Player Matchup

Medusa
Medusa
Extraa-Epicc
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 262L
1,449 Elo+
Solo
Merlin
Merlin
Marti7400
Merlin
Level 18
God Stats
1W - 2L
1,555 SR
Queue Stats
12W - 26L
1,206 Elo+
Solo
Ares
Ares
SxV-R6_riri
Ares
Level 46
God Stats
1W - 2L
1,299 SR
Queue Stats
14W - 35L
1,316 Elo+
Solo
Team Averages
Level 31
1,451 SR
1,324 Elo+

VS

Team Averages
Level 62
1,515 SR
1,258 Elo+
Agni
Agni
RossXXII
Agni
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
1,138 Elo+
Party 1
Bastet
Bastet
TDJI
Bastet
Level 160
God Stats
349W - 379L
1,546 SR
Queue Stats
1,278W - 1,776L
1,442 Elo+
Solo
Ares
Ares
piglijuio_
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 3 / 8
11,053
737
13,283
11,148
4,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Marti7400
Merlin
14
6 / 3 / 5
10,760
717
8,405
5,618
2,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 2 / 11
11,211
747
5,852
14,959
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
4 / 8 / 4
10,508
701
8,407
11,235
4,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
TDJI
Bastet
13
3 / 3 / 3
9,597
640
9,362
9,422
3,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 5 / 3
8,688
579
6,636
15,739
14,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
8
8
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
3
8
3.33
W
Merlin
Marti7400
Merlin
6
3
5
2.83
L
Agni
4
8
4
0.75
W
4
2
11
4.75
L
Bastet
TDJI
Bastet
3
3
3
1.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,540
Damage
24,405
31,725
Taken
36,396
19,348
Mitigated
22,815
4,993
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,283
5,278
0
1,430
11,148
4,381
1,731
5,672
5,476
0
44,509
W
Merlin
Marti7400
Merlin
8,405
246
0
275
5,618
2,310
363
2,287
3,331
43,052
0
L
Agni
8,407
820
0
778
11,235
4,769
0
4,343
6,892
25,569
0
W
5,852
627
0
3,288
14,959
12,657
225
7,084
7,875
15,415
0
L
Bastet
TDJI
Bastet
9,362
2,112
0
2,363
9,422
3,499
0
3,157
6,265
0
28,742
L
6,636
435
0
0
15,739
14,547
0
6,757
8,982
27,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
28,793
165
Minions Killed
106
0
Camps Cleared
0
783,940
Distance Traveled
672,106
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,053
737
62
4
0
262,869
2
W
Merlin
10,760
717
76
5
0
254,667
2
L
Agni
10,508
701
38
3
0
205,761
0
W
Ares
11,211
747
27
2
0
266,404
5
L
Bastet
9,597
640
31
2
0
219,733
0
L
Ares
8,688
579
37
2
0
246,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role