Player Matchup

Gilgamesh
Gilgamesh
A1 Haku
Gilgamesh
Level 160
God Stats
7W - 3L
1,664 SR
Queue Stats
245W - 164L
1,701 Elo+
Party 1
Danzaburou
Danzaburou
Jadz2013
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,687 Elo+
Party 1
Janus
Janus
ll Jet
Janus
Level 76
God Stats
1W - 3L
1,435 SR
Queue Stats
15W - 10L
1,471 Elo+
Party 1
Team Averages
Level 102
1,533 SR
1,620 Elo+

VS

Team Averages
Level 90
1,442 SR
1,498 Elo+
Hades
Hades
DaddyDeoxys
Hades
Level 86
God Stats
30W - 24L
1,507 SR
Queue Stats
652W - 701L
1,547 Elo+
Solo
Olorun
Olorun
JimmyTwigs
Olorun
Level 63
God Stats
2W - 6L
1,290 SR
Queue Stats
229W - 241L
1,434 Elo+
Solo
Tyr
Tyr
waffleweight
Tyr
Level 122
God Stats
4W - 3L
1,528 SR
Queue Stats
48W - 59L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A1 Haku
Gilgamesh
15
10 / 1 / 5
11,191
861
10,432
13,791
11,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Jadz2013
Danzaburou
15
1 / 0 / 11
9,450
727
10,556
7,233
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ll Jet
Janus
14
4 / 5 / 8
9,591
738
6,462
8,797
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
8,096
623
8,354
10,034
6,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
JimmyTwigs
Olorun
13
1 / 5 / 4
8,126
625
5,078
10,422
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 3
9,007
693
5,672
13,946
11,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
6
6
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A1 Haku
Gilgamesh
10
1
5
12.5
L
2
6
4
0.67
W
Danzaburou
Jadz2013
Danzaburou
1
0
11
6.5
L
Olorun
JimmyTwigs
Olorun
1
5
4
0.6
W
Janus
ll Jet
Janus
4
5
8
1.6
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,450
Damage
19,104
29,821
Taken
34,402
17,652
Mitigated
21,600
6,251
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A1 Haku
Gilgamesh
10,432
1,837
0
3,728
13,791
11,764
116
4,706
9,085
0
18,897
L
8,354
258
112
1,019
10,034
6,059
0
1,527
8,507
25,068
0
W
Danzaburou
Jadz2013
Danzaburou
10,556
5,423
0
1,883
7,233
2,868
909
4,121
3,112
0
46,930
L
Olorun
JimmyTwigs
Olorun
5,078
1,260
834
3,314
10,422
3,673
0
2,142
8,280
35,701
0
W
Janus
ll Jet
Janus
6,462
39
0
640
8,797
3,020
0
4,605
4,192
42,128
0
L
5,672
551
876
5,367
13,946
11,868
0
2,793
11,153
0
12,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
25,229
158
Minions Killed
123
0
Camps Cleared
0
772,880
Distance Traveled
592,876
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,191
861
14
1
0
268,043
3
L
Hades
8,096
623
45
3
0
154,557
2
W
Danzaburou
9,450
727
69
5
0
253,355
0
L
Olorun
8,126
625
61
5
0
205,154
1
W
Janus
9,591
738
75
6
0
251,482
2
L
Tyr
9,007
693
17
1
0
233,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role