Player Matchup

Geb
Geb
Platinum III
 
Geb
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold III
Dagii_bee16
Ah Puch
Gold III
Level 144
God Stats
22W - 18L
1,610 SR
Queue Stats
613W - 625L
1,502 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
J66V4N
Cu Chulainn
Gold IV
Level 85
God Stats
4W - 4L
1,593 SR
Queue Stats
474W - 474L
1,505 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Jake Shaw 08
Ah Muzen Cab
Gold II
Level 115
God Stats
9W - 6L
1,880 SR
Queue Stats
320W - 323L
1,617 MMR
Solo
Ravana
Ravana
Gold II
TTV-Adrigv07-
Ravana
Gold II
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 207L
1,534 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,617 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,624 SR
1,545 MMR
Izanami
Izanami
Gold I
BZRK LEGENDZ
Izanami
Gold I
Level 100
God Stats
2W - 2L
1,796 SR
Queue Stats
272W - 250L
1,532 MMR
Solo
Scylla
Scylla
Gold III
Crxssa
Scylla
Gold III
Level 109
God Stats
1W - 1L
1,796 SR
Queue Stats
64W - 59L
1,577 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Mistiblucue
Sun Wukong
Gold V
Level 81
God Stats
1W - 2L
1,564 SR
Queue Stats
38W - 33L
1,511 MMR
Solo
Awilix
Awilix
Gold I
SLV I Fantom
Awilix
Gold I
Level 85
God Stats
128W - 124L
1,542 SR
Queue Stats
458W - 466L
1,606 MMR
Solo
Ymir
Ymir
Bronze III
rickblok
Ymir
Bronze III
Level 84
God Stats
0W - 1L
1,424 SR
Queue Stats
27W - 36L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 5 / 21
12,303
513
8,109
20,760
18,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Dagii_bee16
Ah Puch
19
5 / 4 / 11
13,347
556
19,606
13,199
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
J66V4N
Cu Chulainn
20
7 / 7 / 8
13,901
579
13,427
21,278
18,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Jake Shaw 08
Ah Muzen Cab
20
13 / 5 / 8
14,974
624
29,645
25,170
11,856
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 2 / 15
13,998
583
18,129
14,922
12,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetArachneKing ArthurAthenaSobek

VS

Bans
DanzaburouNemesisGilgameshLokiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BZRK LEGENDZ
Izanami
20
2 / 7 / 5
13,277
553
14,519
19,261
8,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Crxssa
Scylla
18
3 / 8 / 5
12,063
503
10,421
15,968
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Mistiblucue
Sun Wukong
18
5 / 7 / 9
12,527
522
18,762
30,717
33,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
19
6 / 7 / 3
12,895
537
13,820
20,738
9,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
17
6 / 7 / 3
11,762
490
7,060
23,678
27,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
36
Kills
22
23
Deaths
36
63
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
5
21
2.3
L
Izanami
BZRK LEGENDZ
Izanami
2
7
5
0.64
L
Scylla
Crxssa
Scylla
3
8
5
0.69
W
Ah Puch
Dagii_bee16
Ah Puch
5
4
11
2.63
W
Cu Chulainn
J66V4N
Cu Chulainn
7
7
8
1.57
W
Ah Muzen Cab
Jake Shaw 08
Ah Muzen Cab
13
5
8
3.4
L
Sun Wukong
Mistiblucue
Sun Wukong
5
7
9
1.36
L
Awilix
6
7
3
1.07
W
10
2
15
8.75
L
Ymir
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,916
Damage
64,582
95,329
Taken
110,362
67,156
Mitigated
83,313
32,205
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,109
686
0
3,571
20,760
18,673
759
3,843
16,781
24,002
0
L
Izanami
BZRK LEGENDZ
Izanami
14,519
9,105
0
3,578
19,261
8,040
3,220
3,372
15,889
0
121,277
L
Scylla
Crxssa
Scylla
10,421
595
0
1,848
15,968
5,789
0
6,209
9,759
61,688
0
W
Ah Puch
Dagii_bee16
Ah Puch
19,606
216
0
4,581
13,199
5,325
902
3,081
9,956
71,859
0
W
Cu Chulainn
J66V4N
Cu Chulainn
13,427
3,749
0
5,370
21,278
18,617
1,549
3,545
17,701
4,574
78,596
W
Ah Muzen Cab
Jake Shaw 08
Ah Muzen Cab
29,645
17,345
0
12,760
25,170
11,856
12,154
5,078
19,948
0
126,153
L
Sun Wukong
Mistiblucue
Sun Wukong
18,762
3,904
0
8,034
30,717
33,118
558
6,237
24,480
0
87,363
L
Awilix
13,820
5,649
0
2,817
20,738
9,048
0
4,541
16,197
0
77,688
W
18,129
4,853
0
5,923
14,922
12,685
3,123
2,457
12,256
0
83,919
L
Ymir
7,060
1,108
0
1,636
23,678
27,318
0
8,150
15,528
20,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,523
Gold Earned
62,524
587
Minions Killed
627
0
Camps Cleared
0
2,228,991
Distance Traveled
2,071,978
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,303
513
22
1
0
496,864
10
L
Izanami
13,277
553
220
9
0
393,418
1
L
Scylla
12,063
503
133
6
0
413,615
4
W
Ah Puch
13,347
556
118
5
0
394,649
2
W
Cu Chulainn
13,901
579
140
6
0
380,206
7
W
Ah Muzen Cab
14,974
624
175
7
0
440,162
1
L
Sun Wukong
12,527
522
133
6
0
379,304
4
L
Awilix
12,895
537
115
5
0
476,035
6
W
Ravana
13,998
583
132
6
0
517,110
5
L
Ymir
11,762
490
26
1
0
409,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role