Player Matchup

Sol
Sol
Antna
Sol
Level 23
God Stats
8W - 4L
1,320 SR
Queue Stats
164W - 180L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Arxangs
Cthulhu
Level 15
God Stats
2W - 5L
1,283 SR
Queue Stats
4W - 7L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
LILRILBIL
Guan Yu
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
61W - 79L
1,331 Elo+
Solo
Arachne
Arachne
crimson_sugar
Arachne
Level 27
God Stats
6W - 3L
1,612 SR
Queue Stats
65W - 61L
1,480 Elo+
Party 1
Cupid
Cupid
xIRossIx
Cupid
Level 19
God Stats
7W - 14L
1,313 SR
Queue Stats
22W - 38L
1,327 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,409 Elo+

VS

Team Averages
Level 12
1,549 SR
1,378 Elo+
Skadi
Skadi
GUMM1238
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
RexColtAAA
Ymir
Level 6
God Stats
4W - 3L
1,729 SR
Queue Stats
17W - 19L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
Viixar
Ao Kuang
Level 28
God Stats
23W - 17L
1,514 SR
Queue Stats
231W - 261L
1,421 Elo+
Solo
Ra
Ra
kfirs1
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,106 Elo+
Solo
Jing Wei
Jing Wei
xprp
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Antna
Sol
20
11 / 4 / 8
13,492
519
29,592
20,759
8,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Arxangs
Cthulhu
18
5 / 7 / 15
11,869
457
19,968
19,403
14,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
LILRILBIL
Guan Yu
7
0 / 4 / 1
7,806
300
2,029
5,889
3,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
20
15 / 6 / 8
14,036
540
21,838
24,547
10,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
xIRossIx
Cupid
18
11 / 11 / 8
13,055
502
20,463
21,943
8,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GUMM1238
Skadi
16
0 / 15 / 4
10,961
422
3,928
17,991
8,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 16
11,858
456
6,264
26,959
24,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Viixar
Ao Kuang
20
23 / 1 / 3
16,524
636
34,360
27,014
13,564
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ra
16
1 / 12 / 8
11,260
433
10,594
19,498
8,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
xprp
Jing Wei
18
8 / 9 / 14
13,857
533
16,827
21,329
9,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
77
42
Kills
32
32
Deaths
42
40
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sol
Antna
Sol
11
4
8
3.75
W
Cthulhu
Arxangs
Cthulhu
5
7
15
1.79
L
Skadi
GUMM1238
Skadi
0
15
4
0.13
W
Guan Yu
LILRILBIL
Guan Yu
0
4
1
0.13
L
0
5
16
1.6
L
Ao Kuang
Viixar
Ao Kuang
23
1
3
24.5
W
Arachne
15
6
8
3.17
L
Ra
1
12
8
0.42
W
Cupid
xIRossIx
Cupid
11
11
8
1.36
L
Jing Wei
xprp
Jing Wei
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,890
Damage
71,973
92,541
Taken
112,791
45,159
Mitigated
63,861
27,544
Healing
23,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Antna
Sol
29,592
4,743
0
11,820
20,759
8,053
1,397
12,206
8,553
108,490
0
W
Cthulhu
Arxangs
Cthulhu
19,968
1,540
132
1,868
19,403
14,345
38
9,591
9,812
58,320
0
L
Skadi
GUMM1238
Skadi
3,928
2,143
0
1,052
17,991
8,440
6,550
8,450
9,279
0
39,935
W
Guan Yu
LILRILBIL
Guan Yu
2,029
526
206
459
5,889
3,188
63
2,048
3,841
0
11,999
L
6,264
1,207
0
2,300
26,959
24,558
190
14,602
12,032
23,279
0
L
Ao Kuang
Viixar
Ao Kuang
34,360
11,361
0
14,061
27,014
13,564
1,934
8,428
18,454
115,369
0
W
Arachne
21,838
15,561
0
6,334
24,547
10,722
1,976
14,546
10,001
0
95,205
L
Ra
10,594
574
1,217
4,079
19,498
8,041
898
8,086
10,931
55,642
0
W
Cupid
xIRossIx
Cupid
20,463
13,237
39
6,686
21,943
8,851
1,268
12,827
9,116
0
76,567
L
Jing Wei
xprp
Jing Wei
16,827
11,588
0
305
21,329
9,258
1,330
8,622
12,535
0
59,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,258
Gold Earned
64,460
481
Minions Killed
443
0
Camps Cleared
0
1,947,556
Distance Traveled
2,209,786
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,492
519
152
6
0
463,807
1
W
Cthulhu
11,869
457
83
3
0
444,693
4
L
Skadi
10,961
422
65
3
0
393,053
0
W
Guan Yu
7,806
300
26
1
0
153,446
1
L
Ymir
11,858
456
34
1
0
447,496
3
L
Ao Kuang
16,524
636
151
6
0
513,432
0
W
Arachne
14,036
540
126
5
0
497,939
0
L
Ra
11,260
433
107
4
0
380,708
1
W
Cupid
13,055
502
94
4
0
387,671
0
L
Jing Wei
13,857
533
86
3
0
475,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role