Player Matchup

Cthulhu
Cthulhu
HadesSama35
Cthulhu
Level 86
God Stats
2W - 0L
1,528 SR
Queue Stats
22W - 16L
1,430 Elo+
Solo
Arachne
Arachne
Jax Invocador
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,639 Elo+
Party 1
Ra
Ra
Julio evoluton
Ra
Level 60
God Stats
4W - 7L
1,369 SR
Queue Stats
50W - 61L
1,447 Elo+
Party 1
Team Averages
Level 58
1,466 SR
1,505 Elo+

VS

Team Averages
Level 66
1,490 SR
1,443 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MONTECRISTO350
Yemoja
Level 10
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 2L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HadesSama35
Cthulhu
19
3 / 3 / 8
14,916
678
19,879
30,785
49,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
17
4 / 8 / 4
14,392
654
12,879
23,486
15,236
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 4
14,520
660
14,951
20,549
18,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 3 / 4
16,336
743
42,174
31,036
13,886
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odin
 
Odin
20
4 / 3 / 11
14,699
668
8,164
23,267
14,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 6 / 2
10,578
481
4,052
8,792
2,890
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
12
Kills
15
15
Deaths
12
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
11
3
4
4.33
L
Odin
 
Odin
4
3
11
3.17
W
Cthulhu
HadesSama35
Cthulhu
3
3
8
2.33
W
Arachne
4
8
4
0.75
W
5
4
4
1.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,709
Damage
54,390
74,820
Taken
63,095
83,532
Mitigated
31,749
25,180
Healing
21,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
42,174
28,347
0
17,569
31,036
13,886
1,779
16,729
13,717
0
142,504
L
Odin
 
Odin
8,164
1,483
0
3,243
23,267
14,973
909
11,779
10,903
0
42,330
W
Cthulhu
HadesSama35
Cthulhu
19,879
0
1,959
4,335
30,785
49,770
0
2,482
28,303
59,978
0
W
Arachne
12,879
7,189
255
4,347
23,486
15,236
1,168
504
22,982
0
62,782
W
14,951
1,064
5,290
8,994
20,549
18,526
2,111
1,066
19,483
79,215
0
L
4,052
1,232
519
0
8,792
2,890
0
4,847
3,645
12,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,828
Gold Earned
41,613
275
Minions Killed
254
0
Camps Cleared
0
1,108,408
Distance Traveled
916,392
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
16,336
743
188
9
0
350,324
2
L
Odin
14,699
668
54
2
0
413,159
5
W
Cthulhu
14,916
678
79
4
0
369,458
4
W
Arachne
14,392
654
54
2
0
391,170
5
W
Ra
14,520
660
142
6
0
347,780
1
L
Yemoja
10,578
481
12
1
0
152,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role