Player Matchup

Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Everloks
Cupid
Level 129
God Stats
4W - 3L
1,390 SR
Queue Stats
483W - 512L
1,514 Elo+
Solo
Geb
Geb
Thelesto
Geb
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Waftrudnir1
Thanatos
Level 100
God Stats
51W - 45L
1,560 SR
Queue Stats
570W - 598L
1,515 Elo+
Solo
Team Averages
Level 90
1,490 SR
1,506 Elo+

VS

Team Averages
Level 119
1,522 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Entomolopron
Danzaburou
Level 122
God Stats
28W - 24L
1,616 SR
Queue Stats
162W - 161L
1,470 Elo+
Solo
Nemesis
Nemesis
VnalDestroyer
Nemesis
Level 119
God Stats
31W - 20L
1,494 SR
Queue Stats
57W - 55L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
iRoop
Zhong Kui
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
345W - 362L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 4 / 3
7,270
519
10,825
7,500
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
12
2 / 4 / 0
7,204
515
5,804
12,689
7,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
Everloks
Cupid
12
2 / 4 / 3
7,571
541
6,204
9,685
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 3 / 6
7,139
510
5,918
9,989
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Waftrudnir1
Thanatos
11
3 / 3 / 2
6,980
499
3,997
6,474
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 2 / 3
7,940
567
5,413
9,800
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
11
3 / 4 / 2
7,357
526
3,050
11,986
5,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Entomolopron
Danzaburou
14
4 / 2 / 4
8,431
602
7,193
7,219
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
11
3 / 2 / 7
7,050
504
5,851
9,919
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
iRoop
Zhong Kui
14
4 / 1 / 2
7,960
569
10,470
11,157
12,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
18
18
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
3
0.63
L
Bellona
 
Bellona
2
4
0
0.5
W
Morgan Le Fay
 
Morgan Le Fay
4
2
3
2.75
W
Hercules
 
Hercules
3
4
2
1
W
Danzaburou
Entomolopron
Danzaburou
4
2
4
3
L
Cupid
Everloks
Cupid
2
4
3
0.88
L
3
3
6
2
W
Nemesis
3
2
7
3.25
L
Thanatos
Waftrudnir1
Thanatos
3
3
2
1.33
W
Zhong Kui
iRoop
Zhong Kui
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
31,977
46,337
Taken
50,081
22,644
Mitigated
27,123
12,716
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,825
1,501
0
1,337
7,500
2,590
0
3,478
4,022
47,351
0
L
Bellona
 
Bellona
5,804
2,273
0
3,108
12,689
7,594
0
9,335
3,354
0
40,345
W
Morgan Le Fay
 
Morgan Le Fay
5,413
225
0
3,270
9,800
3,268
0
5,754
4,046
52,387
0
W
Hercules
 
Hercules
3,050
683
0
2,377
11,986
5,664
0
5,322
6,664
0
14,788
W
Danzaburou
Entomolopron
Danzaburou
7,193
2,883
0
3,485
7,219
2,358
158
2,256
4,963
0
47,083
L
Cupid
Everloks
Cupid
6,204
3,324
30
2,832
9,685
3,504
116
58
9,627
0
53,516
L
5,918
918
0
1,212
9,989
6,584
0
1,047
8,942
19,201
0
W
Nemesis
5,851
2,963
0
3,178
9,919
3,689
0
2,960
6,959
0
28,387
L
Thanatos
Waftrudnir1
Thanatos
3,997
410
0
4,197
6,474
2,372
0
1,965
4,509
0
24,195
W
Zhong Kui
iRoop
Zhong Kui
10,470
1,334
0
5,674
11,157
12,144
67
451
10,706
47,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,164
Gold Earned
38,738
350
Minions Killed
360
0
Camps Cleared
0
1,300,717
Distance Traveled
1,292,844
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,270
519
77
6
0
236,358
9
L
Bellona
7,204
515
94
7
0
288,749
2
W
Morgan Le Fay
7,940
567
95
7
0
257,116
2
W
Hercules
7,357
526
16
1
0
280,134
11
W
Danzaburou
8,431
602
99
7
0
233,289
2
L
Cupid
7,571
541
105
8
0
218,343
0
L
Geb
7,139
510
22
2
0
269,866
0
W
Nemesis
7,050
504
50
4
0
271,601
0
L
Thanatos
6,980
499
52
4
0
287,401
1
W
Zhong Kui
7,960
569
100
7
0
250,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role