W
Anubis
8,701
791
69
6
3
193,296
4
W
Morgan Le Fay
10,101
918
53
5
0
223,769
0
L
Tiamat
7,907
719
41
4
4
200,497
1
L
Athena
7,016
638
17
2
0
233,138
1
W
Chiron
10,130
921
72
7
2
214,178
2
W
Loki
9,708
883
69
6
7
221,669
2
L
King Arthur
6,640
604
43
4
0
190,241
0
L
Morgan Le Fay
7,752
705
39
4
0
169,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role