Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Capingtino
King Arthur
Level 17
God Stats
2W - 1L
1,543 SR
Queue Stats
13W - 6L
1,637 Elo+
Solo
Nox
Nox
Cyberus99
Nox
Level 29
God Stats
8W - 14L
1,381 SR
Queue Stats
185W - 185L
1,426 Elo+
Solo
Artemis
Artemis
ImortleGamingTTV
Artemis
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
61W - 65L
1,495 Elo+
Solo
Hel
Hel
Majoloco
Hel
Level 24
God Stats
1W - 3L
1,149 SR
Queue Stats
92W - 89L
1,292 Elo+
Solo
Team Averages
Level 23
1,414 SR
1,470 Elo+

VS

Team Averages
Level 17
1,492 SR
1,477 Elo+
Sun Wukong
Sun Wukong
ANTONbE
Sun Wukong
Level 14
God Stats
1W - 4L
1,174 SR
Queue Stats
7W - 13L
1,282 Elo+
Party 2
Da Ji
Da Ji
AryanGod2
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 40L
1,665 Elo+
Party 1
Jing Wei
Jing Wei
Fedortt21
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,235 Elo+
Party 2
The Morrigan
The Morrigan
Mon11ecompte
The Morrigan
Level 28
God Stats
3W - 2L
1,785 SR
Queue Stats
87W - 48L
1,704 Elo+
Party 1
Ymir
Ymir
atharvap98
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 1 / 1
8,104
540
3,587
6,145
2,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Capingtino
King Arthur
16
8 / 3 / 0
9,840
656
9,260
12,690
7,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 1
8,407
560
4,800
5,046
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 3
6,407
427
1,702
7,374
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 1
7,655
510
1,556
6,343
1,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANTONbE
Sun Wukong
9
0 / 3 / 0
6,017
401
1,999
9,082
4,779
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
AryanGod2
Da Ji
15
9 / 2 / 3
9,151
610
10,128
10,163
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Fedortt21
Jing Wei
11
0 / 4 / 2
6,185
412
1,752
6,113
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
Mon11ecompte
The Morrigan
14
3 / 3 / 1
8,248
550
5,244
7,424
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

2
0 / 2 / 0
4,459
297
87
1,641
543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
13
Kills
12
12
Deaths
14
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
1
3.5
L
Sun Wukong
ANTONbE
Sun Wukong
0
3
0
0
L
Da Ji
AryanGod2
Da Ji
9
2
3
5.25
W
King Arthur
Capingtino
King Arthur
8
3
0
2.67
W
1
1
1
1.5
L
Jing Wei
Fedortt21
Jing Wei
0
4
2
0.25
W
0
4
3
0.38
W
1
3
1
0.5
L
The Morrigan
Mon11ecompte
The Morrigan
3
3
1
1.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
19,210
37,598
Taken
34,423
15,222
Mitigated
14,817
12,108
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,587
341
0
2,025
6,145
2,174
0
634
5,445
53,624
0
L
Sun Wukong
ANTONbE
Sun Wukong
1,999
292
0
946
9,082
4,779
147
5,824
3,258
0
17,544
L
Da Ji
AryanGod2
Da Ji
10,128
3,061
0
2,883
10,163
4,395
0
2,112
8,051
0
58,762
W
King Arthur
Capingtino
King Arthur
9,260
1,702
0
4,955
12,690
7,038
136
2,439
9,953
0
61,745
W
4,800
530
0
1,106
5,046
1,864
500
737
4,291
50,901
0
L
Jing Wei
Fedortt21
Jing Wei
1,752
633
0
410
6,113
2,523
0
634
5,479
0
26,615
W
1,702
580
0
1,020
7,374
2,174
1,307
257
7,087
0
24,645
W
1,556
0
921
2,081
6,343
1,972
1,095
0
6,343
35,751
0
L
The Morrigan
Mon11ecompte
The Morrigan
5,244
858
0
1,786
7,424
2,577
478
1,373
5,936
46,189
1,574
L
87
87
0
24
1,641
543
0
0
1,641
1,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
34,060
440
Minions Killed
327
0
Camps Cleared
0
1,284,555
Distance Traveled
1,091,285
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,104
540
100
7
0
277,113
0
L
Sun Wukong
6,017
401
45
3
0
233,592
0
L
Da Ji
9,151
610
112
7
0
283,305
0
W
King Arthur
9,840
656
121
8
0
279,825
0
W
Nox
8,407
560
109
7
0
270,437
6
L
Jing Wei
6,185
412
52
3
0
284,344
3
W
Artemis
6,407
427
45
3
0
223,524
0
W
Hel
7,655
510
65
4
0
233,656
3
L
The Morrigan
8,248
550
113
8
0
238,179
3
L
Ymir
4,459
297
5
0
0
51,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role