Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Achillesg18
Mercury
Level 49
God Stats
7W - 5L
1,516 SR
Queue Stats
97W - 132L
1,414 Elo+
Party 1
Ra
Ra
ProfessorBoby
Ra
Level 48
God Stats
3W - 1L
1,691 SR
Queue Stats
79W - 79L
1,482 Elo+
Solo
Neith
Neith
eddrocks21
Neith
Level 97
God Stats
7W - 3L
1,744 SR
Queue Stats
246W - 292L
1,421 Elo+
Party 1
Achilles
Achilles
pyrrhus1701
Achilles
Level 43
God Stats
4W - 7L
1,397 SR
Queue Stats
220W - 323L
1,405 Elo+
Party 1
Team Averages
Level 56
1,569 SR
1,445 Elo+

VS

Team Averages
Level 40
1,412 SR
1,451 Elo+
Heimdallr
Heimdallr
Da3afto
Heimdallr
Level 48
God Stats
0W - 3L
1,645 SR
Queue Stats
116W - 155L
1,416 Elo+
Party 2
Cabrakan
Cabrakan
Greenshephard
Cabrakan
Level 15
God Stats
1W - 3L
1,098 SR
Queue Stats
14W - 26L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
JosefTheKIng
Gilgamesh
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 48L
1,492 Elo+
Solo
Bastet
Bastet
Voíce
Bastet
Level 44
God Stats
1W - 4L
1,316 SR
Queue Stats
35W - 43L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
damianburic1986
Morgan Le Fay
Level 45
God Stats
0W - 6L
1,500 SR
Queue Stats
246W - 220L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
9 / 3 / 15
13,788
575
19,439
19,820
24,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Achillesg18
Mercury
20
11 / 2 / 5
13,446
560
12,692
20,161
8,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 20
12,321
513
19,689
15,013
9,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
19
10 / 5 / 17
13,001
542
19,789
19,953
9,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
pyrrhus1701
Achilles
18
1 / 3 / 12
11,985
499
11,659
17,123
19,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Da3afto
Heimdallr
13
1 / 12 / 4
9,138
381
6,645
21,213
8,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Greenshephard
Cabrakan
12
2 / 5 / 3
8,592
358
7,069
20,661
21,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
JosefTheKIng
Gilgamesh
19
2 / 4 / 4
12,258
511
13,164
28,914
20,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Voíce
Bastet
18
8 / 7 / 3
12,078
503
12,830
20,199
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
damianburic1986
Morgan Le Fay
18
5 / 7 / 4
12,282
512
16,237
16,664
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
35
Kills
18
18
Deaths
35
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
3
15
5.5
W
Mercury
Achillesg18
Mercury
11
2
5
6.75
L
Heimdallr
Da3afto
Heimdallr
1
12
4
0.25
L
Cabrakan
Greenshephard
Cabrakan
2
5
3
0.7
L
Gilgamesh
JosefTheKIng
Gilgamesh
2
4
4
1
W
4
5
20
2.8
L
Bastet
Voíce
Bastet
8
7
3
1.36
L
Morgan Le Fay
damianburic1986
Morgan Le Fay
5
7
4
1
W
Neith
10
5
17
3.7
W
Achilles
pyrrhus1701
Achilles
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,268
Damage
55,945
92,070
Taken
107,651
71,209
Mitigated
67,226
35,897
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
19,439
2,446
0
4,539
19,820
24,460
1,191
7,331
12,489
37,017
0
W
Mercury
Achillesg18
Mercury
12,692
6,086
0
7,372
20,161
8,520
1,946
5,027
15,134
0
91,158
L
Heimdallr
Da3afto
Heimdallr
6,645
1,900
0
1,720
21,213
8,712
659
9,704
11,509
0
46,967
L
Cabrakan
Greenshephard
Cabrakan
7,069
1,282
2,145
2,300
20,661
21,228
0
7,688
12,973
14,173
0
L
Gilgamesh
JosefTheKIng
Gilgamesh
13,164
1,333
0
10,183
28,914
20,896
444
7,338
21,576
7,843
76,244
W
19,689
2,694
4,822
7,128
15,013
9,575
2,578
5,815
9,198
87,824
0
L
Bastet
Voíce
Bastet
12,830
4,526
0
3,988
20,199
8,849
461
6,349
13,850
0
80,082
L
Morgan Le Fay
damianburic1986
Morgan Le Fay
16,237
1,786
0
2,674
16,664
7,541
264
8,361
8,303
83,583
0
W
Neith
19,789
10,499
0
8,506
19,953
9,391
4,347
4,788
15,165
0
87,268
W
Achilles
pyrrhus1701
Achilles
11,659
2,335
0
3,530
17,123
19,263
0
3,359
13,764
0
63,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,541
Gold Earned
54,348
547
Minions Killed
500
0
Camps Cleared
0
2,400,539
Distance Traveled
2,133,593
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,788
575
43
2
0
529,138
5
W
Mercury
13,446
560
129
5
0
529,485
5
L
Heimdallr
9,138
381
62
3
0
402,433
2
L
Cabrakan
8,592
358
12
1
0
429,829
5
L
Gilgamesh
12,258
511
150
6
0
450,165
4
W
Ra
12,321
513
142
6
0
464,399
6
L
Bastet
12,078
503
125
5
0
459,763
4
L
Morgan Le Fay
12,282
512
151
6
0
391,403
2
W
Neith
13,001
542
111
5
0
398,223
4
W
Achilles
11,985
499
122
5
0
479,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role