Player Matchup

Merlin
Merlin
Exacalibur2
Merlin
Level 33
God Stats
8W - 9L
1,428 SR
Queue Stats
26W - 42L
1,339 Elo+
Party 1
Thanatos
Thanatos
Gigacalibur
Thanatos
Level 45
God Stats
5W - 10L
1,515 SR
Queue Stats
17W - 40L
1,271 Elo+
Party 1
Neith
Neith
JMM-ESCORPIO
Neith
Level 15
God Stats
3W - 1L
1,457 SR
Queue Stats
5W - 6L
1,343 Elo+
Party 1
Horus
Horus
Necropaco
Horus
Level 8
God Stats
6W - 1L
1,600 SR
Queue Stats
6W - 1L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
blancoserenajose
Gilgamesh
Level 39
God Stats
1W - 4L
1,270 SR
Queue Stats
17W - 31L
1,302 Elo+
Party 1
Team Averages
Level 28
1,454 SR
1,374 Elo+

VS

Team Averages
Level 13
1,453 SR
1,371 Elo+
Ymir
Ymir
Der_Moderator
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,530 Elo+
Solo
Thanatos
Thanatos
DonnerHydra24
Thanatos
Level 28
God Stats
5W - 7L
1,395 SR
Queue Stats
71W - 67L
1,457 Elo+
Solo
Artemis
Artemis
Sparrowbord
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,203 Elo+
Solo
Danzaburou
Danzaburou
a12mayham
Danzaburou
Level 15
God Stats
35W - 41L
1,398 SR
Queue Stats
47W - 49L
1,322 Elo+
Solo
Loki
Loki
bay7q
Loki
Level 12
God Stats
9W - 13L
1,473 SR
Queue Stats
11W - 24L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 1 / 0
7,623
545
4,827
4,626
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Gigacalibur
Thanatos
11
5 / 4 / 2
7,097
507
3,182
9,329
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 5
7,790
556
6,811
6,090
1,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Necropaco
Horus
10
0 / 1 / 8
6,247
446
3,052
6,562
4,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
14
10 / 1 / 1
9,727
695
8,523
10,022
9,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,503
465
5,077
8,206
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
DonnerHydra24
Thanatos
12
2 / 6 / 0
7,177
513
4,278
10,287
3,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Sparrowbord
Artemis
6
0 / 6 / 1
4,924
352
1,470
4,985
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
a12mayham
Danzaburou
10
3 / 7 / 0
6,504
465
6,589
8,840
2,593
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
bay7q
Loki
10
1 / 1 / 0
5,513
394
1,603
6,811
1,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
23
Kills
7
7
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Thanatos
DonnerHydra24
Thanatos
2
6
0
0.33
W
Merlin
2
1
0
2
W
Thanatos
Gigacalibur
Thanatos
5
4
2
1.5
W
6
0
5
8.5
W
Horus
Necropaco
Horus
0
1
8
4
L
Artemis
Sparrowbord
Artemis
0
6
1
0.08
L
Danzaburou
a12mayham
Danzaburou
3
7
0
0.43
L
Loki
bay7q
Loki
1
1
0
1
W
Gilgamesh
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
19,017
36,629
Taken
39,129
20,177
Mitigated
14,488
14,976
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,077
986
0
2,425
8,206
5,077
0
0
8,206
30,468
0
L
Thanatos
DonnerHydra24
Thanatos
4,278
528
0
6,101
10,287
3,769
949
429
9,824
0
41,606
W
Merlin
4,827
47
0
1,723
4,626
1,374
2,205
318
4,308
38,465
0
W
Thanatos
Gigacalibur
Thanatos
3,182
718
0
6,169
9,329
3,107
0
1,178
8,151
0
25,430
W
6,811
3,754
0
1,004
6,090
1,892
1,542
1,825
4,265
0
47,182
W
Horus
Necropaco
Horus
3,052
2,226
2,093
2,548
6,562
4,361
571
1,756
4,806
0
12,143
L
Artemis
Sparrowbord
Artemis
1,470
1,124
0
230
4,985
1,069
152
0
4,985
0
7,009
L
Danzaburou
a12mayham
Danzaburou
6,589
2,605
369
1,330
8,840
2,593
474
0
8,840
0
26,652
L
Loki
bay7q
Loki
1,603
185
0
1,665
6,811
1,980
0
3,833
2,447
0
13,509
W
Gilgamesh
8,523
2,535
0
1,439
10,022
9,443
232
0
10,022
0
43,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
30,621
321
Minions Killed
224
0
Camps Cleared
0
1,233,018
Distance Traveled
1,131,446
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,503
465
44
3
0
259,665
3
L
Thanatos
7,177
513
95
7
0
245,277
2
W
Merlin
7,623
545
86
6
0
249,308
2
W
Thanatos
7,097
507
54
4
0
231,909
0
W
Neith
7,790
556
90
6
0
225,841
1
W
Horus
6,247
446
21
2
0
258,862
0
L
Artemis
4,924
352
8
1
0
142,709
0
L
Danzaburou
6,504
465
49
4
0
206,759
2
L
Loki
5,513
394
28
2
0
277,036
1
W
Gilgamesh
9,727
695
70
5
0
267,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role