Player Matchup

Chang'e
Chang'e
BenKenobi030
Chang'e
Level 28
God Stats
37W - 42L
1,558 SR
Queue Stats
301W - 312L
1,565 Elo+
Solo
Danzaburou
Danzaburou
Carbacan12
Danzaburou
Level 24
God Stats
1W - 0L
1,267 SR
Queue Stats
17W - 26L
1,309 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ContadeiN
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,736 SR
Queue Stats
89W - 113L
1,346 Elo+
Solo
Terra
Terra
Crispiano
Terra
Level 21
God Stats
1W - 0L
1,775 SR
Queue Stats
12W - 19L
1,329 Elo+
Solo
Tsukuyomi
Tsukuyomi
OgiJR
Tsukuyomi
Level 20
God Stats
14W - 14L
1,552 SR
Queue Stats
30W - 47L
1,360 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,382 Elo+

VS

Team Averages
Level 15
1,477 SR
1,423 Elo+
Vamana
Vamana
Hanroen
Vamana
Level 10
God Stats
0W - 3L
1,212 SR
Queue Stats
14W - 19L
1,378 Elo+
Solo
Cernunnos
Cernunnos
INSTAV1T
Cernunnos
Level 6
God Stats
1W - 1L
1,783 SR
Queue Stats
2W - 3L
1,467 Elo+
Solo
Sol
Sol
MCFanatyk
Sol
Level 24
God Stats
18W - 11L
1,519 SR
Queue Stats
73W - 72L
1,363 Elo+
Solo
Ra
Ra
Podróżny
Ra
Level 28
God Stats
10W - 7L
1,369 SR
Queue Stats
441W - 462L
1,405 Elo+
Solo
Thor
Thor
przemow1807
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BenKenobi030
Chang'e
20
13 / 0 / 15
15,586
1,199
20,946
18,281
8,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Carbacan12
Danzaburou
20
7 / 1 / 20
14,467
1,113
22,283
13,317
5,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ContadeiN
Morgan Le Fay
20
7 / 5 / 18
13,539
1,041
23,192
15,843
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Crispiano
Terra
19
1 / 3 / 16
13,011
1,001
6,781
15,034
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
OgiJR
Tsukuyomi
20
12 / 7 / 21
14,735
1,133
29,207
20,538
9,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hanroen
Vamana
20
4 / 4 / 11
14,391
1,107
11,992
26,923
13,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
INSTAV1T
Cernunnos
18
4 / 14 / 5
12,211
939
19,266
24,140
8,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 4 / 8
12,937
995
22,646
19,434
5,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 8 / 9
12,092
930
9,969
19,778
15,579
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 10 / 11
12,778
983
12,786
21,948
8,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
60
40
Kills
16
16
Deaths
40
90
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BenKenobi030
Chang'e
13
0
15
20.5
W
Danzaburou
Carbacan12
Danzaburou
7
1
20
17
W
Morgan Le Fay
ContadeiN
Morgan Le Fay
7
5
18
3.2
W
Terra
Crispiano
Terra
1
3
16
3
L
Vamana
Hanroen
Vamana
4
4
11
2.38
L
Cernunnos
INSTAV1T
Cernunnos
4
14
5
0.46
L
4
4
8
2
W
Tsukuyomi
OgiJR
Tsukuyomi
12
7
21
3.21
L
1
8
9
0.69
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,409
Damage
76,659
83,013
Taken
112,223
48,062
Mitigated
52,391
31,795
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BenKenobi030
Chang'e
20,946
417
6,686
10,987
18,281
8,095
0
7,123
11,158
74,261
0
W
Danzaburou
Carbacan12
Danzaburou
22,283
8,699
0
2,824
13,317
5,943
0
6,100
7,217
0
36,075
W
Morgan Le Fay
ContadeiN
Morgan Le Fay
23,192
2,005
0
1,390
15,843
7,344
0
4,808
11,035
42,285
0
W
Terra
Crispiano
Terra
6,781
1,019
4,174
4,007
15,034
16,724
0
6,460
8,574
22,795
0
L
Vamana
Hanroen
Vamana
11,992
5,582
0
3,225
26,923
13,504
0
11,325
15,598
0
34,120
L
Cernunnos
INSTAV1T
Cernunnos
19,266
7,188
0
2,704
24,140
8,719
0
13,492
10,648
0
35,637
L
22,646
7,515
0
3,825
19,434
5,995
0
7,605
11,829
55,556
0
W
Tsukuyomi
OgiJR
Tsukuyomi
29,207
10,685
0
1,727
20,538
9,956
0
8,124
12,414
0
35,945
L
9,969
364
605
1,258
19,778
15,579
0
9,516
10,262
43,164
0
L
12,786
3,717
0
0
21,948
8,594
0
8,981
12,967
0
31,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,338
Gold Earned
64,409
259
Minions Killed
258
8
Camps Cleared
8
1,278,020
Distance Traveled
1,271,301
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,586
1,199
150
12
2
287,513
0
W
Danzaburou
14,467
1,113
35
3
2
279,502
0
W
Morgan Le Fay
13,539
1,041
40
3
0
253,776
0
W
Terra
13,011
1,001
23
2
0
214,147
0
L
Vamana
14,391
1,107
39
3
4
302,943
0
L
Cernunnos
12,211
939
32
2
0
238,908
1
L
Sol
12,937
995
66
5
3
253,395
1
W
Tsukuyomi
14,735
1,133
11
1
4
243,082
0
L
Ra
12,092
930
76
6
1
230,694
0
L
Thor
12,778
983
45
3
0
245,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role